Archive for the ‘augmented reality’ category: Page 38
Sep 13, 2019
New augmented reality head mounted display offers unrivaled viewing experience
Posted by Saúl Morales Rodriguéz in categories: augmented reality, electronics
Cambridge engineers have developed a new augmented reality (AR) head mounted display (HMD) that delivers a realistic 3D viewing experience, without the commonly associated side effects of nausea or eyestrain.
The device has an enlarged eye-box that is scalable and an increased field of view of 36º that is designed for a comfortable viewing experience. It displays images on the retina using pixel beam scanning which ensures the image stays in focus regardless of the distance that the user is fixating on. Details are reported in the journal Research.
Developed by researchers at the Centre for Advanced Photonics and Electronics (CAPE) in collaboration with Huawei European Research Centre, in Munich, the HMD uses partially reflective beam splitters to form an additional “exit pupil” (a virtual opening through which light travels). This, together with narrow pixel beams that travel parallel to each other, and which do not disperse in other directions, produces a high quality image that remains unaffected by changes in eye focus.
Sep 9, 2019
2019 Developer Circles from Facebook Community Challenge
Posted by Omuterema Akhahenda in categories: augmented reality, business, entertainment
Facebook’s Developer Circles are local communities designed to help developers learn and grow. For the 2019 Developer Circles Community Challenge, you are invited to build software applications that use at least one of three featured technologies: React360, Spark AR, and/or HTML5 Games. Your software must also fit into one of three categories: Gaming and Entertainment, Productivity and Utility, or Social Good.
Build software using React360, Spark AR, or HTML5 Games to give people the power to connect with friends and family, find communities and grow businesses.
Aug 29, 2019
Microsoft will likely create Skynet says study
Posted by Saúl Morales Rodriguéz in categories: augmented reality, government, military, policy, robotics/AI
On Wednesday, at the United Nations Convention on Certain Conventional Weapons in Geneva, a panel of government experts debated policy options regarding lethal autonomous weapons.
Dutch NGO Pax created a report that surveyed major players from the sector on their view of lethal autonomous weapons. They categorised companies based on 3 criteria: whether they were developing technology that’s potentially relevant to deadly AI, working on related military products, and if they had committed to abstaining from contributing in the future.
By these criteria, Microsoft scores rather highly in the birthplace of Skynet rankings. Microsoft has invested extensively in developing artificial intelligence products, has very close relationships with the US military, and Satya Nadella has committed to providing the military with their very best technology. While Microsoft has fallen short of explicitly developing AI for military purposes, we do know that they have developed a version of the HoloLens for the military that is specifically designed to increase the lethality of soldiers in the field.
Aug 26, 2019
Augmented reality glasses may help people with low vision better navigate their environment
Posted by Saúl Morales Rodriguéz in categories: augmented reality, biotech/medical, virtual reality, wearables
Nearly one in 30 Americans over the age of 40 experience low vision—significant visual impairment that can’t be corrected with glasses, contact lenses, medication or surgery.
In a new study of patients with retinitis pigmentosa, an inherited degenerative eye disease that results in poor vision, Keck School of Medicine of USC researchers found that adapted augmented reality (AR) glasses can improve patients’ mobility by 50% and grasp performance by 70%.
“Current wearable low vision technologies using virtual reality are limited and can be difficult to use or require patients to undergo extensive training,” said Mark Humayun, MD, Ph.D., director of the USC Dr. Allen and Charlotte Ginsburg Institute for Biomedical Therapeutics, codirector of the USC Roski Eye Institute and University Professor of Ophthalmology at the Keck School.
Aug 21, 2019
Form Swim Goggles review: aquatic AR
Posted by Omuterema Akhahenda in category: augmented reality
There are lots of smart gadgets that track running, but few track swimming — that is, if you’d like something that’s built for swimming first, as opposed to a device with swim-tracking features tacked on. Form, a new fitness company founded by former Recon Instruments employees, is looking to solve this problem with its first product, the $199 Swim Goggles.
Jul 30, 2019
Microsoft has a wild hologram that translates HoloLens keynotes into Japanese
Posted by Müslüm Yildiz in categories: augmented reality, holograms, mobile phones, robotics/AI
What if neither distance nor language mattered? What if technology could help you be anywhere you need to be and speak any language? Using AI technology and holographic experiences this is possible, and it is revolutionary.
Microsoft has created a hologram that will transform someone into a digital speaker of another language. The software giant unveiled the technology during a keynote at the Microsoft Inspire partner conference this morning in Las Vegas. Microsoft recently scanned Julia White, a company executive for Azure, at a Mixed Reality capture studio to transform her into an exact hologram replica.
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Jun 23, 2019
Microchips at Wisconsin firm part of growing augmented reality trend
Posted by Richard Christophr Saragoza in categories: augmented reality, computing, virtual reality
Microchips are becoming ubiquitous as augmented and virtual reality become mainstream, USA Today reports.
May 29, 2019
This Volkswagen Prototype Has a Holographic Interface
Posted by Quinn Sena in categories: augmented reality, biotech/medical, holograms
O.o!
In what the German automaker is calling a “world premiere,” Volkswagen’s futuristic Golf GTI Aurora concept has a high-end sound system in its trunk that can be operated with a hologram.
You can leave your 3D glasses and augmented reality gloves at home: the hologram floats freely in the air and can be operated without any external aids. Though to be fair, VW is being very vague about the details of the technology behind the interface.
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May 26, 2019
Still Images Come to Life Thanks to Samsung’s Deepfake AI
Posted by B.J. Murphy in categories: augmented reality, economics, robotics/AI
Imagine the possibility of integrating mixed reality (XR) tech with that of this AImagine having a long, open conversation about philosophy with either Immanuel Kant or David Hume. Imagine being given a private lesson in economics by either Adam Smith, John Maynard Keynes, or Karl Marx. The possibilities are seemingly abundant. But then so are the risks.
A lot of coverage has been done on the emergence of what are known as “deepfakes” here on Serious Wonder the last few years. They’ve captivated us at times and then frightened us. The implications of this growing technology are practically limitless, especially as our ability to tell the difference between what is real and what is fake diminishes even further.
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