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Archive for the ‘virtual reality’ category

Feb 11, 2020

Via Virtual Reality, Mother Encounters Deceased Daughter: Science Fiction in the News

Posted by in categories: robotics/AI, transhumanism, virtual reality

Via Virtual Reality, Mother Encounters Deceased Daughter ‘But that barrier was going to melt away someday soon. The transhumanists had promised…’ — Stephen Baxter, 2008.

BabyX AI Real Enough For You ‘…what’s to keep me from showing face, Man? I’m showing a voice this instant… I can show a face the same way.’ — Robert Heinlein, 1966.

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Feb 9, 2020

Mother Meets Recreation of Her Deceased Child in VR

Posted by in categories: education, virtual reality

Mother-meets-recreation-of-deceased-child-in-vr.


South Korean TV broadcaster MBC recently aired a Korean language documentary that centers on a family’s loss of their young daughter, seven-year-old Nayeon. Using the power of photogrammetry, motion capture, and virtual reality, the team recreated Nayeon for one last goodbye with the family’s mother, Ji-sung.

Feb 9, 2020

“Virtual Reality” Reunites with Deceased Daughter

Posted by in category: virtual reality

I am amazed by just how far technology has come!


An image of her daughter was created with ‘virtual reality’ for a mother who lost her daughter in 2016 in South Korea. The moment the mother met her daughter left those in the studio in tears.

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Feb 7, 2020

Watch a Mother Reunite With Her Deceased Child in VR

Posted by in category: virtual reality

Have your tissues ready.

Feb 3, 2020

Creating His Whole Apartment in VR

Posted by in categories: habitats, virtual reality

He made his whole apartment in VR! 🤯

Credit:: Greg Medison

Jan 24, 2020

NextMind Unveils Wearable Brain-Computer Interface

Posted by in categories: augmented reality, information science, robotics/AI, virtual reality, wearables

Helsinki-based neurotech startup NextMind unveiled a compact brain-sensing wearable device that delivers real-time device control using just a person’s thoughts. It captures data from the electrical signals created by the user’s neural activity in the visual cortex, and using machine learning algorithms, transforms that output into a signal that can control a computer, AR/VR headset or any device on the Internet of Things.

The lightweight device fits into the back of a cap or headband, and rests gently on the user’s head. NextMind offers a totally new way of interacting with VR and AR environments. It is designed for ‘wear and play’ with no training required making it ideal for gaming. Users have their brain directly connected to the digital world, bypassing their physical body and creating a fully immersive experience.

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Jan 23, 2020

NeoHuman Podcast: Evolutionary Cybernetics, Computational Physics and Consciousness Discussed

Posted by in categories: augmented reality, cosmology, existential risks, physics, robotics/AI, transhumanism, virtual reality

Evolutionary cyberneticist and digital philosopher Alex M. Vikoulov, author of The Syntellect Hypothesis, is interviewed by Agah Bahari, host and producer of NeoHuman podcast.

On this recent podcast, Alex Vikoulov, author of The Syntellect Hypothesis, is interviewed by NeoHuman podcaster Agah Bahari. Topics include evolutionary cybernetics, computational physics, consciousness, the simulation theory, the transcension hypothesis, the Global mind, AGI, VR, AR, psychedelics, technological singularities, transhumanism, Fermi Paradox, Digital Physics, objective reality, philosophy of mind, the extended mind hypothesis, absolute idealism, physics of time, the Omega Point cosmology, mind-uploading, synthetic telepathy, and more.

Watch a short intro here ↴.

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Jan 18, 2020

Not sure how old this video is

Posted by in categories: cybercrime/malcode, information science, robotics/AI, virtual reality

Not sure how old this video is. But, Very impressive if it is able to grab random objects at these speeds; although i suspect it needed a lot of training before.


This handy #roboticarm can be trained to catch practically anything. 🤖 💪

Looking for a job in AI & Machine Learning. Follow us for more updates or visit: https://aijobs.com/

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Jan 16, 2020

360 Video: Go on a Mission With Zipline’s Delivery Drones

Posted by in categories: biotech/medical, computing, drones, mobile phones, virtual reality

With 360 video, IEEE Spectrum takes you behind the scenes with one of the world’s first drone-delivery companies. Zipline, based in California, is using drones to deliver blood to hospitals throughout Rwanda. At an operations center in Muhanga, you’ll watch as Zipline technicians assemble the modular drones, fill their cargo holds, and launch them via catapult. You’ll see a package float down from the sky above a rural hospital, and you’ll get a closeup look at Zipline’s ingenious method for capturing returning drones.

You can follow the action in a 360-degree video in three ways: 1) Watch on your computer, using your mouse to click and drag on the video; 2) watch on your phone, moving the phone around to change your view; or 3) watch on a VR headset for the full immersive experience.

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Jan 10, 2020

The ‘virtual’ future of Holocaust education is already here

Posted by in categories: education, virtual reality

From recreating the Nuremberg Trials to a virtual reality ‘walk-through’ of Auschwitz-Birkenau, new gaming technology is replacing face-to-face encounters with Holocaust survivors.

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