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If and when self-driving cars become a practical reality, you’ll probably want something to do during your journeys besides chatting with passengers or checking your phone. Thankfully, Ford might have an answer. It recently obtained a patent for an “autonomous vehicle entertainment system” that would let you watch videos when you’re hands-free. Kick your vehicle into self-driving mode and a projector system could swing into action, complete with its own screen — yes, you could watch a movie while you’re on the way to visit family. Think of it as in-flight entertainment, just grounded.

As with most patents, there’s no certainty that Ford will ever use this. While the car maker is serious about autonomous vehicles, it could just as easily resort to flat-panel displays and other less dramatic hardware. There are some safety concerns, too. Do you really want the driver to be completely oblivious to road hazards? For this to work, driverless car tech will have to advance to the point where it’s truly reliable — where you can watch a 2-hour flick without worrying that your car might plow into a bus.

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Personally, I cannot wait to visit historical sites where they are leveraging AR to bring history to life. Visiting Versailles or the Winter Palace in Russia and seeing historical figures acting out as they did then would be pretty amazing.


DALLAS, TX — (Marketwired) — 03/07/16 — Parks Associates today announced Glenn Hower, Research Analyst, will address the evolving virtual reality market at the Cablefax Multiscreen Summit this week in New York City.

“Virtual reality is still in its earliest days, though there are clear signs that VR is about to move from concept to market reality,” Hower said. “The big change for 2016 is the emergence of multiple players making VR headsets. The Oculus Rift is currently the most recognized brand, but HTC, Samsung, and Sony have all expanded the market with their own models, which could help move this market beyond gaming and into new use cases such as virtual field trips, training, and recreation of historical events.”

Hower will participate in the session “Virtual Reality Show: How VR-Enabled Content Will Change the Content Game” on Tuesday, March 8, at 1:25 p.m. at the Yale Club in New York City. The session examines how VR content and technology could disrupt the video content and distribution industry. Other panelists include Craig Barry, EVP, Production & Chief Content Officer, Turner Sports; Debra Sharon Davis, President & CEO, Davis Communications Group, Inc.; and Dekker Dreyer, CCO, Clever Fox.

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Wow; Six Flags new VR Roller coaster. My nephews are going to be excited.


Samsung is “Official Technology Partner” at Six Flags Theme Parks Nationwide.

Six Flags Entertainment Corporation (NYSE: SIX), and Samsung Electronics America, Inc., today announced a broad marketing partnership which appoints Samsung as the “Official Technology Partner” of the world’s largest regional theme park company. The partnership includes the debut of ground-breaking experiences coming to nine Six Flags parks — North America’s first Virtual Reality (VR) Roller Coasters, using Samsung Gear VR powered by Oculus.

This Smart News Release features multimedia. View the full release here: http://www.businesswire.com/news/home/20160303005730/en/

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In June, a team of programmers will release a ground-breaking new video game called No Man’s Sky, which uses artificial intelligence and procedural generation to self-create an entire cosmos full of planets. Running off 600,000 lines of code, the game creates an artificial galaxy populated by 18,446,744,073,709,551,616 unique planets that you can travel to and explore.

Though this artificial universe is realistic down to the dimensions of a blade of grass, faster than light-speed travel is available in order for players to bridge the unfathomable distances between stars.

Chief architect Sean Murray says No Man’s Sky is different than most games because the landscapes and distances aren’t faked. While most space-based games utilize a skybox that simply rotates between different modalities, No Man’s Sky is virtually limitless and employs real physics.

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It’s looking like 2016 will be the year virtual reality hits the mainstream now that Oculus Rift is on the brink of shipping and Google Cardboard is into the millions of units sold. Now, we finally know when Sony is releasing its new VR headset too. GameStop CEO Paul Raines revealed the PlayStation VR will launch in the third quarter of this year during a live television interview.

“We will launch the Sony product this fall,” said Raines, “and we’re in discussions with the other two players.” Shortly after blurting out the PlayStation VR release date, Raines redirected the conversation to GameStop’s dominance in gaming hardware sales. To watch the flub, jump to the 2:40 mark in the clip below:

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