Archive for the ‘robotics/AI’ category: Page 8

Oct 29, 2020

This Chinese restaurant uses robots to serve food

Posted by in categories: food, robotics/AI

Robotic waiters.

This restaurant hires robots to serve food.

Oct 28, 2020

Ex-US cyber command chief: Enemies using AI is ‘existential threat’

Posted by in categories: cybercrime/malcode, existential risks, robotics/AI

Certain cyber-artificial intelligence attacks could pose an existential threat to the US and the West, former US cyber command chief, Maj.-Gen. (ret.) Brett Williams said on Tuesday.

Speaking as part of Cybertech’s virtual conference, Williams said, “artificial intelligence is the real thing. It is already in use by attackers. When they learn how to do deepfakes, I would argue this is potentially an existential threat.”

Oct 28, 2020

DARPA Testing the Limits of Unmanned Ships in New NOMARS Program

Posted by in categories: military, robotics/AI

As the Defense Advanced Research Projects Agency (DARPA) explores designs for a ship that could operate without humans aboard, the agency is keeping the Navy involved in the effort to ensure it progresses forward should the program’s work succeed.

While the Navy is creating unmanned surface vehicles based off designs meant for ships that could bring humans aboard, the No Manning Required Ship (NOMARS) program is the first to pursue a design that takes humans out of the calculation.

Gregory Avicola, the NOMARS program manager, told USNI News in a recent interview that DARPA has had conversations with Navy offices like PMS-406, the service’s program executive office for unmanned and small combatants, and the Surface Development Squadron, which has been tasked with developing the concept of operations for unmanned surface vehicles, since the agency started the NOMARS initiative.

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Oct 28, 2020

DARPA AI Builds New Networks On The Fly

Posted by in categories: military, robotics/AI

Military hierarchies are, by necessity, rigid structures. DARPA’s ‘Mosaic Warfare’ project aims for something much more fluid and adaptable, with AI doing the logistical grunt work so human commanders can get creative.

Oct 28, 2020

Recreating Historical Streetscapes Using Deep Learning and Crowdsourcing

Posted by in categories: mapping, robotics/AI

For many, gazing at an old photo of a city can evoke feelings of both nostalgia and wonder — what was it like to walk through Manhattan in the 1940s? How much has the street one grew up on changed? While Google Street View allows people to see what an area looks like in the present day, what if you want to explore how places looked in the past?

Oct 27, 2020

Microsoft unveils FREE app to create AI models without writing any code

Posted by in categories: futurism, robotics/AI

Microsoft has released a public preview of a free app lets helps people train machine learning models without writing any code.

The Lobe desktop app for Windows and Mac currently only supports image classification, but Microsoft plans to expand it to other models and data types in the future.

Continue reading “Microsoft unveils FREE app to create AI models without writing any code” »

Oct 27, 2020

If a robot is conscious, is it OK to turn it off? The moral implications of building true AIs

Posted by in categories: ethics, robotics/AI

Philosophers say now is the time to mull over what qualities should grant an artificially intelligent machine moral standing.

Oct 27, 2020

Deci raises $9.1M to optimize AI models with AI

Posted by in categories: business, robotics/AI

Deci, a Tel Aviv-based startup that is building a new platform that uses AI to optimized AI models and get them ready for production, today announced that it has raised a $9.1 million seed round led by Emerge and Square Peg.

The general idea here is to make it easier and faster for businesses to take AI workloads into production — and to optimize those production models for improved accuracy and performance. To enable this, the company built an end-to-end solution that allows engineers to bring in their pre-trained models and then have Deci manage, benchmark and optimize them before they package them up for deployment. Using its runtime container or Edge SDK, Deci users can also then serve those models on virtually any modern platform and cloud.

Oct 27, 2020

The Deck Is Not Rigged: Poker and the Limits of AI

Posted by in categories: business, cybercrime/malcode, government, health, information science, mathematics, military, robotics/AI

Tuomas Sandholm, a computer scientist at Carnegie Mellon University, is not a poker player—or much of a poker fan, in fact—but he is fascinated by the game for much the same reason as the great game theorist John von Neumann before him. Von Neumann, who died in 1957, viewed poker as the perfect model for human decision making, for finding the balance between skill and chance that accompanies our every choice. He saw poker as the ultimate strategic challenge, combining as it does not just the mathematical elements of a game like chess but the uniquely human, psychological angles that are more difficult to model precisely—a view shared years later by Sandholm in his research with artificial intelligence.

“Poker is the main benchmark and challenge program for games of imperfect information,” Sandholm told me on a warm spring afternoon in 2018, when we met in his offices in Pittsburgh. The game, it turns out, has become the gold standard for developing artificial intelligence.

Tall and thin, with wire-frame glasses and neat brow hair framing a friendly face, Sandholm is behind the creation of three computer programs designed to test their mettle against human poker players: Claudico, Libratus, and most recently, Pluribus. (When we met, Libratus was still a toddler and Pluribus didn’t yet exist.) The goal isn’t to solve poker, as such, but to create algorithms whose decision making prowess in poker’s world of imperfect information and stochastic situations—situations that are randomly determined and unable to be predicted—can then be applied to other stochastic realms, like the military, business, government, cybersecurity, even health care.

Oct 27, 2020

Russian ‘Sotnik’ Combat Gear Allows Control of Micro-Drone Swarm

Posted by in categories: cyborgs, drones, robotics/AI

The future Russian soldier is going to be able to control drone swarms, have landmine proof boots and an exoskeleton/suit to enhance their physical abilities and situational awareness.

Russia will integrate the ability to control small size attack drone swarms, robots, and exoskeletons into its next-generation soldier gear, in a development that feels more like a videogame update than reality.

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