Archive for the ‘virtual reality’ category: Page 2

Oct 14, 2023

DARPA Seeks to Protect Virtual Reality Against “Cognitive Attacks”

Posted by in categories: neuroscience, virtual reality

The DOD is looking for tech that will protect against “cognitive attacks” that could disable soldiers wearing virtual reality devices.

Oct 12, 2023

Flexible sensors made of nanomaterials—and the metaverse—will redefine how people live in the future

Posted by in categories: nanotechnology, neuroscience, virtual reality

Researchers from Changchun University of Science and Technology (CUST) and City University of Hong Kong (CityU) have conducted a survey on the fabrication of flexible sensors using nanomaterials of different dimensions and the triggering methods of interaction between these sensors and virtual reality applications.

The review, published in the International Journal of Extreme Manufacturing (IJEM), highlights the recent advancements in -based flexible sensors (NMFSs) involving various nanomaterial frameworks such as nanoparticles, nanowires, and nanofilms.

Different triggering mechanisms for interaction between NMFSs and metaverse/virtual reality applications are discussed, e.g., skin-mechanics-triggered, temperature-triggered, magnetically triggered, and neural-triggered interfaces.

Oct 11, 2023

This Week’s Awesome Tech Stories From Around the Web (Through October 7)

Posted by in categories: internet, robotics/AI, virtual reality

From VR at the Las Vegas Sphere to AI trained on synthetic children’s stories, check out this week’s awesome tech stories from around the web.

Oct 11, 2023

Earth is a virtual world and humans play the roles of its characters: new study

Posted by in category: virtual reality

A new study has suggested that our universe might be a highly advanced virtual reality world with humans playing ordinary characters.

Oct 9, 2023

Meta Quest 3 takes a step closer to mainstream AR/VR

Posted by in categories: augmented reality, virtual reality

In a world where a $500 price point qualifies as cheap, Meta continues to be the best solution for casual extended reality.

Having spoken to most of the major vendors over the past year, it seemed like everyone relished the arrival of the 500-pound gorilla. They would, they reckoned, be ships among a rising tide. Even more to the point,… More.

However this all plays out, 2023 will almost certainly be regarded as a pivotal year for AR and VR. After years of waiting for the category to have its iPhone moment, Apple finally unveiled the Vision Pro during WWDC back in June. It was everything we’ve come to expect from the company: big, boisterous and polished, with lofty promises and a price tag to match.

Continue reading “Meta Quest 3 takes a step closer to mainstream AR/VR” »

Oct 6, 2023

Roundup: VR stroke care training rolled out for NSW ED nurses and more briefs

Posted by in categories: health, virtual reality

Also, Silverchain has adopted Datos Health’s RPM platform as part of its virtual care delivery.

Oct 4, 2023

Fridman and Zuckerberg record world’s first Metaverse podcast

Posted by in category: virtual reality

Lex Fridman just interviewed Mark Zuckerberg in the Metaverse, in VR, using Meta’s photorealistic avatars. ‘This is really the most incredible thing I’ve ever seen,’ said the podcast host.

Oct 2, 2023

Changing reality with virtual technologies

Posted by in categories: augmented reality, robotics/AI, virtual reality

From attending a meeting to enjoying a live performance or, perhaps, taking a class at the University of Tokyo’s Metaverse School of Engineering, the application of virtual reality is expanding in our daily lives. Earlier this year, virtual reality technologies garnered attention as tech giants, including Meta and Apple, unveiled new VR/AR (virtual reality/augmented reality) headsets. We spoke with VR and AR specialist Takuji Narumi, an associate professor at the Graduate School of Information Science and Technology, to learn about his latest research and what VR’s future has to offer.

At the Avatar Robot Café DAWN ver. β, employees serve customers via a digital screen and engage in conversation using avatars of their choice, such as an alpaca and a man with blue hair.

Oct 1, 2023

Codec avatars: The next frontier of Meta’s VR technology

Posted by in categories: finance, virtual reality

Meta CEO Mark Zuckerberg reveals the technology behind codec avatars, which create ultra-realistic VR faces.

Meta, formerly known as Facebook, has been struggling to convince the world that its vision of the metaverse is worth pursuing. The social media giant rebranded itself in October 2022, hoping to create a more immersive and interactive online experience for its users. However, the initial response was far from positive. Many people mocked the cartoonish and unrealistic avatars that Meta showcased in its demonstration video, which lasted for over an hour. Others questioned the need and feasibility of creating a virtual world that mimics real life.

Meta’s ambitious project also faced… More.

Continue reading “Codec avatars: The next frontier of Meta’s VR technology” »

Sep 30, 2023

Meta putting AI in smart glasses, assistants and more

Posted by in categories: augmented reality, mobile phones, robotics/AI, virtual reality

People will laugh and dismiss it and make comparisons to googles clown glasses. But around 2030 Augmented Reality glasses will come out. Basically, it will be a pair of normal looking sunglasses w/ smart phone type features, Ai, AND… VR stuff.

Meta chief Mark Zuckerberg on Wednesday said the tech giant is putting artificial intelligence into digital assistants and smart glasses as it seeks to gain lost ground in the AI race.

Zuckerberg made his announcements at the Connect developers conference at Meta’s headquarters in Silicon Valley, the company’s main annual product event.

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