Wow!!! Chewing gum wearable technology, Cyborg Chips, Ingestible sensors to let doctors know if you’re taking your meds, etc. 2016 is going to be interesting
The phrase “Brave New World” has become one of the most often used clichés in medical technology in recent years. Google the title of Aldous Huxley’s 1932 dystopian, and anticipatory, novel with the word medicine and 2,940,000 results appear.
But could there be better shorthand to describe some of the recent developments in medical, health and bio-tech? Consider these possibilities coming to fruition, or close to, in 2016:
““Your quest stands upon the edge of a knife. Stray but a little and it will fail, to the ruin of all.” So says Galadrial to the fellowship sent to destroy the One Ring in The Lord of the Rings. But that advice might as well be directed to the burgeoning virtual reality industry. Early optimism that the second coming of VR, after a false start in the 1990s, will blossom into a new mainstream medium could collapse into despair, with the technology joining 3D television as another misfire.”
Bioengineers and cognitive scientists have developed the first portable, 64-channel wearable brain activity monitoring system that’s comparable to state-of-the-art equipment found in research laboratories.
A couple weeks ago Samsung affirmed its ongoing commitment to the digital health space with the release of the Bio-Processor. The Bio-Processor is a single, compact chip that is capable of measuring PPG, ECG, skin temperature, GSR, and body fat. While it’s already in mass production and anticipated to be found in devices soon, Samsung took some time during its CES press event to demonstrate the Bio-Processor’s power in a prototype device called the S-Patch.
Not a lot was said about the S-Patch, but it’s a reference platform and won’t enter production. Because the Bio-Processor is built into the S-Patch, both data collection, storage, and processing takes place on the device itself. The brief demo also showed the S-Patch wirelessly transmitting real-time data (we assume via Bluetooth) to a mobile device.
Take a look below at an excerpt from Samsung’s CES press event showing the S-Patch in action:
Insertables are here! They are a new class of devices that go literally under your skin! Heffernan, Vetere, and Chang from the University of Melbourne discuss what they are, what they could be used for, their risks and the challenges for the HCI community. Fascinating! @kaylajheffernan # insertables #hci # wearables
Sharing my recent posting that I did on Linkedin Pulse. I will admit that I purposely delayed this article in concerns of creating a panic; however, with the progress that has been occuring across the globe and in some cases accelerated the maturity of this technology; I believe it is time for governments, industries, etc. to start thinking about their own broader strategic plans around Quantum as well as how they will address any impacts.
Quantum Computing is making great progress in so many areas such as chips, network/ Internet, etc. each month. And, many industries such as financials, telecom, tech, and public sector namely defense and space, etc. have made big investments in this technology as well as have developed some interesting partnerships such as Wall Street. Everything looks so promising and exciting for our future when we look at the various ways how Quantum Computing can change our lives around AI, improving the medical technologies, how we interact with devices (wearables, VR, etc.), and even how we travel will advance through this technology. The future looks extremely rosy and bright; right?.
I believe it can be with Quantum; however, in every major shift/ disruption in technology, there is always a transformation progression that has to naturally occur thru stages. And, Quantum is no different; however, the disruption that Quantum will bring is going to be on a much more massive scale than what we have seen in the past. The reason why is Quantum is truly going to impact and improve every area of technology not just in devices, or a platform, AI, VR, etc.; I mean everything in technology will be changed and improved by Quantum over time.
Granted this will not be like a major change overnight like we saw with the iPhone, etc. This initial change will occur over a series of years possibly over the next 7 to 10 years. As each country continues to accelerate in their own efforts to be a fully Quantumized; we need to understand where the potential risks exist and have a good plan for how we plan to address our own risks and challenges during and after this transformation.
Intel’s collaboration with eyewear maker Luxottica will launch its first product later this year, with the release of special smart glasses designed for athletes.
Intel showed off the technology, which it called Radar Pace, on stage at the Consumer Electronics Show in Las Vegas on Tuesday night. The wearable tech will apparently be available in sunglasses made by the Luxottica-owned Oakley brand.
During a video and on-stage demo, Intel showed how the Oakley glasses, equipped with special earpieces on either side, allowed an athlete to quickly track workout information like the speed and distance travelled while running. The tech is entirely voice-activated. Unlike Google Glass, which requires that users swipe the side of the headset to do certain things, the Radar Pace technology lets the wearer do everything just by talking.
While the “Ice Bucket Challenge” raised millions to fuel research toward a cure for amyotrophic lateral sclerosis (ALS), there are a number of assistive technologies already at work to help those currently affected by the disease. According to Alisa Brownlee, a clinical manager for the ALS Association, more assistive technologies and brain-computer-interfaces are on the way. At present, the largest hurdle is access.
Brownlee noted that the loss of communication is often the hardest part of ALS for someone to endure. As ALS is a progressive disease, there are several forms of assistive technology that are used based on a given patient’s physical status. Each form of that technology will work for awhile, but then patients will have to move on to something else as the disease progresses, she says.
Using computer access as one way to help maintain an ALS patient’s communication skills, ALS patients can transition to a track-ball mouse and on-screen keyboard in lieu of a standard computer mouse. From there, a person can use a head-mount, eye-gaze system, and even a tablet computer with a switch scanner.
“It depends on which type of device the individual wants and their physical limitations when we are getting involved with them. They can go from the very simple to the very complex,” Brownlee said. “Technology is wonderful, but it’s not for everyone. So it’s important to involve the person, understand their personality and understand their coping mechanism dealing with the loss of communication.”
While it’s a significant improvement over what was available 10 or 20 years ago, this assistive technology has its limitations, Brownlee said. A system which requires the user to dwell over a letter to type, such as a head mouse, is pretty much limited to five to seven words a minute, which can be frustrating when the average adult speaks about 150 to 200 words a minute. Further, eye-gaze systems can’t be used in natural light by those with underlying eye issues, such as users with tri-focals, torn retinas, or pupils that are too dark; plus, they can be difficult to calibrate.
“That’s the one thing I hear from our caregivers all the time, ‘Hey we can’t get the thing to calibrate!’” she said. “It has to be 23 inches away from the user and, if your positioning is anything less than that, it gets real difficult. It’s just real frustrating.”
Looking to the future of assistive technologies, wearable technology such as Google Glass is already showing great promise in helping those with ALS and other disabilities communicate, Brownlee said. The Google Glass headset is easy to calibrate, can be used in any light, and can be accessed by its user whether they’re sitting up or laying in bed, she said.
Costing a fraction of a standard $15,000 eye-gaze system, Google Glass is more affordable option, Brownlee added. Though there are still some user interface problems that need to be addressed, new applications to make Google Glass even more accessible to those with disabilities are in the works..
“A colleague of mine is working on how to drive a powered wheelchair through Google Glass. Because ALS is a progressive disease, we have a lot of people who can not drive their wheelchairs anymore because they’ve lost the function in their hands,” Brownlee said. “If this comes to fruition, you could be able to drive your wheelchair through Glass. And this could open up a whole world for many people with disabilities. It could also make a huge financial burden much easier, so people with disabilities could afford technology, because right now, it’s unaffordable.”
Researchers at Panasonic PCRFY −0.78% in Japan have developed a new kind of resin that has the potential to make personal health electronics leaner and comfier.
The stretchy tech, announced by the company on Dec. 28, can be used as a base for electronic materials. Its physical properties makes electronics easier to apply to skin or clothing—like a Band-Aid or a tattoo, rather than a watch or a strap.