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Archive for the ‘entertainment’ category: Page 39

Apr 15, 2021

Study identifies a universal property for efficient communication

Posted by in categories: entertainment, robotics/AI, space

Words categorize the semantic fields they refer to in ways that maximize communication accuracy while minimizing complexity. Recent studies have shown that human languages are optimally balanced between accuracy and complexity. For example, many languages have a word that denotes the color red, but no language has individual words to distinguish ten different shades of the color. These additional words would complicate the vocabulary and rarely would they be useful to achieve precise communication.

A study published on 23 March in the journal Proceedings of the National Academy of Sciences analyzed how develop spontaneous systems to name colors. A study by Marco Baroni, ICREA research professor at the UPF Department of Translation and Language Sciences (DTCL), conducted with members of Facebook AI Research (France).

For this study, the researchers formed two artificial neural networks trained with two generic deep learning methods. As Baroni explains: “we made the networks play a color-naming game in which they had to communicate about color chips from a continuous color space. We did not limit the “language” they could use, however, when they learned to play the game successfully, we observed the color-naming terms these artificial neural networks had developed spontaneously.”

Apr 14, 2021

Epic Games Raised $1 Billion to Fund Its Vision for Building the Metaverse

Posted by in categories: biotech/medical, computing, entertainment, internet, virtual reality

Take my micro-transaction.


We may be on track to our own version of the Oasis after an announcement yesterday from Epic Games that it has raised $1 billion to put towards building “the metaverse.”

Epic Games has created multiple hugely popular video games, including Fortnite, Assassin’s Creed, and Godfall. An eye-popping demo released last May shows off Epic’s Unreal Engine 5, its next-gen computer program for making video games, interactive experiences, and augmented and virtual reality apps, set to be released later this year. The graphics are so advanced that the demo doesn’t look terribly different from a really high-quality video camera following someone around in real life—except it’s even cooler. In February Epic unveiled its MetaHuman Creator, an app that creates highly realistic “digital humans” in a fraction of the time it used to take.

Continue reading “Epic Games Raised $1 Billion to Fund Its Vision for Building the Metaverse” »

Apr 9, 2021

Director Neil Burger’s ‘Voyagers’ launches a colony ship to the stars

Posted by in categories: entertainment, space travel

Writer-director Neil Burger is well known for his provocative cinematic projects, most notably 2006’s period-set magician movie “The Illusionist,” 2011’s psychological thriller “Limitless,” and a trio of “Divergent” films adapted from author Veronica Roth’s young adult sci-fi novels.

Now Burger has his eyes fixed on the stars with his new science fiction adventure flick, “Voyagers,” which revolves around the perils inside a generation spaceship carrying 30 home-grown candidates on a one-way mission to settle an exoplanet 86 years from Earth.

Apr 9, 2021

Elon Musk’s brain-chip company, Neuralink, released a video of a monkey playing video games with its mind

Posted by in categories: Elon Musk, entertainment, robotics/AI

Elon Musk finally got to show off his monkey.

Neuralink, a company founded by Musk that is developing artificial-intelligence-powered microchips to go in people’s brains, released a video Thursday appearing to show a macaque using the tech to play video games, including “Pong.”

Continue reading “Elon Musk’s brain-chip company, Neuralink, released a video of a monkey playing video games with its mind” »

Mar 31, 2021

Microsoft wins $22 billion deal making headsets for US Army

Posted by in categories: augmented reality, entertainment

Microsoft won a nearly $22 billion contract to supply U.S. Army combat troops with its augmented reality headsets.

Microsoft and the Army separately announced the deal Wednesday.

The technology is based on Microsoft’s HoloLens headsets, which were originally intended for the video game and entertainment industries.

Mar 16, 2021

Neuralink Co-Founder: “We’re Gonna Need a Better Term Than ‘Video Game‘”

Posted by in categories: computing, entertainment, neuroscience

With powerful engines, near-photorealistic graphics, and the ability to build incredible, immersive worlds, it’s hard to imagine what the next big technological advance in gaming might be.

Based on a recent tweet by Neuralink co-founder and President Max Hodak, the word might not even apply. In it, he hinted — vaguely, to be fair — that whatever forms of entertainment get programmed into neural implants and brain-computer interfaces will represent a paradigm shift that moves beyond the current terminology.

“We’re gonna need a better term than ‘video game’ once we start programming for more of the sensorium,” Hodak tweeted.

Mar 8, 2021

A design to improve the resilience and electrical performance thin metal film based electrodes

Posted by in categories: entertainment, health, wearables

Flexible electrodes, electronic components that conduct electricity, are of key importance for the development of numerous wearable technologies, including smartwatches, fitness trackers and health monitoring devices. Ideally, electrodes inside wearable devices should retain their electrical conductance when they are stretched or deformed.

Many flexible electrodes developed so far are made of placed on elastic substrates. While some of these electrodes are flexible and well, sometimes, the metal are fractured, which can result in sudden electricity disconnection.

Researchers at University of Illinois at Urbana-Champaign have recently introduced a new design that could enable the development of strain-resilient flexible electrodes that conduct electricity well, even when they are stretched or deformed. This design, outlined in a paper published in Nature Electronics, involves the introduction of a thin, two-dimensional (2-D) interlayer, which reduces the risk of fractures and retains electrical connections of metal films.

Mar 7, 2021

How AI trained to beat Atari games could impact robotics and drug design

Posted by in categories: biotech/medical, entertainment, robotics/AI

Uber and OpenAI researchers say an advance in Go-Explore AI in beating Atari games could have applications for robotics and drug design.

Mar 7, 2021

World’s first space HOTEL to begin construction in Earth orbit in 2025

Posted by in categories: entertainment, health, space

Work is due to start on the world’s first ‘space hotel’ in low Earth orbit in 2025 — and it will come equipped with restaurants, a cinema, spa and…


Developed by the Orbital Assembly Corporation (OAC), the Voyager Station could be operational as early as 2027, with the infrastructure built in orbit around the Earth.

Continue reading “World’s first space HOTEL to begin construction in Earth orbit in 2025” »

Feb 28, 2021

‘Like a horror movie’: Caterpillar silences tomato’s cry for help, scientists find

Posted by in categories: chemistry, entertainment, food

“Scientists found that a caterpillar called the tomato fruit worm not only chomps on tomatoes and their leaves, but also deposits enzyme-laden saliva on the plant, interfering with its ability to cry for help. If it all sounds a bit improbable, starting with the concept of plants crying for help, scientists also scoffed at that idea when it was first proposed a few decades ago. But it has been shown time and time again that when under attack, plants can emit chemical distress signals, causing their peers to mount some sort of defense. A classic example is the smell of a freshly mown lawn, which prompts the release of protective compounds in nearby blades of grass that have yet to be cut. In some cases, plant distress signals can even summon help from other species. That’s what happens with the tomato. When caterpillars nibble on the plant’s leaves, the leaf pores release volatile chemicals that are detected by a type of parasite: a wasp that lays eggs inside caterpillars. (Not to overwork the horror-movie analogy, but as with the hapless astronauts in the “Aliens” franchise, it doesn’t end well for the caterpillar.)”


While there’s a famous horror-movie spoof about killer tomatoes, no one seems to have made one about caterpillars—the insect pests that eat the juicy red fruits of summer.

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