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This essay was also published by the Institute for Ethics & Emerging Technologies and by Transhumanity under the title “Is Price Performance the Wrong Measure for a Coming Intelligence Explosion?”.

Introduction

Most thinkers speculating on the coming of an intelligence explosion (whether via Artificial-General-Intelligence or Whole-Brain-Emulation/uploading), such as Ray Kurzweil [1] and Hans Moravec [2], typically use computational price performance as the best measure for an impending intelligence explosion (e.g. Kurzweil’s measure is when enough processing power to satisfy his estimates for basic processing power required to simulate the human brain costs $1,000). However, I think a lurking assumption lies here: that it won’t be much of an explosion unless available to the average person. I present a scenario below that may indicate that the imminence of a coming intelligence-explosion is more impacted by basic processing speed – or instructions per second (ISP), regardless of cost or resource requirements per unit of computation, than it is by computational price performance. This scenario also yields some additional, counter-intuitive conclusions, such as that it may be easier (for a given amount of “effort” or funding) to implement WBE+AGI than it would be to implement AGI alone – or rather that using WBE as a mediator of an increase in the rate of progress in AGI may yield an AGI faster or more efficiently per unit of effort or funding than it would be to implement AGI directly.

Loaded Uploads:

Petascale supercomputers in existence today exceed the processing-power requirements estimated by Kurzweil, Moravec, and Storrs-Hall [3]. If a wealthy individual were uploaded onto an petascale supercomputer today, they would have the same computational resources as the average person would eventually have in 2019 according to Kurzweil’s figures, when computational processing power equal to the human brain, which he estimates at 20 quadrillion calculations per second. While we may not yet have the necessary software to emulate a full human nervous system, the bottleneck for being able to do so is progress in the field or neurobiology rather than software performance in general. What is important is that the raw processing power estimated by some has already been surpassed – and the possibility of creating an upload may not have to wait for drastic increases in computational price performance.

The rate of signal transmission in electronic computers has been estimated to be roughly 1 million times as fast as the signal transmission speed between neurons, which is limited to the rate of passive chemical diffusion. Since the rate of signal transmission equates with subjective perception of time, an upload would presumably experience the passing of time one million times faster than biological humans. If Yudkowsky’s observation [4] that this would be the equivalent to experiencing all of history since Socrates every 18 “real-time” hours is correct then such an emulation would experience 250 subjective years for every hour and 4 years a minute. A day would be equal to 6,000 years, a week would be equal to 1,750 years, and a month would be 75,000 years.

Moreover, these figures use the signal transmission speed of current, electronic paradigms of computation only, and thus the projected increase in signal-transmission speed brought about through the use of alternative computational paradigms, such as 3-dimensional and/or molecular circuitry or Drexler’s nanoscale rod-logic [5], can only be expected to increase such estimates of “subjective speed-up”.

The claim that the subjective perception of time and the “speed of thought” is a function of the signal-transmission speed of the medium or substrate instantiating such thought or facilitating such perception-of-time follows from the scientific-materialist (a.k.a. metaphysical-naturalist) claim that the mind is instantiated by the physical operations of the brain. Thought and perception of time (or the rate at which anything is perceived really) are experiential modalities that constitute a portion of the brain’s cumulative functional modalities. If the functional modalities of the brain are instantiated by the physical operations of the brain, then it follows that increasing the rate at which such physical operations occur would facilitate a corresponding increase in the rate at which such functional modalities would occur, and thus the rate at which the experiential modalities that form a subset of those functional modalities would likewise occur.

Petascale supercomputers have surpassed the rough estimates made by Kurzweil (20 petaflops, or 20 quadrillion calculations per second), Moravec (100,000 MIPS), and others. Most argue that we still need to wait for software improvements to catch up with hardware improvements. Others argue that even if we don’t understand how the operation of the brain’s individual components (e.g. neurons, neural clusters, etc.) converge to create the emergent phenomenon of mind – or even how such components converge so as to create the basic functional modalities of the brain that have nothing to do with subjective experience – we would still be able to create a viable upload. Nick Bostrom & Anders Sandberg, in their 2008 Whole Brain Emulation Roadmap [6] for instance, have argued that if we understand the operational dynamics of the brain’s low-level components, we can then computationally emulate such components and the emergent functional modalities of the brain and the experiential modalities of the mind will emerge therefrom.

Mind Uploading is (Largely) Independent of Software Performance:

Why is this important? Because if we don’t have to understand how the separate functions and operations of the brain’s low-level components converge so as to instantiate the higher-level functions and faculties of brain and mind, then we don’t need to wait for software improvements (or progress in methodological implementation) to catch up with hardware improvements. Note that for the purposes of this essay “software performance” will denote the efficacy of the “methodological implementation” of an AGI or Upload (i.e. designing the mind-in-question, regardless of hardware or “technological implementation” concerns) rather than how optimally software achieves its effect(s) for a given amount of available computational resources.

This means that if the estimates for sufficient processing power to emulate the human brain noted above are correct then a wealthy individual could hypothetically have himself destructively uploaded and run on contemporary petascale computers today, provided that we can simulate the operation of the brain at a small-enough scale (which is easier than simulating components at higher scales; simulating the accurate operation of a single neuron is less complex than simulating the accurate operation of higher-level neural networks or regions). While we may not be able to do so today due to lack of sufficient understanding of the operational dynamics of the brain’s low-level components (and whether the models we currently have are sufficient is an open question), we need wait only for insights from neurobiology, and not for drastic improvements in hardware (if the above estimates for required processing-power are correct), or in software/methodological-implementation.

If emulating the low-level components of the brain (e.g. neurons) will give rise to the emergent mind instantiated thereby, then we don’t actually need to know “how to build a mind” – whereas we do in the case of an AGI (which for the purposes of this essay shall denote AGI not based off of the human or mammalian nervous system, even though an upload might qualify as an AGI according to many people’s definitions). This follows naturally from the conjunction of the premises that 1. the system we wish to emulate already exists and 2. we can create (i.e. computationally emulate) the functional modalities of the whole system by only understanding the operation of the low level-level components’ functional modalities.

Thus, I argue that a wealthy upload who did this could conceivably accelerate the coming of an intelligence explosion by such a large degree that it could occur before computational price performance drops to a point where the basic processing power required for such an emulation is available for a widely-affordable price, say for $1,000 as in Kurzweil’s figures.

Such a scenario could make basic processing power, or Instructions-Per-Second, more indicative of an imminent intelligence explosion or hard take-off scenario than computational price performance.

If we can achieve human whole-brain-emulation even one week before we can achieve AGI (the cognitive architecture of which is not based off of the biological human nervous system) and this upload set to work on creating an AGI, then such an upload would have, according to the “subjective-speed-up” factors given above, 1,750 subjective years within which to succeed in designing and implementing an AGI, for every one real-time week normatively-biological AGI workers have to succeed.

The subjective-perception-of-time speed-up alone would be enough to greatly improve his/her ability to accelerate the coming of an intelligence explosion. Other features, like increased ease-of-self-modification and the ability to make as many copies of himself as he has processing power to allocate to, only increase his potential to accelerate the coming of an intelligence explosion.

This is not to say that we can run an emulation without any software at all. Of course we need software – but we may not need drastic improvements in software, or a reinventing of the wheel in software design

So why should we be able to simulate the human brain without understanding its operational dynamics in exhaustive detail? Are there any other processes or systems amenable to this circumstance, or is the brain unique in this regard?

There is a simple reason for why this claim seems intuitively doubtful. One would expect that we must understand the underlying principles of a given technology’s operation in in order to implement and maintain it. This is, after all, the case for all other technologies throughout the history of humanity. But the human brain is categorically different in this regard because it already exists.

If, for instance, we found a technology and wished to recreate it, we could do so by copying the arrangement of components. But in order to make any changes to it, or any variations on its basic structure or principals-of-operation, we would need to know how to build it, maintain it, and predictively model it with a fair amount of accuracy. In order to make any new changes, we need to know how such changes will affect the operation of the other components – and this requires being able to predictively model the system. If we don’t understand how changes will impact the rest of the system, then we have no reliable means of implementing any changes.

Thus, if we seek only to copy the brain, and not to modify or augment it in any substantial way, the it is wholly unique in the fact that we don’t need to reverse engineer it’s higher-level operations in order to instantiate it.

This approach should be considered a category separate from reverse-engineering. It would indeed involve a form of reverse-engineering on the scale we seek to simulate (e.g. neurons or neural clusters), but it lacks many features of reverse-engineering by virtue of the fact that we don’t need to understand its operation on all scales. For instance, knowing the operational dynamics of the atoms composing a larger system (e.g. any mechanical system) wouldn’t necessarily translate into knowledge of the operational dynamics of its higher-scale components. The approach mind-uploading falls under, where reverse-engineering at a small enough scale is sufficient to recreate it, provided that we don’t seek to modify its internal operation in any significant way, I will call Blind Replication.

Blind replication disallows any sort of significant modifications, because if one doesn’t understand how processes affect other processes within the system then they have no way of knowing how modifications will change other processes and thus the emergent function(s) of the system. We wouldn’t have a way to translate functional/optimization objectives into changes made to the system that would facilitate them. There are also liability issues, in that one wouldn’t know how the system would work in different circumstances, and would have no guarantee of such systems’ safety or their vicarious consequences. So government couldn’t be sure of the reliability of systems made via Blind Replication, and corporations would have no way of optimizing such systems so as to increase a given performance metric in an effort to increase profits, and indeed would be unable to obtain intellectual property rights over a technology that they cannot describe the inner-workings or “operational dynamics” of.

However, government and private industry wouldn’t be motivated by such factors (that is, ability to optimize certain performance measures, or to ascertain liability) in the first place, if they were to attempt something like this – since they wouldn’t be selling it. The only reason I foresee government or industry being interested in attempting this is if a foreign nation or competitor, respectively, initiated such a project, in which case they might attempt it simply to stay competitive in the case of industry and on equal militaristic defensive/offensive footing in the case of government. But the fact that optimization-of-performance-measures and clear liabilities don’t apply to Blind Replication means that a wealthy individual would be more likely to attempt this, because government and industry have much more to lose in terms of liability, were someone to find out.

Could Upload+AGI be easier to implement than AGI alone?

This means that the creation of an intelligence with a subjective perception of time significantly greater than unmodified humans (what might be called Ultra-Fast Intelligence) may be more likely to occur via an upload, rather than an AGI, because the creation of an AGI is largely determined by increases in both computational processing and software performance/capability, whereas the creation of an upload may be determined by-and-large by processing-power and thus remain largely independent of the need for significant improvements in software performance or “methodological implementation”

If the premise that such an upload could significantly accelerate a coming intelligence explosion (whether by using his/her comparative advantages to recursively self-modify his/herself, to accelerate innovation and R&D in computational hardware and/or software, or to create a recursively-self-improving AGI) is taken as true, it follows that even the coming of an AGI-mediated intelligence explosion specifically, despite being impacted by software improvements as well as computational processing power, may be more impacted by basic processing power (e.g. IPS) than by computational price performance — and may be more determined by computational processing power than by processing power + software improvements. This is only because uploading is likely to be largely independent of increases in software (i.e. methodological as opposed to technological) performance. Moreover, development in AGI may proceed faster via the vicarious method outlined here – namely having an upload or team of uploads work on the software and/or hardware improvements that AGI relies on – than by directly working on such improvements in “real-time” physicality.

Virtual Advantage:

The increase in subjective perception of time alone (if Yudkowsky’s estimate is correct, a ratio of 250 subjective years for every “real-time” hour) gives him/her a massive advantage. It also would likely allow them to counter-act and negate any attempts made from “real-time” physicality to stop, slow or otherwise deter them.

There is another feature of virtual embodiment that could increase the upload’s ability to accelerate such developments. Neural modification, with which he could optimize his current functional modalities (e.g. what we coarsely call “intelligence”) or increase the metrics underlying them, thus amplifying his existing skills and cognitive faculties (as in Intelligence Amplification or IA), as well as creating categorically new functional modalities, is much easier from within virtual embodiment than it would be in physicality. In virtual embodiment, all such modifications become a methodological, rather than technological, problem. To enact such changes in a physically-embodied nervous system would require designing a system to implement those changes, and actually implementing them according to plan. To enact such changes in a virtually-embodied nervous system requires only a re-organization or re-writing of information. Moreover, in virtual embodiment, any changes could be made, and reversed, whereas in physical embodiment reversing such changes would require, again, designing a method and system of implementing such “reversal-changes” in physicality (thereby necessitating a whole host of other technologies and methodologies) – and if those changes made further unexpected changes, and we can’t easily reverse them, then we may create an infinite regress of changes, wherein changes made to reverse a given modification in turn creates more changes, that in turn need to be reversed, ad infinitum.

Thus self-modification (and especially recursive self-modification), towards the purpose of intelligence amplification into Ultraintelligence [7] in easier (i.e. necessitating a smaller technological and methodological infrastructure – that is, the required host of methods and technologies needed by something – and thus less cost as well) in virtual embodiment than in physical embodiment.

These recursive modifications not only further maximize the upload’s ability to think of ways to accelerate the coming of an intelligence explosion, but also maximize his ability to further self-modify towards that very objective (thus creating the positive feedback loop critical for I.J Good’s intelligence explosion hypothesis) – or in other words maximize his ability to maximize his general ability in anything.

But to what extent is the ability to self-modify hampered by the critical feature of Blind Replication mentioned above – namely, the inability to modify and optimize various performance measures by virtue of the fact that we can’t predictively model the operational dynamics of the system-in-question? Well, an upload could copy himself, enact any modifications, and see the results – or indeed, make a copy to perform this change-and-check procedure. If the inability to predictively model a system made through the “Blind Replication” method does indeed problematize the upload’s ability to self-modify, it would still be much easier to work towards being able to predictively model it, via this iterative change-and-check method, due to both the subjective-perception-of-time speedup and the ability to make copies of himself.

It is worth noting that it might be possible to predictively model (and thus make reliable or stable changes to) the operation of neurons, without being able to model how this scales up to the operational dynamics of the higher-level neural regions. Thus modifying, increasing or optimizing existing functional modalities (i.e. increasing synaptic density in neurons, or increasing the range of usable neurotransmitters — thus increasing the potential information density in a given signal or synaptic-transmission) may be significantly easier than creating categorically new functional modalities.

Increasing the Imminence of an Intelligent Explosion:

So what ways could the upload use his/her new advantages and abilities to actually accelerate the coming of an intelligence explosion? He could apply his abilities to self-modification, or to the creation of a Seed-AI (or more technically a recursively self-modifying AI).

He could also accelerate its imminence vicariously by working on accelerating the foundational technologies and methodologies (or in other words the technological and methodological infrastructure of an intelligence explosion) that largely determine its imminence. He could apply his new abilities and advantages to designing better computational paradigms, new methodologies within existing paradigms (e.g. non-Von-Neumann architectures still within the paradigm of electrical computation), or to differential technological development in “real-time” physicality towards such aims – e.g. finding an innovative means of allocating assets and resources (i.e. capital) to R&D for new computational paradigms, or optimizing current computational paradigms.

Thus there are numerous methods of indirectly increasing the imminence (or the likelihood of imminence within a certain time-range, which is a measure with less ambiguity) of a coming intelligence explosion – and many new ones no doubt that will be realized only once such an upload acquires such advantages and abilities.

Intimations of Implications:

So… Is this good news or bad news? Like much else in this increasingly future-dominated age, the consequences of this scenario remain morally ambiguous. It could be both bad and good news. But the answer to this question is independent of the premises – that is, two can agree on the viability of the premises and reasoning of the scenario, while drawing opposite conclusions in terms of whether it is good or bad news.

People who subscribe to the “Friendly AI” camp of AI-related existential risk will be at once hopeful and dismayed. While it might increase their ability to create their AGI (or more technically their Coherent-Extrapolated-Volition Engine [8]), thus decreasing the chances of an “unfriendly” AI being created in the interim, they will also be dismayed by the fact that it may include (but not necessitate) a recursively-modifying intelligence, in this case an upload, to be created prior to the creation of their own AGI – which is the very problem they are trying to mitigate in the first place.

Those who, like me, see a distributed intelligence explosion (in which all intelligences are allowed to recursively self-modify at the same rate – thus preserving “power” equality, or at least mitigating “power” disparity [where power is defined as the capacity to affect change in the world or society] – and in which any intelligence increasing their capably at a faster rate than all others is disallowed) as a better method of mitigating the existential risk entailed by an intelligence explosion will also be dismayed. This scenario would allow one single person to essentially have the power to determine the fate of humanity – due to his massively increased “capability” or “power” – which is the very feature (capability disparity/inequality) that the “distributed intelligence explosion” camp of AI-related existential risk seeks to minimize.

On the other hand, those who see great potential in an intelligence explosion to help mitigate existing problems afflicting humanity – e.g. death, disease, societal instability, etc. – will be hopeful because the scenario could decrease the time it takes to implement an intelligence explosion.

I for one think that it is highly likely that the advantages proffered by accelerating the coming of an intelligence explosion fail to supersede the disadvantages incurred by the increase existential risk it would entail. That is, I think that the increase in existential risk brought about by putting so much “power” or “capability-to-affect-change” in the (hands?) one intelligence outweighs the decrease in existential risk brought about by the accelerated creation of an Existential-Risk-Mitigating A(G)I.

Conclusion:

Thus, the scenario presented above yields some interesting and counter-intuitive conclusions:

  1. How imminent an intelligence explosion is, or how likely it is to occur within a given time-frame, may be more determined by basic processing power than by computational price performance, which is a measure of basic processing power per unit of cost. This is because as soon as we have enough processing power to emulate a human nervous system, provided we have sufficient software to emulate the lower level neural components giving rise to the higher-level human mind, then the increase in the rate of thought and subjective perception of time made available to that emulation could very well allow it to design and implement an AGI before computational price performance increases by a large enough factor to make the processing power necessary for that AGI’s implementation available for a widely-affordable cost. This conclusion is independent of any specific estimates of how long the successful computational emulation of a human nervous system will take to achieve. It relies solely on the premise that the successful computational emulation of the human mind can be achieved faster than the successful implementation of an AGI whose design is not based upon the cognitive architecture of the human nervous system. I have outlined various reasons why we might expect this to be the case. This would be true even if uploading could only be achieved faster than AGI (given an equal amount of funding or “effort”) by a seemingly-negligible amount of time, like one week, due to the massive increase in speed of thought and the rate of subjective perception of time that would then be available to such an upload.
  2. The creation of an upload may be relatively independent of software performance/capability (which is not to say that we don’t need any software, because we do, but rather that we don’t need significant increases in software performance or improvements in methodological implementation – i.e. how we actually design a mind, rather than the substrate it is instantiated by – which we do need in order to implement an AGI and which we would need for WBE, were the system we seek to emulate not already in existence) and may in fact be largely determined by processing power or computational performance/capability alone, whereas AGI is dependent on increases in both computational performance and software performance or fundamental progress in methodological implementation.
    • If this second conclusion is true, it means that an upload may be possible quite soon considering the fact that we’ve passed the basic estimates for processing requirements given by Kurzweil, Moravec and Storrs-Hall, provided we can emulate the low-level neural regions of the brain with high predictive accuracy (and provided the claim that instantiating such low-level components will vicariously instantiate the emergent human mind, without out needing to really understand how such components functionally-converge to do so, proves true), whereas AGI may still have to wait for fundamental improvements to methodological implementation or “software performance”
    • Thus it may be easier to create an AGI by first creating an upload to accelerate the development of that AGI’s creation, than it would be to work on the development of an AGI directly. Upload+AGI may actually be easier to implement than AGI alone is!

franco 2 essay 5

References:

[1] Kurzweil, R, 2005. The Singularity is Near. Penguin Books.

[2] Moravec, H, 1997. When will computer hardware match the human brain?. Journal of Evolution and Technology, [Online]. 1(1). Available at: http://www.jetpress.org/volume1/moravec.htm [Accessed 01 March 2013].

[3] Hall, J (2006) “Runaway Artificial Intelligence?” Available at: http://www.kurzweilai.net/runaway-artificial-intelligence [Accessed: 01 March 2013]

[4] Adam Ford. (2011). Yudkowsky vs Hanson on the Intelligence Explosion — Jane Street Debate 2011 . [Online Video]. August 10, 2011. Available at: https://www.youtube.com/watch?v=m_R5Z4_khNw [Accessed: 01 March 2013].

[5] Drexler, K.E, (1989). MOLECULAR MANIPULATION and MOLECULAR COMPUTATION. In NanoCon Northwest regional nanotechnology conference. Seattle, Washington, February 14–17. NANOCON. 2. http://www.halcyon.com/nanojbl/NanoConProc/nanocon2.html [Accessed 01 March 2013]

[6] Sandberg, A. & Bostrom, N. (2008). Whole Brain Emulation: A Roadmap, Technical Report #2008–3. http://www.philosophy.ox.ac.uk/__data/assets/pdf_file/0019/3…report.pdf [Accessed 01 March 2013]

[7] Good, I.J. (1965). Speculations Concerning the First Ultraintelligent Machine. Advances in Computers.

[8] Yudkowsky, E. (2004). Coherent Extrapolated Volition. The Singularity Institute.

swiss_army_knife_Google_glass

Transhumanism is all about the creative and ethical use of technology to better the human condition. Futurists, when discussing topics related to transhumanism, tend to look at nano-tech, bio-mechanical augmentation and related technology that, for the most part, is beyond the comprehension of lay-people.

If Transhumanism as a movement is to succeed, we have to explain it’s goals and benefits to humanity by addressing the common-man. After all, transhumanism is not the exclusive domain, nor restricted to the literati, academia or the rich. The more the common man realizes that (s)he is indeed already transhuman in a way — the lesser the taboo associated with the movement and the faster the law of accelerating returns will kick in, leading to eventual Tech Singularity.

Augmented Reality Visors: Enabling Transhumanism.

At the moment, Google Glass is not exactly within reach of the common man, even if he want’s to pay for it. It is “invite only”, which may be counter productive to furthering the Transhumanism cause. Now, to be fair, it may be because the device is still in beta testing, and once any bugs have been ironed out, the general public will benefit from both, a price drop and accessibility, because if Google does not do it, China will.

Google Glass: A Transhumanist’s Swiss Knife

Glass is the very definition of an augmented human, at least until the time hi-tech replaceable eye-balls, or non-obtrusive human augmentation technology becomes common-place. Glass is a good attempt at a wearable computing device that is practical. While it does lend a cyborg look to it’s wearer, future iterations will no doubt, bring the “Matrix” look back into vogue.

vuzix_augmented_transhumanism

Above: Companies such as Vuzix, already have advanced AR capable visors that are aesthetically pleasing to look at and wear. So how is Google Glass (and similar AR visors) the Swiss Army Knife of Transhumanists?

Augmented Human Memory:

Wearing glass, allows a Transhuman to offload his/her memory to glass storage. Everyday examples follow…

- Park your car in a multi-story parking lot, step back a few steps and blink your eyes once. Instant photographic memory of the location via Glass’s wink activated snapshot feature.

- Visited a place once and don’t remember? Call on your “expanded” memory to playback a video recording of the path taken, or display a GPS powered visual overlay in your field of view.

Previously, this was done via a cellphone. In both cases, one is already Transhuman. This is what the common man needs to be made aware of and there will be less of a stigma attached to: The World’s most dangerous idea.

Life Saver — “Glass Angel”

Every one is said to have a “Guardian Angel” watching over them, yet an app named “Glass Angel” would be an apt name for a collection of potentially life saving modules that could run on Google Glass.

- CPR Assist: How many people can honestly say they know CPR? or even the Heimlich maneuver? Crucial moments can be saved when access to such knowledge is available… while freeing up our hands to assist the person in distress. In future iterations of Google glass (glass v2.0?) if true augmented reality capability is provided, a CGI human skeleton can be overlaid on the live patient, giving visual cues to further assist in such kinds of situations.

- Driver Safety: There are some states in the US looking at banning the use of Google Glass while driving. Yet, it is interesting to note that Glass could be that Guardian Angel watching over a driver who might nod off at the wheel after a long day at work. (DUI is not an excuse however to use Glass). The various sensors can monitor for tilt of head and sound an alarm, or even recognize unusual behavior of the wearer by analyzing and tracking the live video feed coming in through the camera…sounding an alarm to warn the wearer.

Augmented Intelligence — or — Amplified Intelligence:

How many times a day do we rely on auto-spell or Google’s auto correct to pop up and say “Did you mean” to warn us of spelling errors or even context errors? How many times have we blindly trusted Google to go ahead and auto-correct for us? While it can be argued that dependence on technology is actually dulling our brains, it is an un-arguable fact that over the coming years, grammar, multi-lingual communication, and more advanced forms of intelligence augmentation will make technology such as Google Glass and it’s successors, indispensable.

Possibly, the Singularity is not all that far away… If the Singularity is the point when Technology overtakes human intelligence… I see it as the point when human intelligence regresses to meet technology, mid-way.

On a more serious note: Should we be alarmed at our increasing dependence on Augmented Intelligence? or should we think of it as simply a storage and retrieval system.

If a lecturer on-stage, addressing a gathering of intellectuals, uses his eyeballs to scroll up a list of synonyms in real time on his Google glass display, to use a more succinct word or phrase when making a point, does that make him sound more intelligent?… how about if he punctuates the point by calling up the german translation of the phrase?

These are questions that I leave open to you…

whats_on_your_mind_digital_breadcrumbs_resurrection

Digital Bread Crumbs- Quantum Archeology and Immortality.

Every time we share a photo, a thought… an emotion as a status update: we are converting a biological function into a digital one. We are digitizing our analog stream-of-consciousness.

These Digital Breadcrumbs that we leave behind, will be mined by “deep learning” algorithms, feeding necessary data that will drive Quantum Archeology processes… that may one day soon, resurrect us — Digital Resurrection. This might sound like a Transhumanist’s Hansel and Gretel fairy-tale… but not for long.

How does Google Glass fit in? It’s the device that will accelerate the creation of Digital Bread-crumbs. I’d saved this most radical idea for last: Digital Resurrection.

Glass is already generating these BreadCrumbs — transhumanizing the first round of beta testers wearing the device.

The next version of Google Glass, if it features true see-through Augmented Reality support, or indeed a visor from a Google competitor, will allow us to see and interact with these Digital Surrogates of immortal beings. It’s described with plausible hard science to back it up, in Chapter 6 of Memories with Maya — The Dirrogate.

I’d like to end this essay by opening it up to wiki like input from you. What ideas can you come up with to make Google Glass a swiss army knife for Transhumanists?

(This article was originally posted on the Science behind the story section on Dirrogate.com)

dirrogate_background_website

A widely accepted definition of Transhumanism is: The ethical use of all kinds of technology for the betterment of the human condition.

This all encompassing summation is a good start as an elevator pitch to laypersons, were they to ask for an explanation. Practitioners and contributors to the movement, of course, know how to branch this out into specific streams: science, philosophy, politics and more.

- This article was originally published on ImmortalLife.info

We are in the midst of a technological revolution, and it is cool to proclaim that one is a Transhumanist. Yet, many intelligent and focused Transhumanists are asking some all important questions: What road-map have we drawn out, and what concrete steps are we taking to bring to fruition, the goals of Transhumanism?

Transhumanism could be looked at as culminating in Technological Singularity. People comprehend the meaning of Singularity differently. One such definition: Singularity marks a moment when technology trumps the human brain, and the limitations of the mind are surpassed by artificial intelligence. Being an Author and not a scientist myself, my definition of the Singularity is colored by creative vision. I call it Dirrogate Singularity.

I see us humans, successfully and practically, harnessing the strides we’ve made in semiconductor tech and neural networks, Artificial intelligence, and digital progress in general over the past century, to create Digital Surrogates of ourselves — our Dirrogates. In doing so, humans will reach pseudo-God status and will be free to merge with these creatures they have made in their own likeness…attaining, Dirrogate Singularity.

So, how far into the future will this happen? Not very far. In fact it can commence as soon as today or as far as, in a couple of years. The conditions and timing are right for us to “trans-form” into Digital Beings; Dirrogates.

I’ll use excerpts from the story ‘Memories with Maya’ to seed ideas for a possible road-map to Dirrogate Singularity, while keeping the tenets of Transhumanism in focus on the dashboard as we steer ahead. As this text will deconstruct many parts of the novel, major spoilers are unavoidable.

Dirrogate Singularity v/s The Singularity:

The main distinction in definition I make is: I don’t believe Singularity is the moment when technology trumps the human brain. I believe Singularity is when the human mind accepts and does not discriminate between an advanced “Transhuman” (effectively, a mind upload living in a bio-mechanical body) and a “Natural” (an un-amped homo sapien)

This could be seen as a different interpretation of the commonly accepted concept of The Singularity. As one of the aims of this essay is to create a possible road-map to seed ideas for the Transhumanism movement, I choose to look at a wholly digital path to Transhumanism, bypassing human augmentation via nanotechnology, prosthetics or cyborg-ism. As we will see further down, Dirrogate Singularity could slowly evolve into the common accepted definitions of Technological Singularity.

What is a Dirrogate:

A portmanteau of Digital + Surrogate. An excerpt from the novel explains in more detail:

“Let’s run the beta of our social interaction module outside.”

Krish asked the prof to follow him to the campus ground in front of the food court. They walked out of the building and approached a shaded area with four benches. As they were about to sit, my voice came through the phone’s speaker. “I’m on your far right.”

Krish and the prof turned, scanning through the live camera view of the phone until they saw me waving. The phone’s compass updated me on their orientation. I asked them to come closer.

“You have my full attention,” the prof said. “Explain…”

“So,” Krish said, in true geek style… “Dan knows where we are, because my phone is logged in and registered into the virtual world we have created. We use a digital globe to fly to any location. We do that by using exact latitude and longitude coordinates.” Krish looked at the prof, who nodded. “So this way we can pick any location on Earth to meet at, provided of course, I’m physically present there.”

“I understand,” said the prof. “Otherwise, it would be just a regular online multi-player game world.”

“Precisely,” Krish said. “What’s unique here is a virtual person interacting with a real human in the real world. We’re now on the campus Wifi.” He circled his hand in front of his face as though pointing out to the invisible radio waves. “But it can also use a high-speed cell data network. The phone’s GPS, gyro, and accelerometer updates as we move.”

Krish explained the different sensor data to Professor Kumar. “We can use the phone as a sophisticated joystick to move our avatar in the virtual world that, for this demo, is a complete and accurate scale model of the real campus.”

The prof was paying rapt attention to everything Krish had to say. “I laser scanned the playground and the food-court. The entire campus is a low rez 3D model,” he said. “Dan can see us move around in the virtual world because my position updates. The front camera’s video stream is also mapped to my avatar’s face, so he can see my expressions.”

“Now all we do is not render the virtual buildings, but instead, keep Daniel’s avatar and replace it with the real-world view coming in through the phone’s camera,” explained Krish.

“Hmm… so you also do away with render overhead and possibly conserve battery life?” the prof asked.

“Correct. Using GPS, camera and marker-less tracking algorithms, we can update our position in the virtual world and sync Dan’s avatar with our world.”

“And we haven’t even talked about how AI can enhance this,” I said.

I walked a few steps away from them, counting as I went.

“We can either follow Dan or a few steps more and contact will be broken. This way in a social scenario, virtual people can interact with humans in the real world,” Krish said. I was nearing the personal space out of range warning.

“Wait up, Dan,” Krish called.

I stopped. He and the prof caught up.

“Here’s how we establish contact,” Krish said. He touched my avatar on the screen. I raised my hand in a high-five gesture.

“So only humans can initiate contact with these virtual people?” asked the prof.

“Humans are always in control,” I said. They laughed.

“Aap Kaise ho?” Krish said.

“Main theek hoo,” I answered a couple of seconds later, much to the surprise of the prof.

“The AI module can analyze voice and cross-reference it with a bank of ten languages.” he said. “Translation is done the moment it detects a pause in a sentence. This way multicultural communication is possible. I’m working on some features for the AI module. It will be based on computer vision libraries to study and recognize eyebrows and facial expressions. This data stream will then be accessible to the avatar’s operator to carry out advanced interaction with people in the real world–”

“So people can have digital versions of themselves and do tasks in locations where they cannot be physically present,” the prof completed Krish’s sentence.

“Cannot or choose not to be present and in several locations if needed,” I said. “There is no reason we can’t own several digital versions of ourselves doing tasks simultaneously.”

“Each one licensed with a unique digital fingerprint registered with the government or institutions offering digital surrogate facilities.” Krish said.

“We call them di-rro-gates.” I said.

One of the characters in the story also says: “Humans are creatures of habit.” and, “We live our lives following the same routine day after day. We do the things we do with one primary motivation–comfort.”

Whether this is entirely true or not, there is something to think about here… What does ‘improving the human condition’ imply? To me Comfort, is high on the list and a major motivation. If people can spawn multiple Dirrogates of themselves that can interact with real people wearing future iterations of Google Glass (for lack of a more popular word for Augmented Reality visors)… then the journey on the road-map to Dirrogate Singularity is to see a few case examples of Dirrogate interaction.

Evangelizing Transhumanism:

In writing the novel, I took several risks, story length being one. I’ve attempted to keep the philosophy subtle, almost hidden in the story, and judging by reviews on sites such as GoodReads.com, it is plain to see that many of today’s science fiction readers are after cliff hanger style science fiction and gravitate toward or possibly expect a Dystopian future. This root craving must be addressed in lay people if we are to make Transhumanism as a movement, succeed.

I’d noticed comments made that the sex did not add much to the story. No one (yet) has delved deeper to see if there was a reason for the sex scenes and if there was an underlying message. The success of Transhumanism is going to be in large scale understanding and mass adoption of the values of the movement by laypeople. Google Glass will make a good case study in this regard. If they get it wrong, Glass will quickly share the same fate and ridicule as wearing blue-tooth headsets.

One of the first things, in my view, to improving the human condition, is experiencing pleasure… of every kind, especially carnal.

In that sense, we already are Digital Transhumans. Long distance video calls, teledildonics and recent mainstream offerings such as Durex’s “Fundawear” can bring physical, emotional and psychological comfort to humans, without the traditional need for physical proximity or human touch.

durex_fundawear_dirrogate_sex

(Durex’s Fundawear – Image Courtesy Snapo.com)

These physical stimulation and pleasure giving devices add a whole new meaning to ‘wearable computing’. Yet, behind every online Avatar, every Dirrogate, is a human operator. Now consider: What if one of these “Fundawear” sessions were recorded?

The data stream for each actuator in the garment, stored in a file – a feel-stream, unique to the person who created it? We could then replay this and experience or reminisce the signature touch of a loved one at any time…even long after they are gone; are no more. Would such as situation qualify as a partial or crude “Mind upload”?

Mind Uploading – A practical approach.

Using Augmented Reality hardware, a person can see and experience interaction with a Dirrogate, irrespective if the Dirrogate is remotely operated by a human, or driven by prerecorded subroutines under playback control of an AI. Mind uploading [at this stage of our technological evolution] does not have to be a full blown simulation of the mind.

Consider the case of a Google Car. Could it be feasible that a human operator remotely ‘drive’ the car with visual feedback from the car’s on-board environment analysis cameras? Any AI in the car could be used on an as-needed basis. Now this might not be the aim of a driver-less car, and why would you need your Dirrogate to physically drive when in essence you could tele-travel to any location?

Human Shape Shifters:

Reasons could be as simple as needing to transport physical cargo to places where home delivery is not offered. Your Dirrogate could drive the car. Once at the location [hardware depot], your Dirrogate could merge with the on-board computer of an articulated motorized shopping cart. Check out counter staff sees your Dirrogate augmented in the real world via their visor. You then steer the cart to the parking lot, load in cargo [via the cart’s articulated arm or a helper] and drive home. In such a scenario, a mind upload has swapped physical “bodies” as needed, to complete a task.

If that use made your eyes roll…here’s a real life example:

Devon Carrow, a 2nd grader has a life threatening illness that keeps him away from school. He sends his “avatar” a robot called Vigo.

In the case of a Dirrogate, if the classroom teacher wore an AR visor, she could “see” Devon’s Dirrogate sitting at his desk. A mechanical robot body would be optional. An overhead camera could project the entire Augmented classroom so all children could be aware of his presence. As AR eye-wear becomes more affordable, individual students could interact with Dirrogates. Such use of Dirrogates do fit in completely with the betterment-of-the-human-condition argument, especially if the Dirrogate operator is a human who could come into harm’s way in the real world.

While we simultaneously work on longevity and eliminating deadly diseases, both noble causes, we have to come to terms with the fact that biology has one up on us in the virus department as of today. Epidemic outbreaks such as SARS can keep schools closed. Would it not make sense to maintain the communal ethos of school attendance and classroom interaction by transhumanizing ourselves…digitally?

Does the above example qualify as Mind Uploading? Not in the traditional definition of the term. But looking at it from a different perspective, the 2nd grader has uploaded his mind to a robot.

Dirrogate Immortality via Quantum Archeology:

Below is a passage from the story. The literal significance of which, casual readers of science fiction miss out on:

“Look at her,” I said. “I don’t want her to be a just a memory. I want to keep her memory alive. That day, the Wizer was part of the reason for three deaths. Today, it’s keeping me from dying inside.”

“Help me, Krish,” I said. “Help me keep her memory alive.” He was listening. He wiped his eyes with his hands. I took the Wizer off. “Put it back on,” he said.

closer_look_wizer_memories_with_maya_dirrogate

A closer look at the Wizer – [visor with Augmented Intelligence built in.]

The preceding excerpt from the story talks about resurrecting her; digital-cryonics.

So, how would Quantum Archeology techniques be applied to resurrect a dead person? Every day we spend hours uploading our stream-of-consciousness to the “cloud”. Photos, videos, Instagrams, Facebook status updates, tweets. All of this is data that can be and is being mined by Deep Learning systems. There’s no prize for guessing who the biggest investor and investigator of Deep Learning is.

Quantum Archeology gets a helping hand with all the digital breadcrumbs we’re leaving around us in this century. The question is: Is that enough information for us to Create a Mind?

Mind Uploading – Libraries and Subroutines:

A more relevant question to ask is, should we attempt to build a mind from the ground up, or start by collecting subroutines and libraries unique to a particular person? Earlier on in the article, it was suggested that by recording a ‘Fundawear’ session, we could re-experience someone’s signature intimate touch. Using Deep Learning, can personality libraries be built?

A related question to answer is: Wouldn’t it make everything ‘artificial’ and be a degraded version of the original? To attempt to answer such a question, let’s look around us today. Aren’t we already degrading our sense of hearing for instance, when we listen to hour after hour of MP3 music sampled at 128kHz or less? How about every time we’ve come to rely on Google’s “did you mean” or Microsoft’s red squiggly line to correct even our simple spellings?

Now, it gets interesting… since we have mind upload “libraries”, we are at liberty to borrow subroutines from more accomplished humans, to augment our own intelligence.

Will the near future allow us to choose a Dirrogate partner with the creative thinking of one person’s personality upload, the intimate skill-set of another and… you get the picture. Most people lead routine 9 to 5 lives. That does not mean that they are not missed by loved ones after they have completed their biological life-cycle. Resurrecting or simulating such minds is much easier than say re-animating Einstein.

In the story, Krish, on digitally resurrecting his father recounts:

“After I saw Maya, I had to,” he said. “I’ve used her same frame structure for the newspaper reading. Last night I went through old photos, his things, his books,” his voice was low. “I’m feeding them into the frame. This was his life for the past two years before the cancer claimed him. Every evening he would sit in this chair in the old house and read his paper.”

I listened in silence as he spoke. Tactile receptors weren’t needed to experience pain. Tone of voice transported those spores just as easily.

“It was easy to create a frame for him, Dan,” he said. “In the time that the cancer was eating away at him, the day’s routine became more predictable. At first he would still go to work, then come home and spend time with us. Then he couldn’t go anymore and he was at home all day. I knew his routine so well it took me 15 minutes to feed it in. There was no need for any random branches.”

I turned to look at him. The Wizer hid his eyes well. “Krish,” I said. “You know what the best part about having him back is? It does not have to be the way it was. You can re-define his routine. Ask your mom what made your dad happy and feed that in. Build on old memories, build new ones and feed those in. You’re the AI designer… bend the rules.”

“I dare not show her anything like this,” he said. “She would never understand. There’s something not right about resurrecting the dead. There’s a reason why people say rest in peace.”

Who is the real Transhuman?

Is it a person who has augmented their physical self or augmented one of their five primary senses? Or is it a human who has successfully re-wired their brain and their mind to accept another augmented human and the tenets of Transhumanism?

“He said perception is in the eye of the beholder… or something to that effect.”

“Maybe he said realism?” I offered.

“Yeah. Maybe. Turns out he is a believer and subscribes to the concept of transhumanism,” Krish said, adjusting the Wizer on the bridge of his nose. “He believes the catalyst for widespread acceptance of transhumanism has to be based on visual fidelity or the entire construct will be stymied by the human brain and mind.”

“Hmm… the uncanny valley effect? It has to be love at first sight, if we are to accept an augmented person huh.”

“Didn’t know you followed the movement,” he said.

“Look around us. Am I really here in person?”

“Point taken,” he said.

While taking the noble cause of Transhumanism forward, we have to address one truism that was put forward in the movie, The Terminator: It’s in your nature to destroy yourselves.”

When we eventually reach a full mind-upload stage and have the ability to swap or borrow libraries from other ‘minds’, will personality traits of greed still be floating around as rogue libraries? Perhaps the common man is right – A Dystopian future is on the cards, that’s why science fiction writers gravitate toward dystopia worlds.

Could this change as we progress from transhuman to post-human?

In building a road-map for Transhumanism, we need to present and evangelize more to the common man in language and scenarios they can identify with. That is one of the main reasons Memories with Maya features settings and language that at times, borders on juvenile fiction. Concepts such as life extension, reversal of aging and immortality can be made to resound better with laypeople when presented in the right context. There is a reason that Vampire stories are on the nation’s best seller lists.

People are intrigued and interested in immortality.

Memories with Maya – The Dirrogate on Amazon: http://www.amazon.com/Memories-With-Maya-Clyde-Dsouza/dp/148…atfound-20

For more on the science used in the book, visit: Http://www.dirrogate.com

YANKEE.BRAIN.MAP
The Brain Games Begin
Europe’s billion-Euro science-neuro Human Brain Project, mentioned here amongst machine morality last week, is basically already funded and well underway. Now the colonies over in the new world are getting hip, and they too have in the works a project to map/simulate/make their very own copy of the universe’s greatest known computational artifact: the gelatinous wad of convoluted electrical pudding in your skull.

The (speculated but not yet public) Brain Activity Map of America
About 300 different news sources are reporting that a Brain Activity Map project is outlined in the current administration’s to-be-presented budget, and will be detailed sometime in March. Hoards of journalists are calling it “Obama’s Brain Project,” which is stoopid, and probably only because some guy at the New Yorker did and they all decided that’s what they had to do, too. Or somesuch lameness. Or laziness? Deference? SEO?

For reasons both economic and nationalistic, America could definitely use an inspirational, large-scale scientific project right about now. Because seriously, aside from going full-Pavlov over the next iPhone, what do we really have to look forward to these days? Now, if some technotards or bible pounders monkeywrench the deal, the U.S. is going to continue that slide toward scientific… lesserness. So, hippies, religious nuts, and all you little sociopathic babies in politics: zip it. Perhaps, however, we should gently poke and prod the hard of thinking toward a marginally heightened Europhobia — that way they’ll support the project. And it’s worth it. Just, you know, for science.

Going Big. Not Huge, But Big. But Could be Massive.
Both the Euro and American flavors are no Manhattan Project-scale undertaking, in the sense of urgency and motivational factors, but more like the Human Genome Project. Still, with clear directives and similar funding levels (€1 billion Euros & $1–3 billion US bucks, respectively), they’re quite ambitious and potentially far more world changing than a big bomb. Like, seriously, man. Because brains build bombs. But hopefully an artificial brain would not. Spaceships would be nice, though.

Practically, these projects are expected to expand our understanding of the actual physical loci of human behavioral patterns, get to the bottom of various brain pathologies, stimulate the creation of more advanced AI/non-biological intelligence — and, of course, the big enchilada: help us understand more about our own species’ consciousness.

On Consciousness: My Simulated Brain has an Attitude?
Yes, of course it’s wild speculation to guess at the feelings and worries and conundrums of a simulated brain — but dude, what if, what if one or both of these brain simulation map thingys is done well enough that it shows signs of spontaneous, autonomous reaction? What if it tries to like, you know, do something awesome like self-reorganize, or evolve or something?

Maybe it’s too early to talk personality, but you kinda have to wonder… would the Euro-Brain be smug, never stop claiming superior education yet voraciously consume American culture, and perhaps cultivate a mild racism? Would the ‘Merica-Brain have a nation-scale authority complex, unjustifiable confidence & optimism, still believe in childish romantic love, and overuse the words “dude” and “awesome?”

We shall see. We shall see.

Oh yeah, have to ask:
Anyone going to follow Ray Kurzweil’s recipe?

Project info:
[HUMAN BRAIN PROJECT - - MAIN SITE]
[THE BRAIN ACTIVITY MAP - $ - HUFF-PO]

Kinda Pretty Much Related:
[BLUE BRAIN PROJECT]

This piece originally appeared at Anthrobotic.com on February 28, 2013.

KILL.THE.ROBOTS
The Golden Rule is Not for Toasters

Simplistically nutshelled, talking about machine morality is picking apart whether or not we’ll someday have to be nice to machines or demand that they be nice to us.

Well, it’s always a good time to address human & machine morality vis-à-vis both the engineering and philosophical issues intrinsic to the qualification and validation of non-biological intelligence and/or consciousness that, if manifested, would wholly justify consideration thereof.

Uhh… yep!

But, whether at run-on sentence dorkville or any other tech forum, right from the jump one should know that a single voice rapping about machine morality is bound to get hung up in and blinded by its own perspective, e.g., splitting hairs to decide who or what deserves moral treatment (if a definition of that can even be nailed down), or perhaps yet another justification for the standard intellectual cul de sac:
“Why bother, it’s never going to happen.“
That’s tired and lame.

One voice, one study, or one robot fetishist with a digital bullhorn — one ain’t enough. So, presented and recommended here is a broad-based overview, a selection of the past year’s standout pieces on machine morality.The first, only a few days old, is actually an announcement of intent that could pave the way to forcing the actual question.
Let’s then have perspective:

Building a Brain — Being Humane — Feeling our Pain — Dude from the NYT
February 3, 2013 — Human Brain Project: Simulate One
Serious Euro-Science to simulate a human brain. Will it behave? Will we?

January 28, 2013 — NPR: No Mercy for Robots
A study of reciprocity and punitive reaction to non-human actors. Bad robot.

April 25, 2012 — IEEE Spectrum: Attributing Moral Accountability to Robots
On the human expectation of machine morality. They should be nice to me.

December 25, 2011 — NYT: The Future of Moral Machines
Engineering (at least functional) machine morality. Broad strokes NYT-style.

Expectations More Human than Human?
Now, of course you’re going to check out those pieces you just skimmed over, after you finish trudging through this anti-brevity technosnark©®™ hybrid, of course. When you do — you might notice the troubling rub of expectation dichotomy. Simply put, these studies and reports point to a potential showdown between how we treat our machines, how we might expect others to treat them, and how we might one day expect to be treated by them. For now morality is irrelevant, it is of no consideration nor consequence in our thoughts or intentions toward machines. But, at the same time we hold dear the expectation of reasonable treatment, if not moral, by any intelligent agent — even an only vaguely human robot.

Well what if, for example: 1. AI matures, and 2. machines really start to look like us?
(see: Leaping Across Mori’s Uncanny Valley: Androids Probably Won’t Creep Us Out)

Even now should someone attempt to smash your smartphone or laptop (or just touch it), you of course protect the machine. Extending beyond concerns over the mere destruction of property or loss of labor, could one morally abide harm done to one’s marginally convincing humanlike companion? Even if fully accepting of its artificiality, where would one draw the line between economic and emotional damage? Or, potentially, could the machine itself abide harm done to it? Even if imbued with a perfectly coded algorithmic moral code mandating “do no harm,” could a machine calculate its passive non-response to intentional damage as an immoral act against itself, and then react?

Yeah, these hypotheticals can go on forever, but it’s clear that blithely ignoring machine morality or overzealously attempting to engineer it might result in… immorality.

Probably Only a Temporary Non-Issue. Or Maybe. Maybe Not.
There’s an argument that actually needing to practically implement or codify machine morality is so remote that debate is, now and forever, only that — and oh wow, that opinion is superbly dumb. This author has addressed this staggeringly arrogant species-level macro-narcissism before (and it was awesome). See, outright dismissal isn’t a dumb argument because a self-aware machine or something close enough for us to regard as such is without doubt going to happen, it’s dumb because 1. absolutism is fascist, and 2. to the best of our knowledge, excluding the magic touch of Jesus & friends or aliens spiking our genetic punch or whatever, conscious and/or self-aware intelligence (which would require moral consideration) appears to be an emergent trait of massively powerful computation. And we’re getting really good at making machines do that.

Whatever the challenge, humans rarely avoid stabbing toward the supposedly impossible — and a lot of the time, we do land on the moon. The above mentioned Euro-project says it’ll need 10 years to crank out a human brain simulation. Okay, respectable. But, a working draft of the human genome, an initially 15-year international project, was completed 5 years ahead of schedule due largely to advances in brute force computational capability (in the not so digital 1990s). All that computery stuff like, you know, gets better a lot faster these days. Just sayin.

So, you know, might be a good idea to keep hashing out ideas on machine morality.
Because who knows what we might end up with…

Oh sure, I understand, turn me off, erase me — time for a better model, I totally get it.
- or -
Hey, meatsack, don’t touch me or I’ll reformat your squishy face!

Choose your own adventure!

[HUMAN BRAIN PROJECT]
[NO MERCY FOR ROBOTS — NPR]
[ATTRIBUTING MORAL ACCOUNTABILITY TO ROBOTS — IEEE]
[THE FUTURE OF MORAL MACHINES — NYT]

This piece originally appeared at Anthrobotic.com on February 7, 2013.

A secret agent travels to a secret underground desert base being used to develop space weapons to investigate a series of mysterious murders. The agent finds a secret transmitter was built into a supercomputer that controls the base and a stealth plane flying overhead is controlling the computer and causing the deaths. The agent does battle with two powerful robots in the climax of the story.

Gog is a great story worthy of a sci fi action epic today- and was originally made in 1954. Why can’t they just remake these movies word for word and scene for scene with as few changes as possible? The terrible job done on so many remade sci fi classics is really a mystery. How can such great special effects and actors be used to murder a perfect story that had already been told well once? Amazing.

In contrast to Gog we have the fairly recent movie Stealth released in 2005 that has talent, special effects, and probably the worst story ever conceived. An artificially intelligent fighter plane going off the reservation? The rip-off of HAL from 2001 is so ridiculous.

Fantastic Voyage (1966) was a not so good story that succeeded in spite of stretching suspension of disbelief beyond the limit. It was a great movie and might succeed today if instead of miniaturized and injected into a human body it was instead a submarine exploring a giant organism under the ice of a moon in the outer solar system. Just an idea.

And then there is one of the great sci-fi movies of all time if one can just forget the ending. The Abyss of 1989 was truly a great film in that aquanauts and submarines were portrayed in an almost believable way.

From wiki: The cast and crew endured over six months of grueling six-day, 70-hour weeks on an isolated set. At one point, Mary Elizabeth Mastrantonio had a physical and emotional breakdown on the set and on another occasion, Ed Harris burst into spontaneous sobbing while driving home. Cameron himself admitted, “I knew this was going to be a hard shoot, but even I had no idea just how hard. I don’t ever want to go through this again”

Again, The Abyss, like Fantastic Voyage, brings to mind those oceans under the icy surface of several moons in the outer solar system.

I recently watched Lockdown with Guy Pearce and was as disappointed as I thought I would be. Great actors and expensive special effects just cannot make up for a bad story. When will they learn? It is sad to think they could have just remade Gog and had a hit.

The obvious futures represented by these different movies are worthy of consideration in that even in 1954 the technology to come was being portrayed accurately. In 2005 we have a box office bomb that as a waste of money is parallel to the military industrial complex and their too-good-to-be-true wonder weapons that rarely work as advertised. In Fantastic Voyage and The Abyss we see scenarios that point to space missions to the sub-surface oceans of the outer planet moons.

And in Lockdown we find a prison in space where the prisoners are the victims of cryogenic experimentation and going insane as a result. Being an advocate of cryopreservation for deep space travel I found the story line.……extremely disappointing.

The Truth about Space Travel is Stranger than Fiction

Posted in asteroid/comet impacts, biological, biotech/medical, business, chemistry, climatology, complex systems, cosmology, counterterrorism, defense, economics, education, engineering, ethics, events, evolution, existential risks, finance, futurism, geopolitics, habitats, homo sapiens, human trajectories, life extension, lifeboat, media & arts, military, neuroscience, nuclear weapons, physics, policy, space, sustainability, transparency, treatiesTagged , , , , , , , , , , , , , , , , , , , , , , , | 5 Comments on The Truth about Space Travel is Stranger than Fiction

I have been corresponding with John Hunt and have decided that perhaps it is time to start moving toward forming a group that can accomplish something.

The recent death of Neil Armstrong has people thinking about space. The explosion of a meteor over Britain and the curiosity rover on Mars are also in the news. But there is really nothing new under the sun. There is nothing that will hold people’s attention for very long outside of their own immediate comfort and basic needs. Money is the central idea of our civilization and everything else is soon forgotten. But this idea of money as the center of all activity is a death sentence. Human beings die and species eventually become extinct just as worlds and suns also are destroyed or burn out. Each of us is in the position of a circus freak on death row. Bizarre, self centered, doomed; a cosmic joke. Of all the creatures on this planet, we are the freaks the other creatures would come to mock- if they were like us. If they were supposedly intelligent like us. But are we actually the intelligent ones? The argument can be made that we lack a necessary characteristic to be considered truly intelligent life forms.

Truly intelligent creatures would be struggling with three problems if they found themselves in our situation as human beings on Earth in the first decades of this 21st century;

1. Mortality. With technology possible to delay death and eventually reverse the aging process, intelligent beings would be directing the balance of planetary resources towards conquering “natural” death.

2. Threats. With technology not just possible, but available, to defend the earth from extinction level events, the resources not being used to seek an answer to the first problem would necessarily be directed toward this second danger.

3. Progress. With science advancing and accelerating, the future prospects for engineering humans for greater intelligence and eventually building super intelligent machines are clear. Crystal clear. Not addressing these prospects is a clear warning that we are, as individuals, as a species, and as a living planet, headed not toward a bright future, but in the opposite direction toward a dead and final end.

One engineered pathogen will destroy us forever. One impact larger than average will destroy us forever. The reasoning that death is somehow “natural” which drives us to ignore the subject of destruction will destroy us forever. Earth changes are inevitable and taking place now- despite our faith in television and popular culture that everything is fun and games. Man is not the measure of all things. We think tomorrow will come just like yesterday- but it will not.

The Truth about Space Travel is that there are no stargates or warp drives that will take us across the galaxy like commecial airliners or cruise ships take us across oceans. If we do wake up and change our course, space voyages will take centuries and human expansion will be measured in millenia. We will be frozen when we travel to distant stars. And this survivable freezing will mark the beginning of a new age since being able to delay death by freezing will completely transform life. The first such successful procedure will mean the end of the world as we know it- and the beginning of a new civilization.

Though unknown to the public, the atomic bomb and then the hydrogen bomb marked the true beginning of the Space Age. Hydrogen bombs can push cities in space, hollow moons, to some percentage of the speed of light. These cities can travel to other stars, such as Epsilon Eridani with it’s massive asteroid belt. And there more artificial hollow moons can be mass produced to provide new worlds to live in. This is not fiction I am speaking of but something we could do right now- today. We only lack the procedure to freeze and successfully revive a human being. It is, indeed, stranger than fiction.

In Beam Propulsion we have the answer to bending the rocket equation to our will and allowing millions and eventually billions of human beings to migrate into space. Just as Verne and Wells made accurate predictions of the decades to come, we now are seeing the possible obvious future unfolding before our eyes.

But the most possible and probable obvious future at this moment is destruction. The end of days. Unless we do something.
You and I and everyone you know is involved in this. Let’s get started.

Whether via spintronics or some quantum breakthrough, artificial intelligence and the bizarre idea of intellects far greater than ours will soon have to be faced.

http://www.sciencedaily.com/releases/2012/08/120819153743.htm

AI scientist Hugo de Garis has prophesied the next great historical conflict will be between those who would build gods and those who would stop them.

It seems to be happening before our eyes as the incredible pace of scientific discovery leaves our imaginations behind.

We need only flush the toilet to power the artificial mega mind coming into existence within the next few decades. I am actually not intentionally trying to write anything bizarre- it is just this strange planet we are living on.

http://www.sciencedaily.com/releases/2012/08/120813155525.htm

http://www.sciencedaily.com/releases/2012/08/120813123034.htm

GatgetBridge is currently just a concept. It might start its life as a discussion forum, later turn into a network or an organisation and hopefully inspire a range of similar activities.

We will soon be able to use technology to make ourselves more intelligent, feel happier or change what motivates us. When the use of such technologies is banned, the nations or individuals who manage to cheat will soon lord it over their more obedient but unfortunately much dimmer fellows. When these technologies are made freely available, a few terrorists and psychopaths will use them to cause major disasters. Societies will have to find ways to spread these mind enhancement treatments quickly among the majority of their citizens, while keeping them from the few who are likely to cause harm. After a few enhancement cycles, the most capable members of such societies will all be “trustworthy” and use their skills to stabilise the system (see “All In The Mind”).

But how can we manage the transition period, the time in which these technologies are powerful enough to be abused but no social structures are yet in place to handle them? It might help to use these technologies for entertainment purposes, so that many people learn about their risks and societies can adapt (see “Should we build a trustworthiness tester for fun”). But ideally, a large, critical and well-connected group of technology users should be part of the development from the start and remain involved in every step.

To do that, these users would have to spend large amounts of money and dedicate considerable manpower. Fortunately, the basic spending and working patterns are in place: People already use a considerable part of their income to buy consumer devices such as mobile phones, tablet computers and PCs and increasingly also accessories such as blood glucose meters, EEG recorders and many others; they also spend a considerable part of their time to get familiar with these devices. Manufacturers and software developers are keen to turn any promising technology into a product and over time this will surely include most mind measuring and mind enhancement technologies. But for some critical technologies this time might be too long. GadgetBridge is there to shorten it as follows:

- GadgetBridge spreads its philosophy — that mind-enhancing technologies are only dangerous when they are allowed to develop in isolation — that spreading these technologies makes a freer world more likely — and that playing with innovative consumer gadgets is therefore not just fun but also serves a good cause.

- Contributors make suggestions for new consumer devices based on the latest brain research and their personal experiences. Many people have innovative ideas but few are in a position to exploit them. Contributors rather donate their ideas that see them wither away or claimed by somebody else.

- All ideas are immediately published and offered free of charge to anyone who wants to use them. Companies select and implement the best options. Users buy their products and gain hands-on experience with the latest mind measurement and mind enhancement technologies. When risks become obvious, concerned users and governments look for ways to cope with them before they get out of hand.

- Once GadgetBridge produces results, it might attract funding from the companies that have benefited or hope to benefit from its services. GadgetBridge might then organise competitions, commission feasibility studies or develop a structure that provides modest rewards to successful contributors.

Your feedback is needed! Please be honest rather than polite: Could GadgetBridge make a difference?