This is an interview with Dr. Michael Levin, a pioneering developmental biologist at Tufts University.
This is an additional installment of our \.
This is an interview with Dr. Michael Levin, a pioneering developmental biologist at Tufts University.
This is an additional installment of our \.
Main episode with Michael Levin (June 2024): https://youtu.be/c8iFtaltX-s?list=PLZ7ikzmc6zlN6E8KrxcYCWQIHg2tfkqvR
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THX 1138 movie clips: http://j.mp/1x59pYDBUY THE MOVIE: http://j.mp/RcXMHzDon’t miss the HOTTEST NEW TRAILERS: http://bit.ly/1u2y6prCLIP DESCRIPTION:THX (Rob…
This week, researchers uncovered the negative pressure mechanisms plants use to communicate stress. Linguists found that the melody of spoken language in English functions as its own, distinct language. And there was also depressing news! Like the Trump administration slashing NASA’s budget, which could scrap the James Webb Space Telescope right at the beginning of its operational life (they’re also pushing to scrap the completed Nancy Grace Roman Space Telescope before its launch).
Additionally, researchers found that the video game Dark Souls has positive psychological effects on players; a physicist made a new contribution to the theory that the universe is a computational process; and scientists in Spain mapped the brain connectivity patterns of psychosis patients:
A team of scientists used the popular video game Minecraft to explore how humans combine individual instincts with social cues when learning in complex environments.
By tracking players’ actions and visual focus in a simulated foraging task, they discovered that success depends not on using just one strategy, but on being flexible, adapting between solo exploration and social observation. This novel experiment bridges a long-standing gap between traditional studies and real-world learning, revealing that human intelligence thrives on adaptability, especially in uncertain environments.
The uniquely human edge: social learning across generations.
03/14/56, episode 42
This episode provided by the Old Time Radio Researchers Group.
www.otrr.org.
I’ve had bad mornings, but not like this. Guy Berkhart wakes up screaming on June 15. He dreams of an explosion and something hitting his head. The same thing happens again the next day, and the next day, and the next. IEEEEEE. Only two people aren’t affected by this “deja vu all over again.” (Quoting Yogi Berra, not the writer of this story, Frederik Pohl.) A combination of Halloween III, Invasion Of The Body Snatchers, and Groundhog Day. You’re led to think one thing, then another, then another twist. (from “The Critical X Minus One” by Jim Fanisher)
Credits (Goldin): Frederick Pohl (author), Fred Collins (announcer), George Lefferts (adaptor), John Larkin (narrator), Daniel Sutter (director), Les Damon, Ginger Jones, Bob Hastings, Connie Lembcke, Stan Early, Kermit Murdock, William Welch (producer)
A study has shown that a dangerous game of “brinkmanship” between rival genes in mammals could help explain why many fertilized eggs don’t result in a new life.
Within the genome, genes can be in conflict, where opposing chromosomes act in their own evolutionary interest. Although this tussle between male and female genes is commonly understood, what determines the winner—or if there even is one—has long proven elusive.
Biologists from the University of Bristol and University of Exeter have demonstrated that a dangerous game of “brinkmanship” could provide the answer, where the stakes are increasingly raised resulting in either the boldest being triumphant or mutual self-destruction. The paper is published in the Proceedings of the Royal Society B: Biological Sciences.
Researchers demonstrate a robust and scalable quantum game that consistently achieved quantum “pseudotelepathy.”
A US game has got regulatory approval to help treat attention deficit hyperactivity disorder.
Imagine the tiniest game of checkers in the world—one played by using lasers to precisely shuffle around ions across a very small grid.
That’s the idea behind a recent study published in the journal Physical Review Letters. A team of theoretical physicists from Colorado has designed a new type of quantum “game” that scientists can play on a real quantum computer—or a device that manipulates small objects, such as atoms, to perform calculations.
The researchers even tested their game out on one such device, the Quantinuum System Model H1 Quantum Computer developed by the company Quantinuum. The study is a collaboration between scientists at the University of Colorado Boulder and Quantinuum, which is based in Broomfield, Colorado.