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Fascinating… when can we expect this to be invented?


A short film set in the near future, where augmented reality has become so ubiquitous that the line between the real and virtual worlds have become blurred. When a new, dangerous technology is created that can manipulate the perception of this brave new world, who will exploit it? Who will monetize it? Who will become twisted by it?

“Augmented” by Ross Peacock.

The company making the film; Brightburn 2 will be using AI and other technologies for its film making process.


EXCLUSIVE: The duo behind Brightburn producer The H Collective are launching H3 Entertainment, a company they say will look to integrate the Metaverse, Web3 and AI into a slate of films.

According to its founders Mark Rau and Kent Huang, at a time of industry sensitivity around the use of AI, the model will “respect professionals and fans while promoting responsible technology integration”.

The H-Collective’s projects to date have included 2019 horror movie Brightburn, starring Elizabeth Banks, which it produced with James Gunn and which was picked up by Screen Gems, and The Parts You Lose, starring Aaron Paul and produced by Mark Johnson.

Will ChatGPT revolutionize our approach to radiology or has it already started shaping a new era of radiological excellence?

Dr. Rajesh Bhayana, an abdominal radiologist and the Director of Technology in the Joint Department of Medical Imaging in Toronto sits down with the Radiologists host Satheesh Krishna to talk about this fastest growing consumer application in history and its application in radiology.

Listen to all previous episodes and subscribe to our podcast Radiologists here: https://universitymedicalimagingtoronto.ca/radiologists-podcast/

Video games could give ophthalmologists an easy window not into the soul, but into eye health and the eye-brain-body connection — the three-way reciprocal communication that influences our actions.

“Infusing science into games is like sneaking broccoli into ice cream,” said Khizer Khaderi, MD, a clinical associate professor of ophthalmology. “It removes the resistance to do something that may not be viewed as fun, such as eating vegetables.” Or in this case, evaluating your vision health.

In a Stanford Medicine-led study, researchers employed video games to evaluate participants’ field of vision and visual stamina, their ability to distinguish contrast, and other factors that can indicate common eye diseases.

September is the start to a new academic year. For many students, this means a fresh start and perhaps a chance to acquire some new study habits. Maybe this is the year you will stop putting everything off until the night before the exam? Now, there is some new evidence to explain why last-minute high-pressure cramming might not be the best way to retain information in the long term.

Imagine you’re an art thief planning an art heist. That was the role people played in a computer game under guidance of researchers from Duke University. But what they remembered about it one day later depended on the instructions they got when they started the game.

In this study, published in Proceedings of the… More.


Curiosity-driven exploration is more likely to help you retain information than having a more urgent mindset, according to a recent study.

Parents who limit their kids’ screen time, it seems, may be doing them a service: a new study has found that babies who spend a lot of time looking at iPads and other screens experience developmental delays.

Published this week in the Journal of the American Medical Association of Pediatrics, this new research out of Japan suggests that watching screens may limit infants’ practicing of real-life motor skills that they glean from mimicking the people near them.

In a questionnaire, the parents of the more than 7,000 kids surveyed were asked a simple question: “On a typical day, how many hours do you allow your children to watch TV, DVDs, video games, internet games (including mobile phones and tablets), etc?”

Only five bots will be made and are priced at $2.5 million a piece.

Japanese company Tsubame pulls this straight from science fiction and makes Transformer-like mecha robots. The first, dubbed Archax, has a cockpit where a human can sit to pilot the bot and, at the touch of a button, can even take a different form. Although not with the finesse, the Autobots manage with animation in the movie franchise.

Fans of Japanese culture might be aware of the importance of giant mechanical robots in the country’s entertainment scene and how they have become a genre in themselves. Japanese companies, known for their expertise in robotics, have also delved into building real-world replicas of these, but nothing constructed so far has come as close to what Tsubame has achieved.

A film that has spawned a thousand imitations but never been bettered — Mamoru Oshii’s legendary anime film GHOST IN THE SHELL returns in a stunning new edition remastered by Oshii himself. Set in a re-imagined Hong Kong at a time when cyberspace is expanding into human reality, the story follows top cyberwarrior Major Motoko Kusanagi as she hovers on the border of total immersion in the digital world.