Blog

Archive for the ‘augmented reality’ category

Dec 5, 2019

Developer Economics Survey | Developer tools, apps, design, games

Posted by in categories: augmented reality, economics, virtual reality

Take the Developer Economics Survey and win prizes!


The Developer Economics survey is run by independent analyst firm /Data, reaching over 40,000+ developers in 167 countries annually. It is for Software developers: professionals, hobbyists & students, working across all major areas: mobile, web, desktop, cloud, IoT, AR/VR, games, ML & data science.

Nov 25, 2019

Bleutech Park Las Vegas

Posted by in categories: augmented reality, habitats, internet, robotics/AI

Park Las Vegas, sponsored by Bleutech Park Properties, Inc. is breaking ground in the Las Vegas Valley in December 2019 as the first city in the world to boast a digital revolution in motion, redefining the infrastructure industry sector. This $7.5 billion, six year project, will be constructed of net-zero buildings within their own insular mini-city, featuring automated multi-functional designs, renewable energies from solar/wind/water/kinetic, autonomous vehicles, artificial intelligence (AI), augmented reality, Internet of Things (IoT), robotics, supertrees, and self-healing concrete structures.

Bleutech Park’s mixed-use environment featuring workforce housing, offices, retail space, ultra-luxury residential, hotel and entertainment will introduce a new high-tech biome to the desert valley.

Nov 10, 2019

The transhuman future is here

Posted by in categories: augmented reality, biotech/medical, genetics, life extension, robotics/AI, transhumanism, virtual reality

The philosophy that we should merge with machines to expand our intelligence and extend life is gaining traction. Design, scientific and technological frontiers are being pushed to redefine nature through AI, AR, biotech, genetics, and VR.

Nov 7, 2019

Mathematics at the speed of light

Posted by in categories: augmented reality, mathematics, nanotechnology, robotics/AI

AMOLF researchers and their collaborators from the Advanced Science Research Center (ASRC/CUNY) in New York have created a nanostructured surface capable of performing on-the-fly mathematical operations on an input image. This discovery could boost the speed of existing imaging processing techniques and lower energy usage. The work enables ultrafast object detection and augmented reality applications. The researchers publish their results today in the journal Nano Letters.

Image processing is at the core of several rapidly growing technologies, such as augmented reality, autonomous driving and more general object recognition. But how does a computer find and recognize an object? The initial step is to understand where its boundaries are, hence edge detection in an image becomes the starting point for image recognition. Edge detection is typically performed digitally using integrated implying fundamental speed limitations and high energy consumption, or in an analog fashion which requires bulky optics.

Nov 5, 2019

What if We Nuke a City?

Posted by in categories: augmented reality, existential risks, military

Learn more about nuclear weapons and what you can do to stop them.
EN: http://www.notonukes.org
FR: http://www.sansarmesnucleaires.org
ES: http://www.nomasarmasnucleares.org
PT: http://www.fimdasarmasnucleares.org
DE: http://www.neinzuatomwaffen.org
AR: http://www.notonukes.org/ar
RU: http://www.notonukes.org/ru
CH: http://www.notonukes.org/zh

Spread the word and use the following Hashtags:
EN: #nuclearban FR: #nuclearban
ES: #nomasarmasnucleares
PT: #fimdasarmasnucleares

Continue reading “What if We Nuke a City?” »

Nov 4, 2019

Augmented Reality Aircraft

Posted by in categories: augmented reality, transportation

Read more

Oct 19, 2019

Experience augmented reality like never before with the Microsoft Hololens2

Posted by in category: augmented reality

https://www.microsoft.com/en-us/hololens/hardware ~via Microsoft #churchofperpetuallife #perpetuallife #microsoft See More.

Oct 16, 2019

Virtual-reality applications give science a new dimension

Posted by in categories: augmented reality, science, virtual reality

Circa 2018


Virtual- and augmented-reality tools allow researchers to view and share data as never before. But so far, they remain largely the tools of early adopters.

Sep 26, 2019

Facebook Plans To Make A Mind-Reading Wristband

Posted by in categories: augmented reality, computing, neuroscience, virtual reality

By this time, we can all conclude that Facebook is really ambitious when it comes to the production of high-end gadgets. This when you consider the Oculus line of devices, a VR wristband and RayBan AR glasses. And if that wasn’t enough, a new device is up for development.

The company has now revealed plans to build a mind-reading wristband letting people control devices without touching them. This is after the company finally acquired CTRL-Labs, a startup that is currently venturing into brain-computer interfaces. The deal has been reported to value at $1 billion.

The deal was then announced by Andrew Bosworth, Vice President of AR and VR at Facebook. “We spend a lot of time trying to get our technology to do what we want rather than enjoying the people around us,” he said.

Sep 26, 2019

Facebook to acquire tech-startup to control computers with mind

Posted by in categories: augmented reality, computing, finance, neuroscience

Social media giant Facebook Inc. is planning to acquire CTRL-Labs, a technology startup that is working on a software to let people control a digital avatar using only with their thoughts. Apparently, as per reports, Facebook is ready to strike a deal between $500 million and $1 billion.

The closely held four-year-old startup, which has dozens of employees and has raised tens of millions in venture capital, uses a bracelet to measure neuron activity in a subject’s arm to determine movement that person is thinking about, even if they aren’t physically moving. That neuron activity is then translated into movement on a digital screen. However, Facebook has declined to comment on the price of the acquisition.

Technology like CTRL-Labs’s may sometime in the future play a crucial part of products like augmented reality glasses, where a user might want to control a computer without the need for buttons or a keyboard. “Your hands could be in your pocket, behind you,” explained Thomas Reardon, chief executive officer of CTRL-Labs, at an industry conference last December. “It’s the intention [to move], not the movement” itself that controls the avatar, he said.

Page 1 of 3112345678Last