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Apple Vision Pro may gain the ability to play SteamVR games, thanks to developers who have begun porting the open-source ALVR software.

ALVR is software that enables streaming VR games to virtual reality headsets. The adaptation of ALVR allows users to enjoy SteamVR games on Apple Vision Pro’s Micro-OLED displays.

However, interacting with these games requires a specific type of controller that tracks itself instead of one tracked by a headset.

Silas Adekunle was born in Nigeria and moved to the UK at about 11 years old. He spent much of his childhood obsessed with science and technology, playing with Lego robot kits and watching YouTube videos to get ideas for simple robots he could build himself at home.

Now 27, Adekunle is the CEO and founder of a robotics company that he says has raised $10 million in funding. He also built what he calls the world’s first gaming robot, which impressed Apple executives enough that, in 2017, the tech giant signed an exclusive distribution deal with Adekunle’s UK-based company, Reach Robotics. Apple now sells the robots at $250 a pop.

Adekunle still remembers the first time he built his own robot, “if you could even call it a robot,” he tells CNBC Make It. He was only about 9 years old, still living in his hometown of Lagos, Nigeria.

While Artificial Intelligence (AI) focuses on simulating and surpassing human intelligence, Artificial Life (A-Life) takes a different approach. Instead of replicating cognitive abilities, A-Life seeks to understand and model fundamental biological processes through software, hardware, and even… wetware.

Forget Turing tests and chess games. A-Life scientists don’t care if their creations are “smart” in the traditional sense. Instead, they’re fascinated by the underlying rules that govern life itself. Think of it as rewinding the movie of evolution, watching it unfold again in a digital petri dish.

Have you ever imagined listening to the brain’s activity as it unfolds in real-time? Researchers from Columbia University have pioneered a technique that transforms complex neuroimaging data into a captivating audiovisual experience, akin to watching a movie with a musical soundtrack. This novel approach allows scientists to ‘see’ and ‘hear’ the brain’s intricate workings, offering fresh insights into its behavior during various tasks.

The details of their work have been published in the journal PLOS One.

The motivation behind this study stems from a growing challenge in neuroscience: the vast amount of data generated by advanced brain imaging techniques. Technologies like functional magnetic resonance imaging (fMRI) and wide-field optical mapping (WFOM) capture the dynamic, multi-dimensional activities of the brain, revealing patterns of neurons firing and blood flow changes.

METROPOLIS a film by Fritz Lang — Version “Cobra — 2022” — 4K Remastered — 60fps — Also available on UHD 4K download!

Re-edited \& Reframed — New Time Mapping (some technical considerations below):
New Intertitles \& English Adaptation — Screenplay by Maximianno Cobra.

Music — Original Score and Soundtrack (2022)
“Metropolis — Ordo ab Chao” Symphony.
by Maximianno Cobra.

Recorded by TEMPUS Collection — Europa Philharmonia Orchestra.
www.tempuscollection.com.

IMAGINARY STREAMS
Post-production \& Mastering.
www.imaginarystreams.com.