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For decades, researchers have been trying to build a computer that harnesses the enormous potential of quantum mechanics. Now engineers from the University of New South Wales (UNSW) in Australia have overcome the final hurdle, by creating a quantum logic gate in silicon — the same material that today’s computer chips are made from.

The newly developed device allows two quantum bits — or qubits — to communicate and perform calculations together, which is a crucial requirement for quantum computers. Even better, the researchers have also worked out how to scale the technology up to millions of qubits, which means they now have the ability to build the world’s first quantum processor chip and, eventually, the first silicon-based quantum computer.

Right now, regular computer chips store information as binary bits, which are either in a 0 or 1 state. This system works well, but it means that there’s a finite amount of data that can be processed. Qubits, on the other hand, can be in the state of 0, 1, or both at the same time, which gives quantum computers unprecedented processing power… if we can work out how to build them.

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Following Moore’s law is getting harder and harder, especially as existing components reach their physical size limitations. Parts like silicon transistor contacts — the “valves” within a transistor that allow electrons to flow — simply can’t be shrunken any further. However, IBM announced a major engineering achievement on Thursday that could revolutionize how computers operate: they’ve figured out how to swap out the silicon transistor contacts for smaller, more efficient, carbon nanotubes.

The problem engineers are facing is that the smaller silicon transistor contacts get, the higher their electrical resistance becomes. There comes a point where the components simply get too small to conduct electrons efficiently. Silicon has reached that point. But that’s where the carbon nanotubes come in. These structures measure less than 10 nanometers in diameter — that’s less than half the size of today’s smallest silicon transistor contact. IBM actually had to devise a new means of attaching these tiny components. Known as an “end-bonded contact scheme” the 10 nm electrical leads are chemically bonded to the metal substructure. Replacing these contacts with carbon nanotubes won’t just allow for computers to crunch more data, faster. This breakthrough ensures that they’ll continue to shrink, following Moore’s Law, for several iterations beyond what silicon components are capable of.

“These chip innovations are necessary to meet the emerging demands of cloud computing, Internet of Things and Big Data systems,” Dario Gil, vice president of Science & Technology at IBM Research, said in a statement. “As technology nears the physical limits of silicon, new materials and circuit architectures must be ready to deliver the advanced technologies that will drive the Cognitive Computing era. This breakthrough shows that computer chips made of carbon nanotubes will be able to power systems of the future sooner than the industry expected.” The study will be formally published October 2nd, in the journal Science. This breakthrough follows a number of other recent minimization milestones including transistors that are only 3-atoms thick or constructed from a single atom.

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New findings published by quantum scientists in Germany could pave the way towards computer chips that use light instead of electricity to control their internal logic. Where today’s silicon-based electrical computer chips are capable of speeds in the gigahertz range, the German light-based chips would be some 1,000,000 times faster, operating in the petahertz range.

Rather than focusing on an exciting new semiconductor, or some metamaterial that manipulates light in weird and wonderful ways, this research instead revolves around dielectrics. In the field of electronics, materials generally fall into one of three categories: charge carriers (conductors), semiconductors, and dielectrics (insulators). As the name suggests, a semiconductor only conduct electricity some of the time (when it receives a large enough jolt of energy to get its electrons moving). In a dielectric, the electrons are basically immobile, meaning electricity can’t flow across them. Apply too much energy, and you destroy the dielectric. As a general rule, there’s no switching: A dielectric either insulates, or it breaks.

Basically, the Max Planck Institute and Ludwig Maximilian University in Germany have found that dielectrics, using very short bursts of laser light, can be turned into incredibly fast switches. The researchers took a small triangle of silica glass (a strong insulator), and then coated two sides with gold, leaving a small (50nm) gap in between (see below). By shining a femtosecond infrared laser at the gap, the glass started conducting and electricity flowed across the gap. When the laser is turned off, the glass becomes an insulator again.

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While scientists have had success in the past printing structures like “bionic ears,” a clear path to making functional internal organs and tissue hasn’t really emerged. However, researchers at the University of Florida in Gainesville have developed a way of printing complex objects in gel, a method that could help pave the way to 3D-printed organs in the future.

The hard thing about printing intricate organic structures like blood vessels and complicated organs is that they collapse under their own weight before they solidify. The gel here, which is made of an acrylic acid polymer, acts as a scaffold to hold the structure in place during the printing process. That approach has already allowed the team to print with organic materials — and even make a replica of a human brain.

Printing in gel isn’t an entirely new idea. And, of course, the method isn’t perfect. For one thing, using inorganic gel as a scaffold can’t keep organic tissue alive. For another, printing very small objects could lead to some particles slipping through the material. However, it’s certainly a solid step forward on the way to printing organs for patients in need someday.

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This image shows the self-folding process of smart shape-memory materials with slightly different responses to heat. Using materials that fold at slightly different rates ensures that the components do not interfere with one another during the process. (credit: Qi Laboratory)

Using components made from smart shape-memory materials (which can return to their original shape) with slightly different responses to heat, researchers have demonstrated a “four-dimensional” printing technology that allows for creating complex, self-folding structures.

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The first all-optical permanent on-chip memory has been developed by scientists of Karlsruhe Institute of Technology (KIT) and the universities of Münster, Oxford, and Exeter. This is an important step on the way towards optical computers. Phase change materials that change their optical properties depending on the arrangement of the atoms allow for the storage of several bits in a single cell. The researchers present their development in the journal Nature Photonics (10.1038/nphoton.2015.182).

Light determines the future of information and communication technology: With optical elements, computers can work more rapidly and more efficiently. Optical fibers have long since been used for the transmission of data with light. But on a computer, data are still processed and stored electronically. Electronic exchange of data between processors and the memory limits the speed of modern computers. To overcome this so-called von Neumann bottleneck, it is not sufficient to optically connect memory and processor, as the optical signals have to be converted into electric signals again. Scientists, hence, look for methods to carry out calculations and data storage in a purely optical manner.

Scientists of KIT, the University of Münster, Oxford University, and Exeter University have now developed the first all-optical, non-volatile on-chip memory. “Optical bits can be written at frequencies of up to a gigahertz. This allows for extremely quick data storage by our all-photonic memory,” Professor Wolfram Pernice explains. Pernice headed a working group of the KIT Institute of Nanotechnology (INT) and recently moved to the University of Münster. “The memory is compatible not only with conventional optical fiber data transmission, but also with latest processors,” Professor Harish Bhaskaran of Oxford University adds.

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I remember the time when states of matter were pretty simple: Solid, liquid and gas. Then came plasma state, supercritical fluid, Bose –Einstein condensate and more. Now this list of states of matter has grown by one more, with the surprising discovery of a new state dubbed “dropletons” that shows some similarity to liquids but occur under very unlike circumstances.

The discovery of new state of matter occurred when a team of scientists at the University of Colorado Joint Institute for Lab Astrophysics were concentrating laser light on gallium arsenide (GaAs) to generate excitons.

Excitons are made when a photon strikes a material, mostly a semiconductor. If an electron is knocked loose, or excited, it leaves what is labelled as “electron hole” behind. If the forces of other charges at very close distance keep the electron close enough to the hole in order to feel an attraction, a certain state forms called as an Exciton. Excitons are also called quasiparticles because the holes and electrons act together as if they were like a single particle.

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You’ve probably seen a few attempts at recreating worlds in game engines, but never at this level of detail. Artist Jason B is working on the Enterprise-D Construction Project, an Unreal Engine-based virtual tour that aims to reproduce all 42 decks in the Enterprise from Star Trek: The Next Generation. While it’s not quite photorealistic, the attention to detail in this digital starship is already uncanny — the bridge, shuttle bay and other areas feel like lived-in spaces, just waiting for the crew to return. Jason is drawing on as much official material as he can to get things pixel-perfect, and he’s only taking creative liberties in those areas where there’s no canonical content.

The project is currently just a hobby, but there might be more in the cards if everything goes smoothly. Jason is considering populating the ship, offering a chance to explore the outsides of other locations (such as Deep Space Nine) and even introducing game mechanics. Whether or not those happen will depend on many things falling into place, however. The creator is thinking about crowdfunding campaigns to help with his work, and there’s the looming question of licensing: he’ll likely need CBS’ approval to release anything, especially if he wants to charge for it. Even if it amounts to little more than some screenshots and video, though, it’s an impressive feat.

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