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Archive for the ‘virtual reality’ category: Page 93

Jan 26, 2016

So There’s a Virtual Reality Arcade Coming to L.A. Later This Year

Posted by in category: virtual reality

It’s a brave new world friends.

If you thought vintage arcades and arcade bars made for an eventful afternoon in L.A, how about a trip into the limitless worlds of virtual reality?

That’s exactly what you may able to do in just a few months with the announcement that virtual reality studio Starbreeze plans to create a VR arcade somewhere in Los Angeles later this year.

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Jan 26, 2016

Game Revenue Could Reach $115B By 2020, With MOBA And Mobile Titles Leading The Way

Posted by in categories: entertainment, virtual reality

Now this is impressive! Game Revenue could hit in less than 4 yrs $115 billion.


Virtual reality games could see revenue start in the millions and end in the billions by 2020.

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Jan 26, 2016

Google New Vacancies Show How Serious it is About Virtual Reality

Posted by in category: virtual reality

If you are a VR or AR expert Google wants YOU!


Recent job postings reveal that Alphabet Inc (NASDAQ:GOOGL) is getting serious about Virtual Reality with related vacancies popping up on its careers page.

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Jan 25, 2016

RobotStop, a robotics retailer headquartered in Johns Island, SC has launched its flagship website, RobotStop.com

Posted by in categories: drones, robotics/AI, virtual reality, wearables

Robotics store — could we eventually see a HomeDepot version of a Robotics Warehouse and More coming not too far in the future as a franchise across North America and Europe? Or, better yet, a Robotic Target for the latest clothing and accessories for your own personalized robot. In Japan, they actually have a fashion line for robots.


25 Jan, 2016 - The organization is led by President V. Scott Stoneburner. The mission of RobotStop is to create a more prosperous future through principled service and technological innovation. President V. Scott Stoneburner said, “We are extremely excited to launch RobotStop. We envision that robotics will soon be a booming market and our plan is to strategically position ourselves ahead of that exponential curve. As innovation and competition increases, prices have started to become more aligned to the consumer mass market.”

RobotStop, a global product retailer (www.robotstop.com), announced today that it has officially launched a new website and corporate identity. According to President V. Scott Stoneburner, RobotStop President and founder, the new website and brand are closely aligned with the company’s strategic vision for growth and expansion over the next decade, and beyond.

The RobotStop website offers a clean, modern design, easy-to-navigate functionality, and a content-rich site experience. The e-commerce function enables customers to quickly and easily order RobotStop LLC products from a broad range of categories, including Robots & Kits, UAVs & Drones, Wearable Technology, Virtual Reality, Hot New Robots, Miscellaneous Robot Products, Professional Robots etc.

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Jan 24, 2016

Virtual Reality Could Be The Next Big Thing In Curing Cataract Blindness

Posted by in categories: biotech/medical, economics, virtual reality

Creative way to treat Cataracts.


What affects 20 million people, robs the global economy of billions of dollars and can be fixed with a five-minute procedure?

The answer is cataract blindness. The disease, which begins with clouding of the eyes and can lead to loss of vision without treatment, will probably afflict 12 million more people by 2020, as a shortage of skilled doctors limits access to care in developing nations, according to the Rand Corporation.

Continue reading “Virtual Reality Could Be The Next Big Thing In Curing Cataract Blindness” »

Jan 24, 2016

AR & VR Smartglasses and Functional Contact Lenses 2016–2026

Posted by in categories: computing, health, mobile phones, space, virtual reality, wearables

Cannot wait for the new AR contacts.


NEW YORK, Jan. 21, 2016 /PRNewswire/ — This new IDTechEx report is focused on how the market for smart glasses and contact lenses is going to evolve in the next decade, based on the exciting research and developments efforts of recent years along with the high visibility some projects and collaborations have enjoyed. The amount of visibility this space is experiencing is exciting developers of a range of allied technologies into fast-tracking/focusing their efforts, as well as creating devices and components designed specifically to serve this emerging industry.

Some of the newest devices that have ignited significant interest in smart eyewear are going above and beyond the conventional definition of a smart object; they are in effect, portable, wearable computers with a host of functionalities, specially designed apps etc. that add new ways for the wearer to interact with the world along with smartphone capabilities, health tracking options and many other features. The features of some of the more advanced devices have been based on and have sparked worldwide innovation efforts aiming to create an ecosystem of components that will enable what is bound to be a revolution in form factor for wearables.

Continue reading “AR & VR Smartglasses and Functional Contact Lenses 2016-2026” »

Jan 24, 2016

Samsung to open VR movie studio in New York: ‘We love stories’

Posted by in categories: entertainment, virtual reality

VR Movie Studios

Now, that’s a story! Samsung VR Movie Studios; nice ring to it. Instead of “hello Hollywood” we’re now hearing “Hello New York”.


The company behind the Gear VR virtual-reality headset partners with the Sundance film festival to foster new immersive experiences.

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Jan 23, 2016

NextVR And FOX Sports To Produce Boxing Broadcasts In Virtual Reality

Posted by in categories: transportation, virtual reality

Everyone knows that the real money for VR is steaming VR. Fox Sports is finally bring you boxing in VR. And, CNet founder (Halsey Minor ) has announced his own plans to launch in the coming months a new virtual reality network that will stream live 360-degree video to Samsung Gear VR and Oculus headsets. Now, imagine what this means to Xfinity, Dish, and others.


There is no question by now that virtual reality has finally made its way into every sport. Whether it is used to recruit, train or give fans a different way to experience a game, virtual reality is becoming extremely common.

This includes the boxing world.

Continue reading “NextVR And FOX Sports To Produce Boxing Broadcasts In Virtual Reality” »

Jan 23, 2016

For VR to be truly immersive, it needs convincing sound to match

Posted by in categories: electronics, neuroscience, virtual reality

The VR sound barrier; how do we address?


I’m staring at a large iron door in a dimly lit room. “Hey,” a voice says, somewhere on my right. “Hey buddy, you there?” It’s a heavily masked humanoid. He proceeds to tell me that my sensory equipment is down and will need to be fixed. Seconds later, the heavy door groans. A second humanoid leads the way into the spaceship where my suit will be repaired.

Continue reading “For VR to be truly immersive, it needs convincing sound to match” »

Jan 22, 2016

Apple hires virtual and augmented reality tech expert: Report

Posted by in categories: augmented reality, computing, finance, mobile phones, virtual reality, wearables

Virginia Tech’s Professor Doug Bowman comes to Apple to make VR. This should be very interesting since he won the research grant to work on the “Hololens” — could be interesting.


According to a report in the Financial Times, Apple has hired one of the leading experts on virtual and augmented reality — Virginia Tech computer science professor Doug Bowman. He was recently listed among grant winners for HoloLens research projects and is skilled in creating 3D user interfaces, reports Endgadget. He has also co-authored a book called 3D User Interfaces Theory and Practice.

He’s been working on technologies such as wearable displays and full surround display prototypes at Virginia Tech.

Continue reading “Apple hires virtual and augmented reality tech expert: Report” »

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