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Archive for the ‘robotics/AI’ category: Page 1835

Aug 20, 2018

It’s Not Technology That’s Disrupting Our Jobs

Posted by in categories: economics, education, employment, mobile phones, robotics/AI

We can’t turn back the clock, but neither is job insecurity inevitable. Just as the postwar period managed to make industrialization benefit industrial workers, we need to create new norms, institutions and policies that make digitization benefit today’s workers. Pundits have offered many paths forward — “portable” benefits, universal basic income, worker reclassification — but regardless of the option, the important thing to remember is that we do have a choice.


When we learn about the Industrial Revolution in school, we hear a lot about factories, steam engines, maybe the power loom. We are taught that technological innovation drove social change and radically reshaped the world of work.

Likewise, when we talk about today’s economy, we focus on smartphones, artificial intelligence, apps. Here, too, the inexorable march of technology is thought to be responsible for disrupting traditional work, phasing out the employee with a regular wage or salary and phasing in independent contractors, consultants, temps and freelancers — the so-called gig economy.

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Aug 19, 2018

The Technological Future of Surgery: New Surgical Robots are About to Enter the Operating Theatre

Posted by in categories: biotech/medical, robotics/AI

The SPORT Surgical System is a versatile Single Incision advanced robotic surgical system that features state of the art Multi-Articulated Instruments.

Credit: titan medical SPORT surgical system

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Aug 18, 2018

Niantic will offer AR platform to third parties, including AI object recognition

Posted by in categories: augmented reality, robotics/AI

Apple’s ARKit and Google’s ARCore may have multi-million-user installed bases, but so does Niantic’s Pokémon Go, the first hit augmented reality game. Now Niantic plans to offer its custom AR software to other developers as the Real World Platform, and is teasing advanced features that go beyond the capabilities of Apple’s and Google’s development kits.

Already used in Pokémon GO, Ingress, and Harry Potter: Wizards Unite, the Real World Platform is an evolving software engine that adds digital characters and shared social experiences to real-world map data. Niantic has recently bolstered the AR platform’s development team by acquiring computer vision specialist companies Escher Reality and Matrix Mill (which also has machine learning expertise).

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Aug 18, 2018

How AI can bring on a second Industrial Revolution | Kevin Kelly

Posted by in category: robotics/AI

“The actual path of a raindrop as it goes down the valley is unpredictable, but the general direction is inevitable,” says digital visionary Kevin Kelly — and technology is much the same, driven by patterns that are surprising but inevitable. Over the next 20 years, he says, our penchant for making things smarter and smarter will have a profound impact on nearly everything we do. Kelly explores three trends in AI we need to understand in order to embrace it and steer its development. “The most popular AI product 20 years from now that everyone uses has not been invented yet,” Kelly says. “That means that you’re not late.”

TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world’s leading thinkers and doers give the talk of their lives in 18 minutes (or less). Look for talks on Technology, Entertainment and Design — plus science, business, global issues, the arts and much more.

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Aug 18, 2018

® AI Interplanetary Challenge Super Explorer Mission

Posted by in categories: robotics/AI, space travel

Let Bill Nye and Robert Picardo take you on a journey through the future of space exploration and artificial intelligence. Each week they will show us a different space-themed topic and reveal how AI can help us reach the stars.

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Aug 18, 2018

India’s quest to find a trillion-dollar nuclear fuel on the Moon

Posted by in categories: Elon Musk, government, military, robotics/AI, space travel

“The countries which have the capacity to bring that source from the moon to Earth will dictate the process,” said K Sivan, chairman of the Indian Space Research Organisation (ISRO). “I don’t want to be just a part of them, I want to lead them.”

The mission would solidify India’s place among the fleet of explorers racing to the moon, Mars and beyond for scientific, commercial or military gains. The governments of the US, China, India, Japan and Russia are competing with startups and billionaires Elon Musk, Jeff Bezos and Richard Branson to launch satellites, robotic landers, astronauts and tourists into the cosmos.

The rover landing is one step in an envisioned series for ISRO that includes putting a space station in orbit and, potentially, an Indian crew on the moon. The government has yet to set a timeframe.

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Aug 18, 2018

We Already are Artificial Intelligence

Posted by in categories: robotics/AI, space, virtual reality

Very interesting.


“It is possible for a computer to become conscious. Basically, we are that. We are data, computation, memory. So we are conscious computers in a sense.”

— Tom Campbell, NASA, Author of My Big TOE

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Aug 18, 2018

London police chief ‘completely comfortable’ using facial recognition with 98 percent error rate

Posted by in categories: law enforcement, robotics/AI

While facial recognition performs well in controlled environments (like photos taken at borders), they struggle to identify faces in the wild. According to data released under the UK’s Freedom of Information laws, the Metropolitan’s AFR system has a 98 percent false positive rate — meaning that 98 percent of the “matches” it makes are of innocent people.


The head of London’s Metropolitan Police force has defended the organization’s ongoing trials of automated facial recognition systems, despite legal challenges and criticisms that the technology is “almost entirely inaccurate.”

According to a report from The Register, UK Metropolitan Police commissioner Cressida Dick said on Wednesday that she did not expect the technology to lead to “lots of arrests,” but argued that the public “expect[s]” law enforcement to test such cutting-edge systems.

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Aug 18, 2018

Nvidia’s new Turing architecture is all about real-time ray tracing and AI

Posted by in categories: innovation, robotics/AI

In recent days, word about Nvidia’s new Turing architecture started leaking out of the Santa Clara-based company’s headquarters. So it didn’t come as a major surprise that the company today announced during its Siggraph keynote the launch of this new architecture and three new pro-oriented workstation graphics cards in its Quadro family.

Nvidia describes the new Turing architecture as “the greatest leap since the invention of the CUDA GPU in 2006.” That’s a high bar to clear, but there may be a kernel of truth here. These new Quadro RTx chips are the first to feature the company’s new RT Cores. “RT” here stands for ray tracing, a rendering method that basically traces the path of light as it interacts with the objects in a scene. This technique has been around for a very long time (remember POV-Ray on the Amiga?). Traditionally, though, it was always very computationally intensive, though the results tend to look far more realistic. In recent years, ray tracing got a new boost thanks to faster GPUs and support from the likes of Microsoft, which recently added ray tracing support to DirectX.

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Aug 17, 2018

Bioengineers borrow from electronics industry to get stem cells to shape up

Posted by in categories: bioengineering, biotech/medical, life extension, robotics/AI

To understand how cells in the body behave, bioengineers create miniature models of the cells’ environment in their lab. But recreating this niche environment is incredibly complex in a controlled setting, because researchers are still learning all the factors that influence cell behavior and growth. By observing and then modifying their engineered mini-models, scientists are better able to identify those factors.

This form of cellular research is essential to the study of regenerative medicine, which focuses on replacing or repairing damaged tissue, often through the use of , a special population of that can give rise to all tissues in the body. Bioengineers face the central question of regenerative medicine: what causes stem cells to grow, organize, and mature from a small population of cells to complex organs?

To find an answer, a research team from the Johns Hopkins Institute for NanoBioTechnology borrowed a process commonly used in the electronics industry called micropatterning, in which the miniaturization of shapes increases the number of transistors on a circuit. The team created micropatterned shapes, coupled with machine learning, to see how confinement influences stem cell maturation and organization.

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