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Archive for the ‘entertainment’ category: Page 8

Oct 31, 2019

Southeast Asia is seeing a new kind of logistics surge as start-ups apply new technology to old problems

Posted by in category: entertainment

Over the past decade, industry stakeholders have been able to observe that 3PLs will soon have no choice but to build out their digital capabilities, not just to make themselves more agile, but to meet the demands of the region’s fast-growing retail sector. This in turn creates big opportunities for tech-powered start-ups to carve out their own piece of the pie.


New-found variety, speed, transparency, and on-demand efficiency in the logistics game have begun to take precedence in the region.

Continue reading “Southeast Asia is seeing a new kind of logistics surge as start-ups apply new technology to old problems” »

Oct 29, 2019

Avatars: Are we ready for our digital twins?

Posted by in category: entertainment

When we think of avatars, we imagine a blue film character. But now they’re being used very differently.

Oct 23, 2019

You don’t need to be a speed freak to appreciate Razer’s stellar Viper Ultimate wireless gaming mouse

Posted by in category: entertainment

You don’t need to be a speed freak to appreciate this stellar gaming mouse, with its new 20,000 dpi sensor, class-leading 650 IPS speed rating and improved wireless.

Oct 18, 2019

Dialogues on the Future: New Video Series

Posted by in categories: education, entertainment, futurism, philosophy, science, time travel

Together with my fellow member of the World Futures Studies Federation, Dr. Thomas Lombardo, we have begun a YouTube video series of ongoing dialogues on topics pertaining to the future. In this first dialogue we focus on the book Science Fiction: The Evolutionary Mythology of the Future and discuss the nature and value of science fiction in the modern world. We discuss the historical evolution of science fiction and the nature of mythology and why science fiction is the modern mythology. In future dialogues we will delve more deeply into books on science fiction and more broadly on futures studies and future consciousness.

Oct 17, 2019

Game Over: These Monkeys Just Crushed Humans on a Computer Game

Posted by in categories: computing, entertainment

While playing a game, monkeys switched strategies each round, while humans stuck to a set of inefficient rules.

Oct 16, 2019

Halo: The Master Chief Collection on PC: everything we know

Posted by in category: entertainment

After years in the wilderness, Halo: The Master Chief Collection will bring Halo Reach, Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3: ODST (minus the Firefight mode), Halo 3 and Halo 4 to PC.

The only previous games in the FPS series to launch on PC were Halo and Halo 2, both well over a decade ago (if you don’t count the Halo Wars spin-offs). This is obviously a big moment, and it seems like Microsoft is making some good decisions in bringing them to PC: Namely launching them on Steam, rather than trapping them on the Microsoft Store (though you can buy it there too). There’s much more to go into below, too.

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Oct 15, 2019

Appl Biochem Biotechnol. 1993 Jun;41:219–31

Posted by in categories: biotech/medical, entertainment

The 17” x 14” X-ray film, gels, and blots are widely used in DNA research. However, DNA laser scanners are costly and unaffordable for the majority of surveyed biotech scientists who need it. The high-tech breakthrough analytical personal scanner (PS) presented in this report is an inexpensive 1 lb hand-held scanner priced at 2–4% of the bulky and costly 30–95 lb conventional laser scanners. This PS scanner is affordable from an operation budget and biotechnologists, who originate most science breakthroughs, can acquire it to enhance their speed, accuracy, and productivity. Compared to conventional laser scanners that are currently available only through hard-to-get capital-equipment budgets, the new PS scanner offers improved spatial resolution of 20 microns, higher speed (scan up to 17” x 14” molecular X-ray film in 48 s), 1–32,768 gray levels (16-bits), student routines, versatility, and, most important, affordability.

Oct 14, 2019

Razer’s new Blade 15 Advanced has a clickier keyboard with deeper travel

Posted by in categories: computing, entertainment

Razer has announced a new iteration of its Blade 15 Advanced gaming laptop. Its new, clickier keyboard might be the biggest change. Otherwise, much of what this configuration offers isn’t new for Razer.

Oct 6, 2019

A.I. musicians are a growing trend. What does that mean for the music industry?

Posted by in categories: entertainment, media & arts, robotics/AI

The most prolific musical artists manage to release one, maybe two, studio albums in a year. Rappers can sometimes put out three or four mixtapes during that same time. However, Auxuman plans to put out a new full-length album, featuring hot up-and-coming artists like Yona, Mony, Gemini, Hexe, and Zoya, every single month. How? The power of artificial intelligence of course.

Before this goes any further, don’t worry: You’re not hopelessly out of touch with today’s pop music. Yona, Mony, Gemini, and the rest of the bunch aren’t real musicians. Well, at least not in the sense that you could meet them and shake their hands. They’re A.I. personalities, each with their own characters and genres, which have been created by Auxuman, an artificial intelligence startup based in London.

Continue reading “A.I. musicians are a growing trend. What does that mean for the music industry?” »

Oct 3, 2019

Filming the Speed of Light at 10 Trillion FPS

Posted by in category: entertainment

What is the fastest thing we as the human race know of? Gav and Dan try and film that.

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