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Elon Musk finally got to show off his monkey.

Neuralink, a company founded by Musk that is developing artificial-intelligence-powered microchips to go in people’s brains, released a video Thursday appearing to show a macaque using the tech to play video games, including “Pong.”

Musk has boasted about Neuralink’s tests on primates before, but this is the first time the company has put one on display. During a presentation in 2019, Musk said the company had enabled a monkey to “control a computer with its brain.”

With powerful engines, near-photorealistic graphics, and the ability to build incredible, immersive worlds, it’s hard to imagine what the next big technological advance in gaming might be.

Based on a recent tweet by Neuralink co-founder and President Max Hodak, the word might not even apply. In it, he hinted — vaguely, to be fair — that whatever forms of entertainment get programmed into neural implants and brain-computer interfaces will represent a paradigm shift that moves beyond the current terminology.

“We’re gonna need a better term than ‘video game’ once we start programming for more of the sensorium,” Hodak tweeted.

Flexible electrodes, electronic components that conduct electricity, are of key importance for the development of numerous wearable technologies, including smartwatches, fitness trackers and health monitoring devices. Ideally, electrodes inside wearable devices should retain their electrical conductance when they are stretched or deformed.

Many flexible electrodes developed so far are made of placed on elastic substrates. While some of these electrodes are flexible and well, sometimes, the metal are fractured, which can result in sudden electricity disconnection.

Researchers at University of Illinois at Urbana-Champaign have recently introduced a new design that could enable the development of strain-resilient flexible electrodes that conduct electricity well, even when they are stretched or deformed. This design, outlined in a paper published in Nature Electronics, involves the introduction of a thin, two-dimensional (2-D) interlayer, which reduces the risk of fractures and retains electrical connections of metal films.

Work is due to start on the world’s first ‘space hotel’ in low Earth orbit in 2025 — and it will come equipped with restaurants, a cinema, spa and…


Developed by the Orbital Assembly Corporation (OAC), the Voyager Station could be operational as early as 2027, with the infrastructure built in orbit around the Earth.

The space station will be a large circle and rotate to generate artificial gravity that will be set at a similar level to the gravity found on the surface of the Moon.

“Scientists found that a caterpillar called the tomato fruit worm not only chomps on tomatoes and their leaves, but also deposits enzyme-laden saliva on the plant, interfering with its ability to cry for help. If it all sounds a bit improbable, starting with the concept of plants crying for help, scientists also scoffed at that idea when it was first proposed a few decades ago. But it has been shown time and time again that when under attack, plants can emit chemical distress signals, causing their peers to mount some sort of defense. A classic example is the smell of a freshly mown lawn, which prompts the release of protective compounds in nearby blades of grass that have yet to be cut. In some cases, plant distress signals can even summon help from other species. That’s what happens with the tomato. When caterpillars nibble on the plant’s leaves, the leaf pores release volatile chemicals that are detected by a type of parasite: a wasp that lays eggs inside caterpillars. (Not to overwork the horror-movie analogy, but as with the hapless astronauts in the “Aliens” franchise, it doesn’t end well for the caterpillar.)”


While there’s a famous horror-movie spoof about killer tomatoes, no one seems to have made one about caterpillars—the insect pests that eat the juicy red fruits of summer.

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By Amir Ebrahimi — Principal Software Engineer · ‎Unity Technologies

What opened quantum computing up for me was realizing that it’s even more connected to our physical universe than classical computing is.

I’m at Unity, where I have a day job developing software for Barracuda, our CPU/GPU optimized inference engine for neural networks. I’ve been working in the video game industry since 2003, which is usually on the cutting edge of technology, so it’s surprising that I had never heard about quantum computing until about three years ago — I don’t know if I was ignoring it or if I simply wasn’t exposed to it. Back in 2018, one of my coworkers who was already interested in quantum computing shared a few links to the IBM Quantum Experience, and explained that you could use a quantum computer online. I took a look and bookmarked it, but didn’t actually try it out.