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Non-profit research ultimately benefits for-profit companies and is an essential part of the development chain of any therapy.


Companies like Unity Biotech have taken non-profit research and are developing it for-profit, this is the only way that therapies will make it to market and pay for the huge costs involved in development. You may have concerns that our current crowdfunding project is with a for-profit company so here is CellAge to answer this question.

Their campaign can be found at Lifespan.io here:

The body is under constant invasion by microbes so rejuvenation of the immune system and reduction of imflammation is a big priority for rejuvenation biotechnology.


Recent publications have proposed that aging should be classified as a disease (Bulterijs et al., 2015; Zhavoronkov and Bhullar, 2015; Zhavoronkov and Moskalev, 2016). The goal of this manuscript is not to dispute these claims, but rather to suggest that when classifying aging as a disease, it is important to include the contribution of microbes.

As recently as ~115 years ago, more than half of all deaths were caused by infectious diseases, including pneumonia, influenza, tuberculosis, gastrointestinal infections, and diphtheria (Jones et al., 2012). Since then, the establishment of public health departments that focused on improved sanitation and hygiene, and the introduction of antibiotics and vaccines allowed for a dramatic decrease in infectious disease-related mortality (Report, 1999). In 2010, the death rate for infectious diseases was reduced to 3% (Jones et al., 2012). Simultaneously, as infectious disease-related mortality rates have decreased, global lifespan has increased from ~30 to ~70 years (Riley, 2005).

Because death rates due to infectious diseases have been reduced to very low levels, we’ve forgotten about the adverse effects of microbes on our existence. The fact is, we live in a microbial world. Although there are currently ~7 billion people, in contrast, the total number of prokaryotes and viruses have been estimated at 1030 and 1031, respectively (Whitman et al., 1998; Duerkop et al., 2014). Even without including other microbes (e.g., fungi, protozoa), humans are outnumbered by more than 1021 to 1! All of these microorganisms aren’t detrimental to human health, but more than 1400 microbial species have been shown to be pathogenic (Taylor et al., 2001).

Leaves are kind of like nature’s power plants, converting incoming sunlight into energy for the plant to thrive on. Inspired by the real thing, scientists have previously created artificial leaves that function in much the same way as their natural counterparts to produce electricity and even liquid fuels. Now a team at Eindhoven University of Technology (TU/e) is using a similar system to produce chemicals, which could one day lead to solar-powered “mini-factories” that can produce drugs, pesticides and other chemicals almost anywhere.

To mimic the light-capturing molecules in leaves, the researchers turned to luminescent solar concentrators (LSCs), materials seen in solar-harvesting window technology and used to catch and amplify laser beams carrying data in Facebook’s drone-mounted internet projec t. These LSCs absorb incoming light, convert it to specific wavelengths and then guide the photons to the edges of the device.

The TU/e team’s take on the idea was to create a leaf-shaped device, made from a silicon rubber LSC, with a thin channel running through it like the veins in a leaf. As chemicals are pumped through the channel, the LSC material directs sunlight towards it, and the high intensity of the sunlight can trigger a chemical reaction with the liquid in the channel. Essentially, one substance enters, and by the time it comes out the other end, the device will have converted it into a different chemical, which may be useful as a drug, fuel or other agent.

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Gaia continues to reap dividends; per this new paper detailing a much closer solar system trajectory for Gliese 710, a sunlike star some 64 light years away in the constellation of Serpens.


Gliese 710, a star about half the size of our Sun, will rip through a portion of our solar system’s Oort Cloud of comets some 1.35 million years from now. In the process, it’s likely to dislodge a huge swath of long-period Earth-crossing comets.

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In March this year Microsoft unveiled their new project – Holoportation, which they envision as the future of teleconferencing.

Holoportation is a new type of 3D capture technology that allows high quality 3D models of people to be reconstructed, compressed, and transmitted anywhere in the world in real-time. When combined with mixed reality displays such as HoloLens, this technology allows users to see and interact with remote participants in 3D as if they are actually present in their physical space.

In the 30 minute video below we have perceptiveIO’s (previously Microsoft) Shahram Izadi’s explain the history, challenges and development of Microsoft’s Holoportation system at the ACM’s Special Interest Group on Computer-Human Interaction.

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