Menu

Blog

Archive for the ‘internet’ category: Page 55

Jun 16, 2023

Everywhere and nowhere: Metaverse leaders plan for data centers on a whole new scale

Posted by in categories: computing, internet

This article is part of a VB special issue. Read the full series here: Data centers in 2023: How to do more with less.

The metaverse was once pure science fiction, an idea of a sprawling online universe born 30 years ago in Neal Stephenson’s Snow Crash novel. But now it’s gone through a rebirth as a realistic destination for many industries. And so I asked some people how the metaverse will change data centers in the future.

Continue reading “Everywhere and nowhere: Metaverse leaders plan for data centers on a whole new scale” »

Jun 15, 2023

Google StyleDrop generates images from text

Posted by in categories: engineering, internet

It took Da Vinci 16 years to paint the Mona Lisa. Some say he needed 12 years just to paint her lips.

There is no truth to the rumors that slow Internet was the cause.

But Da Vinci, a polymath who dabbled in botany, engineering, science, sculpture, and geology as well as painting, surely would have appreciated a new text-to-image generative vision transformer developed by Google Research.

Jun 13, 2023

How to bring back the dead

Posted by in categories: biotech/medical, computing, ethics, internet, quantum physics, transhumanism

Here’s my new article for Aporia Magazine. A lot of wild ideas in it. Give it a read:


Regardless of the ethics and whether the science can even one day be worked out for Quantum Archaeology, the philosophical dilemma it presents to Pascal’s Wager is glaring. If humans really could eradicate the essence of death as we know it—including even the ability to ever permanently die—Pascal’s Wager becomes unworkable. Frankly, so does my Transhumanist Wager. After all, why should I dedicate my life and energy to living indefinitely through science when, by the next century, technology could bring me back exactly as I was—or even as an improved version of myself?

Continue reading “How to bring back the dead” »

Jun 12, 2023

Implementing IoT Tech? 15 Challenges To Be Ready For

Posted by in categories: business, cybercrime/malcode, internet

Internet of Things technology is expanding quickly across industries. The growth is unsurprising—after all, the data derived can drive improvements in productivity and customer service, speed up innovation, lead to cost savings by powering predictive maintenance, and more. Businesses can implement IoT technology to monitor their internal systems, manage their equipment or enhance the consumer products they sell.

However, whether a business develops and manages its own products and systems or purchases equipment and service from a vendor, it must be aware of the challenges that can come with IoT tech, which include addressing the increased cybersecurity risk, managing a potentially massive influx of data and more. Below, 15 members of Forbes Technology Council share some of the challenges they foresee for businesses implementing IoT technologies in the next few years and how those issues can be overcome.

Jun 12, 2023

NASA Team Sets New Space-to-Ground Laser Communication Record

Posted by in categories: computing, internet, satellites

NASA and a team of partners has demonstrated a space-to-ground laser communication system operating at a record breaking 200 gigabit per second (Gbps) data rate. The TeraByte InfraRed Delivery (TBIRD) satellite payload was designed and built by[MIT Lincoln Laboratory]. The record of the highest data rate ever achieved by a space-to-Earth optical communication link surpasses the 100 Gbps record set by the same team in June 2022.


[NASA] and a team of partners has demonstrated a space-to-ground laser communication system operating at a record breaking 200 gigabit per second (Gbps) data rate. The TeraByte InfraRed Delivery (TBIRD) satellite payload was designed and built by [MIT Lincoln Laboratory]. The record of the highest data rate ever achieved by a space-to-Earth optical communication link surpasses the 100 Gbps record set by the same team in June 2022.

Continue reading “NASA Team Sets New Space-to-Ground Laser Communication Record” »

Jun 11, 2023

Meet the newest employee at Elon Musk’s SpaceX. He’s 14

Posted by in categories: Elon Musk, engineering, internet

The latest recruit at SpaceX is a software engineer who passed its “technically challenging” and “fun” interview process.

What’s different about Kairan Quazi is that he’s just 14 years old.

He said in a LinkedIn post on Thursday: “I will be joining the coolest company on the planet as a software engineer on the Starlink engineering team. One of the rare companies that did not use my age as an arbitrary and outdated proxy for maturity and ability.”

Jun 10, 2023

SpaceX Set To Hire 14 Year Old Genius Smarter Than Billions Of People

Posted by in category: internet

SpaceX set to bring child prodigy on board as a software engineer for its Starlink division in July. Take a look!

Jun 10, 2023

Meta test puts Reels on the Quest

Posted by in categories: augmented reality, internet, space, virtual reality

Reels started as Instagram’s solution for competing with TikTok and soon launched on sister-site Facebook — a natural expansion. Meta is now testing Reels on a less expected medium: the Meta Quest. Its VR headset works for internet browsing, watching movies, games and more — but the addition of typically-vertical Reels presents a different viewing experience than these more malleable (and typically screen-wide) options.

Meta founder and CEO Mark Zuckerberg announced the update through a 13-second video on Meta’s Instagram Channel. It featured a Reel from influencer Austin Sprinz’s Instagram account in which he visited the world’s deepest pool. The immersive video is a good choice for VR, taking the viewer underwater into a seemingly bottomless space — and is certainly better than a cooking or dance Reel.

The Reels update comes ahead of Meta Quest 3’s fall release and follows Apple’s new AR/VR Vision Pro headset announcement. Though, with Quest 3’s pricing starting at $499, compared to the Vision Pro’s $3,499, the pair don’t exactly fall into the same category. Meta’s VR headset line first launched as Oculus Quest and subsequently Oculus Quest 2 before the second-generation model was rebranded as Meta Quest 2. The Meta Quest Pro followed soon after the name change. As for Reels, there’s no timeline for if and when it will leave the testing phase and become available across Meta Quest headsets.

Jun 9, 2023

Freestyle Tricking Battle | Red Bull Throwdown 2014

Posted by in categories: biological, internet, singularity

As biological singularity genes grow so will leisure activities grow and blossom. Even now tricking is a show of the real human potential in movement. Just shows us that the future is much brighter everyday with new activities that push the human potential and humans will have even greater heights of human abilities when the biological singularity genes can make us soar to new abilities.


Sixteen of the best tricking athletes came to Atlanta and battled head to head for the winning title.

Continue reading “Freestyle Tricking Battle | Red Bull Throwdown 2014” »

Jun 9, 2023

Moral Wisdom in the Age of Artificial Intelligence: Cybernetics Pioneer Norbert Wiener’s Prophetic Admonition About Technology and Ethics

Posted by in categories: ethics, information science, internet, robotics/AI

“Intelligence supposes goodwill,” Simone de Beauvoir wrote in the middle of the twentieth century. In the decades since, as we have entered a new era of technology risen from our minds yet not always consonant with our values, this question of goodwill has faded dangerously from the set of considerations around artificial intelligence and the alarming cult of increasingly advanced algorithms, shiny with technical triumph but dull with moral insensibility.

In De Beauvoir’s day, long before the birth of the Internet and the golden age of algorithms, the visionary mathematician, philosopher, and cybernetics pioneer Norbert Wiener (November 26, 1894–March 18, 1964) addressed these questions with astounding prescience in his 1954 book The Human Use of Human Beings, the ideas in which influenced the digital pioneers who shaped our present technological reality and have recently been rediscovered by a new generation of thinkers eager to reinstate the neglected moral dimension into the conversation about artificial intelligence and the future of technology.

A decade after The Human Use of Human Beings, Wiener expanded upon these ideas in a series of lectures at Yale and a philosophy seminar at Royaumont Abbey near Paris, which he reworked into the short, prophetic book God & Golem, Inc. (public library). Published by MIT Press in the final year of his life, it won him the posthumous National Book Award in the newly established category of Science, Philosophy, and Religion the following year.

Page 55 of 313First5253545556575859Last