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Jul 12, 2024

AMD’s Glass Substrate Chips Reportedly Launch Between 2025–2026 — Intel & Samsung Prep Mass Production Plans Post-2025

Posted by in categories: computing, materials

AMD is reportedly planning to develop Glass Substrate chips as early as 2025 as Intel & Samsung eye mass production for post-2025.

Glass Substrates Are Expected To Be The Next Big Thing For The Tech Industry, Intel & Samsung Eye Towards Establishing Their Production While AMD Aims Chip Development As Early As 2025

Glass substrates are used in packaging solutions to replace organic materials. They have numerous benefits, such as higher packaging strength, which ensures more extended durability & reliability, and a higher interconnected density since glass is usually much thinner than organic material. This allows the integration of multiple transistors into a single pack. It is said to overcome flaws associated with traditional methods and open a new wave of innovation for computing chips employing glass substrates.

Jul 12, 2024

Apple could reinvent group audio chat with no cell or WiFi needed

Posted by in category: internet

Apple is developing technology that would allow any number of willing people in close proximity to start an audio chat, using only an iPhone and a headset like AirPods, with no WiFi or cell service needed.

Instantaneous communication like the Walkie-Talkie feature on the Apple Watch would be possible but with groups of people instead of individuals.

Unlike the Walkie-Talkie feature, this new technology would eliminate the roundtrip to Apple’s cloud servers, a step that makes Walkie-Talkie unreliable at times. Also, unlike Walkie-Talkie, this would allow groups of willing people to talk to each other simultaneously.

Jul 12, 2024

Tesla CEO Elon Musk reiterates single FSD stack update for V12.5.x

Posted by in categories: Elon Musk, transportation

Musk seemed to acknowledge the issue, though he also hinted at upcoming improvements to FSD’s highway performance. “12.5.x will finally combine the city and highway software stacks,” Musk wrote.

This is not the first time that Elon Musk mentioned a single FSD stack for both inner city and highway driving. Back in May, Musk estimated that FSD V12.5 should be out in late June, and the update should see some notable improvements.

Jul 12, 2024

NASA Thinks This Radical Mars Rocket Could Revolutionize Space Travel

Posted by in categories: health, space travel

NASA has invested $725,000 in a new rocket system that could solve one of the major obstacles standing in our way of sending humans to Mars: travel time.

With current technology, a round-trip to the red planet would take almost two years. For astronauts, spending that much time in spaceflight comes with big health risks.

They’d be exposed to high levels of solar and cosmic radiation, the harmful effects of zero-gravity, and a long period of isolation.

Jul 12, 2024

NASA is considering Other Ways of getting its Mars Samples Home

Posted by in categories: alien life, habitats

In 2021, NASA’s Perseverance rover landed in the Jezero Crater on Mars. For the next three years, this astrobiology mission collected soil and rock samples from the crater floor for eventual return to Earth. The analysis of these samples is expected to reveal much about Mars’ past and how it transitioned from being a warmer, wetter place to the frigid and desiccated place we know today. Unfortunately, budget cuts have placed the future of the proposed NASA-ESA Mars Sample Return (MSR) mission in doubt.

As a result, NASA recently announced that it was seeking proposals for more cost-effective and rapid methods of bringing the samples home. This will consist of three studies by NASA and the Johns Hopkins University Applied Physics Laboratory (JHUAPL).

In addition, NASA has selected seven commercial partners for firm-fixed-price contracts for up to $1.5 million to conduct their own 90-day studies. Once complete, NASA will consider which proposals to integrate into the MSR mission architecture.

Jul 12, 2024

A New Large-Scale Simulation Platform to Train Robots on Everyday Tasks

Posted by in categories: information science, internet, robotics/AI

The performance of artificial intelligence (AI) tools, including large computational models for natural language processing (NLP) and computer vision algorithms, has been rapidly improving over the past decades. One reason for this is that datasets to train these algorithms have exponentially grown, collecting hundreds of thousands of images and texts often collected from the internet.

Training data for robot control and planning algorithms, on the other hand, remains far less abundant, in part because acquiring it is not as straightforward. Some computer scientists have thus been trying to create larger datasets and platforms that could be used to train computational models for a wide range of robotics applications.

In a recent paper, pre-published on the server arXiv and set to be presented at the Robotics: Science and Systems 2024 conference, researchers at the University of Texas at Austin and NVIDIA Research introduced one of these platforms, called RoboCasa.

Jul 12, 2024

Toddlers’ brains show significant growth in cognitive skills by 16 months, study finds

Posted by in category: neuroscience

Toddlers engage more regions of their brains around 16-months to help them develop important cognitive skills enabling them to follow simple instructions and control impulses. Findings from the study, led by the Universities of Bristol and Oxford, and published in Imaging Neuroscience, suggests 16 months is a critical period for brain development.

A child’s first two years of life are crucial for developing cognitive skills, particularly executive functions that help adjust thoughts, actions, and behaviours for everyday life.

Inhibitory control is one important executive function. This particular skills allows individuals to stop themselves from doing something out of impulse, habit or temptation. It’s already known that inhibitory control begins to develop in infancy and grows into early childhood. However, until now, the brain mechanisms involved in its development were unclear.

Jul 12, 2024

Aging Might Not Be Inevitable

Posted by in categories: biotech/medical, chemistry, food, life extension

There are biological underpinnings to aging—and so researchers are investigating cell manipulations, transfusions of young blood, and chemical compounds that can mimic low-calorie diets.

Jul 12, 2024

Dr. Oren Milstein, PhD — CEO, StemRad — Personal Radiation Protection Solutions For Earth And Space

Posted by in categories: biotech/medical, military

Personal radiation protection solutions for earth and space — dr. oren milstein, phd — CEO and co-founder, stemrad.


Dr. Oren Milstein, Ph.D. is CEO and Board Member of StemRad (https://stemrad.com/), a world leader in the provision of personal radiation protection solutions and is the first company to offer life-saving protection from penetrating ionizing radiation and is making the lives of first responders, military personnel, utility personnel, medical teams, and astronauts safer without compromising mission objectives. Comprised of radiation biology experts, nuclear physicists, designers, and engineers and backed by dozens of prominent doctors and scientists including three Nobel Laureates, StemRad provides cutting-edge technology to protect these heroes on Earth and beyond.

Continue reading “Dr. Oren Milstein, PhD — CEO, StemRad — Personal Radiation Protection Solutions For Earth And Space” »

Jul 12, 2024

Create Procedural Crowds of People With This Cool Blender Add-on

Posted by in category: futurism

Difffuse Studio has launched Procedural Crowds Pro, a new and improved version of their popular Geometry Nodes-powered add-on for Blender that enables you to quickly and easily populate your 3D environments with sizeable groups of characters.

Featuring over 30 unique photoscanned character models, the plug-in allows you to generate and customize various types of crowds, with options including an audience crowd, a circle crowd, follow curve, a marching formation, a random crowd, and more. The animations of the human characters will vary depending on the type of crowd you choose, including Idle, Walk, or Cheering. Moreover, the toolset also includes a neat feature that lets you add individual human characters and assign animations from a pre-defined list.

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