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Archive for the ‘augmented reality’ category: Page 63

Feb 22, 2016

This VR Company Helps Soldiers Cope With War Injuries

Posted by in categories: augmented reality, biotech/medical, neuroscience, virtual reality

MindMaze has received $100 million to further medical research and launch a VR gaming system.

For a soldier who has endured an amputation, severe phantom limb pain can be debilitating.

Virtual reality company MindMaze has designed a medical virtual reality, augmented reality, and motion capture video game system that immerses the amputee in a virtual environment, where moving the existing arm will move the non-existing arm of the avatar. Neuroscientist and MindMaze founder and CEO Tej Tadi says this “mirroring” tricks the brain into believing the severed limb is actually there, and has proven benefits in phantom pain management.

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Feb 20, 2016

Microsoft HoloLens in space: Making science fiction (mixed) reality

Posted by in categories: augmented reality, space

In December, a shuttle resupply mission successfully reached the International Space Station. Among the cargo were two Microsoft HoloLens devices for use as a part of NASA’s Sidekick project. The goal of Sidekick is to enable station crews with assistance when and where they need it. According to NASA, this new capability could reduce crew training requirements and increase the efficiency at which astronauts can work in space.

We were thrilled to see some early pictures today of astronaut Scott Kelly with HoloLens at the International Space Station!

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Feb 19, 2016

How smaller VR players can compete with big tech

Posted by in categories: augmented reality, business, virtual reality

I will admit; AR is more practical than VR in areas of SCM, etc. However, it is interesting to see how both play and evolve in the enterprise/ corporate models and connected customer experience areas of business. Also, overtime some of the small AR shops could be buying opportunities for mid-tier enterprise software companies.


Here’s where small tech companies can challenge the big guys in the world of virtual and augmented reality.

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Feb 17, 2016

A True Magic Mirror

Posted by in category: augmented reality

Patented augmented-reality technology can show makeup, hair, skin, and anti-aging changes in LIVE 3D.

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Feb 15, 2016

Mattel’s latest VR View-Master has focus controls and headphones

Posted by in categories: augmented reality, virtual reality

I remember seeing this two weeks ago about the Mattel’s View-master returns with VR capabilities. However, they keep adding more bells and whistles to it.


What’s unique, however, is the level of interactivity, plus there’s an augmented reality (AR) twist-when you lay out the compatible cards on a table and put the viewer on, related objects appear on top of them to let you know what kind of experience awaits. However, Mattel is now ready to tackle the market with a new product dubbed the View-Master Viewer DLX.

The View-Master Viewer DLX has a headphone connector and a focal adjustment to make the virtual reality experience more realistic and the visuals better. The latter feature is found on the Gear VR and will be useful for those who have less than flawless vision.

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Feb 12, 2016

This Mixed Reality Educational App Gives You X-Ray Goggles and Takes You Into the Human Body

Posted by in categories: augmented reality, biotech/medical, space, virtual reality

When I was a kid I remember being a member of Ms. Frizzle’s classroom. We went on adventures under the ocean, into the rainforest, out to the stars, and even to the center of the Earth and it was amazing.

Of course I am talking about my time on the Magic School Bus.

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Feb 5, 2016

California Government May Soon Take Advantage of Augmented Reality

Posted by in category: augmented reality

Way to go CA!


Dr. Gregory Curtin, founder and CEO of Civic Resource Group, said during remarks Wednesday, Feb. 3, at the Government Transformation conference in Sacramento that augmented reality software and devices are on the market now in products like HoloLens and Magic Leap, and there are already “profound” use cases for AR in the public sector.

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Feb 4, 2016

HoloLens Could Reinvent How We Watch Football

Posted by in category: augmented reality

HoloLens is about to change the way we watch sports. http://voc.tv/14JQHoo

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Feb 2, 2016

Apple takes interest in Stanford’s Virtual Human Interaction Lab

Posted by in categories: augmented reality, internet, virtual reality

Apple and any other tech company with an interest in consumer interactive experience (communications, gaming, internet, video/ streaming media) knows you will need VR to remain relevant; and who can do it best will be king.


Rumors are stating that Apple is investing heavily in virtual and augmented reality solutions.

Apple representatives are said to be visiting Stanford University’s Virtual Human Interaction Lab quite a bit more often. Founding director Jeremy Bailenson told the folks over at The Wall Street Journal that Apple’s recent visits were the first since the lab that was founded in 2003. Bailenson had the following to say regarding the matter:

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Feb 2, 2016

The Augmented Reality Revolution

Posted by in category: augmented reality

“The augmented reality revolution will merge the physical and the digital worlds.”

Join Jason Silva as he freestyles complex systems of society, technology and human existence and discusses the truth and beauty of science in a form of existential jazz.

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