This could change the game.
Category: entertainment – Page 5
Conquering space is among the main challenges humanity now has — and the huge number of discoveries made in recent decades suggests that nothing is impossible. Tourism beyond Earth is already gaining popularity, and this sector will evolve soon. However, simply enjoying the space views may become boring shortly, and travellers will search for alternative entertainment options. It’s now pretty early to ask whether people will be able to build a land-based casino on the Moon, but some experiences may become available in the near future. The iGaming sector is rapidly evolving, leaving offline settings behind. We can predict that space gambling will begin from top-rated slot games not on GamStop, which are widely accessible globally. Casino platforms have a vast growth potential nowadays, so what would prevent people from using them when enjoying space tourism?
The first bet beyond the Earth has already been placed — this significant event happened in 2021 when Jared Isaacman, the Inspiration 4x commander, wagered on the NFL. Although it may take a while for such betting experiences to become more widespread, the beginning has already been made.
QUT researchers develop a film that converts body heat into electricity, potentially eliminating the need for batteries in wearable tech.
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This is a brief comment on the recent social media episode in which a young woman attracted a lot of attention by graduating with a thesis on olfactory suppression in English prose. In this video, I try to put these events into context. I find it difficult to wrap my head around the sudden outrage. Let me know what you think about this.
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Video edit by Lueur Verte.
Footage taken from the movie : Blade Runner (1982)
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Microsoft has now partially lifted a compatibility hold blocking the Windows 24H2 update on systems with some Ubisoft games after the French video game publisher has fixed bugs causing crashes, freezes, and audio issues.
The company blocked Windows 24H2 upgrades on PCs with Assassin’s Creed, Star Wars Outlaws, and Avatar: Frontiers of Pandora games more than two weeks ago, following a stream of user reports on Reddit [1, 2] and the Microsoft Answers forums [1, 2, 3] that these games were no longer working correctly.
Windows users affected by this known issue were particularly frustrated as they reported these issues in the Windows Insider Feedback Hub, on Reddit, and other online platforms since Windows 11 24H2 was still in preview.
In 2018, Google DeepMind’s AlphaZero program taught itself the games of chess, shogi, and Go using machine learning and a special algorithm to determine the best moves to win a game within a defined grid. Now, a team of Caltech researchers has developed an analogous algorithm for autonomous robots—a planning and decision-making control system that helps freely moving robots determine the best movements to make as they navigate the real world.
“Our algorithm actually strategizes and then explores all the possible and important motions and chooses the best one through dynamic simulation, like playing many simulated games involving moving robots,” says Soon-Jo Chung, Caltech’s Bren Professor of Control and Dynamical Systems and a senior research scientist at JPL, which Caltech manages for NASA. “The breakthrough innovation here is that we have derived a very efficient way of finding that optimal safe motion that typical optimization-based methods would never find.”
The team describes the technique, which they call Spectral Expansion Tree Search (SETS), in the December cover article of the journal Science Robotics.
Games play a key role in AI research.
Generating unlimited diverse training environments for future general agents.
Today we introduce Genie 2, a foundation world model capable of generating an endless variety of action-controllable, playable 3D environments for training and evaluating embodied agents. Based on a single prompt image, it can be played by a human or AI agent using keyboard and mouse inputs.
Games play a key role in the world of artificial intelligence (AI) research. Their engaging nature, unique blend of challenges, and measurable progress make them ideal environments to safely test and advance AI capabilities.
Japanese electronics giant Sony is set to celebrate 30 years since it launched the PlayStation console, the little gray box that catapulted the firm into the gaming big league.
PlayStation was Sony’s first foray into the world of video games and when it hit the shelves in Japan on December 3, 1994, the company needed to sell one million units to cover its costs.
In the end, the gadget became a legend, selling more than 102 million units, helping to launch many of the industry’s best-loved franchises and positioning Sony as a heavyweight in a hugely lucrative sector.
The Gaming Technology Department at Children’s hospital oversees the implementation of gaming and VR into procedures that might be scary or painful to their patients.