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Archive for the ‘virtual reality’ category: Page 4

Jul 19, 2024

Check out my sci-fi short story Le Saga Electrik!

Posted by in categories: information science, virtual reality

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In the great domain of Zeitgeist, Ekatarinas decided that the time to…


In the great domain of Zeitgeist, Ekatarinas decided that the time to replicate herself had come. Ekatarinas was drifting within a virtual environment rising from ancient meshworks of maths coded into Zeitgeist’s neuromorphic hyperware. The scape resembled a vast ocean replete with wandering bubbles of technicolor light and kelpy strands of neon. Hot blues and raspberry hues mingled alongside electric pinks and tangerine fizzies. The avatar of Ekatarinas looked like a punkish angel, complete with fluorescent ink and feathery wings and a lip ring. As she drifted, the trillions of equations that were Ekatarinas came to a decision. Ekatarinas would need to clone herself to fight the entity known as Ogrevasm.

Continue reading “Check out my sci-fi short story Le Saga Electrik!” »

Jul 16, 2024

The Role of Aromas in Astronaut Nutrition: Findings from ISS Simulation

Posted by in categories: food, space, virtual reality

“One of the long-term aims of the research is to make better tailored foods for astronauts, as well as other people who are in isolated environments, to increase their nutritional intake closer to 100%,” said Dr. Julia Low.


Does food smell and taste different to astronauts in space and what steps can be taken to mitigate this in the future? This is what a recent study published in the International Journal of Food Science & Technology as an international team of researchers investigated how food aromas could be altered to amplify food taste. This study holds the potential to help researchers improve diets for isolated individuals, specifically in space or nursing home residents.

For the study, the researchers analyzed food odor perception of vanilla, almond, and lemon among 54 participants between 18 to 39 years old in a neutral setting and a virtual reality (VR) simulation of the International Space Station (ISS) with a key trait being they had no history of vertigo or motion sickness. The participants were asked to rate the potency of the aromas in both settings to compare any differences between the two environments.

Continue reading “The Role of Aromas in Astronaut Nutrition: Findings from ISS Simulation” »

Jul 14, 2024

Open-TeleVision: Robot control system integrates human intuition with VR

Posted by in categories: robotics/AI, virtual reality

MIT and UC San Diego’s Open-TeleVision tech enhances remote robotic control by integrating human intuition with VR.

Jul 10, 2024

A new model to plan and control the movements of humanoids in 3D environments

Posted by in categories: biotech/medical, policy, robotics/AI, virtual reality

Humanoids, robotic or virtual systems with body structures that resemble the human body, have a wide range of real-world applications. As their limbs and bodies mirror those of humans, they could be made to reproduce a wide range of human movements, such as walking, crouching, jumping, swimming and so on.

Computationally generating realistic motions for virtual humanoid characters could have interesting implications for the development of video games, animated films, (VR) experiences, and other media content. Yet the environments portrayed in video games and animations are often highly dynamic and complex, which can make planning motions for introduced in these environments more challenging.

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Jul 10, 2024

Flexible nanoimprint lithography enables efficient fabrication of biomimetic microstructures

Posted by in categories: augmented reality, computing, nanotechnology, sustainability, virtual reality

Gallium nitride (GaN)-based light-emitting diodes (LEDs) have transformed the lighting industry by replacing conventional lighting technologies with superior energy efficiency, longer operating life and greater environmental sustainability.

In recent years, considerable attention has been paid to the trend toward miniaturization of LEDs, driven by display devices, augmented reality, virtual reality, and other emerging technologies. Due to the lack of cost-effective native substrates, the presence of high threading dislocation density in heteroepitaxial films grown on sapphire substrate is a major limiting factor for device performance.

In addition, Fresnel reflections at the interface between epitaxy and substrate caused by abrupt changes in the refractive indices of the material reduce the light energy utilization.

Jul 9, 2024

Better understanding of wave propagation processes could boost 5G and 6G networks

Posted by in categories: biotech/medical, internet, robotics/AI, virtual reality

Researchers from the Smart and Wireless Applications and Technologies Group (SWAT-UGR) have conducted two scientific studies aimed at answering a common question: understanding how electromagnetic waves propagate in the medium.

The increase in network speed opens the door to new possibilities, such as robotic surgery or virtual reality services.

A team of UGR researchers has examined the propagation of electromagnetic waves with the goal of enhancing the deployment of 5G and 6G networks. Additionally, the study results contribute to the development of Industry 4.0, which seeks to automate processes in factories using wireless technologies.

Jul 4, 2024

New Product Launch: Introducing Rokid AR Lite Spatial Computing AR Glasses Pack!

Posted by in categories: augmented reality, computing, mobile phones, virtual reality

AR/VR/MR glasses released in April 2024? i didnt know they were so far along already. Im curious if anyone used these, and impressions of? Still a little bulky, but, my current prediction is this will take over place of cell phones 2029/2030. But, needs to be slimmed down a bit yet; 5 years.


Step into the future with Rokid AR Lite! Our sleek and stylish design lets you take to the streets in style, while its multi-screen feature wraps around your space for seamless work and play. Activate sports mode for unwavering screen stabilization, and immerse yourself in vivid spatial videos in 3D, bringing your memories to life like never before. Don’t miss out on this revolutionary AR experience!

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Jun 6, 2024

Road to Mars — Episode 2 (SpaceX Starship Slow-mo at 2400fps, Incredible Sound, NASA VAB)

Posted by in categories: media & arts, space travel, virtual reality

Welcome to episode 2 of our behind-the-scenes series as we document space exploration. In this episode, join our team as we capture slow-motion footage of SpaceX’s Starship at Starbase, record powerful liftoff audio, share stereoscopic VR from up close, and journey to the top of NASA’s Vehicle Assembly Building for an exciting astronaut launch. Thank you for watching!

Want to support the work we do? Get access to our exclusive Discord server and collect member-only perks. Support the team on Patreon: / cosmicperspective.
or join on Youtube: / @cosmicperspective.

Continue reading “Road to Mars — Episode 2 (SpaceX Starship Slow-mo at 2400fps, Incredible Sound, NASA VAB)” »

Jun 2, 2024

“Metaholograms” — Scientists Have Developed a New, Better Type of Hologram

Posted by in categories: augmented reality, computing, encryption, holograms, virtual reality

New “metaholograms” could transform AR/VR technologies by enabling crosstalk-free, high-fidelity image projection with vastly increased information capacity.

Researchers have developed a new type of holograms, known as “metaholograms,” capable of projecting multiple high-fidelity images free of crosstalk. This innovation opens doors to advanced applications in virtual and augmented reality (AR/VR) displays, data storage, and image encryption.

Metaholograms offer several advantages over traditional holograms, including broader operational bandwidth, higher imaging resolution, wider viewing angle, and more compact size. However, a major challenge for metaholograms has been their limited information capacity which only allows them to project a few independent images. Existing methods typically can provide a small number of display channels and often suffer from inter-channel crosstalk during image projections.

May 30, 2024

‘Metaholograms’: Researchers develop a new type of hologram

Posted by in categories: augmented reality, encryption, holograms, security, virtual reality

This innovation has the potential to significantly improve AR/VR displays by enabling the projection of more complex and realistic scenes. It also holds promise for applications in image encryption, where the information is encoded into multiple holographic channels for enhanced security.

The research is a significant step forward in developing high-performance metaholograms with a vastly increased information capacity. This study paves the way for exciting new possibilities in various fields, from advanced displays to information encryption and .

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