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Archive for the ‘virtual reality’ category: Page 98

Dec 7, 2015

The PlayStation VR Games Sony Announced Today Look Amazing — By Drew Olanoff | TechCrunch

Posted by in categories: business, virtual reality, wearables

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“Sony unveiled some new information about the PlayStation VR and showed off some new titles. Unfortunately we’ve gotten no more information on dates aside from early 2016. However, the games we saw during today’s keynote look fantastic.”

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Dec 7, 2015

Drivers Race In Virtual Reality Using Real Cars

Posted by in categories: transportation, virtual reality

We hear about virtual reality all the time, but what if your driving in *real life* actually controlled a virtual car? http://voc.tv/1P6L9zh

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Dec 5, 2015

Two pro drivers raced against each other while wearing VR headsets—here’s what they saw

Posted by in category: virtual reality

Do not try this at home.

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Dec 2, 2015

Samsung gives you a new way to browse the web — virtual reality

Posted by in categories: internet, mobile phones, virtual reality

Samsung Mobile is building a virtual reality browser.


Maybe it’s my game industry roots talking, but when I think of virtual reality, the last thing I imagine is checking updates on Facebook or poking through a Reddit thread.

Yet come tomorrow, December 2, Samsung is going to provide proof of this concept with a virtual reality web browser called the Samsung Internet for Gear VR. Users of the Samsung S6 family of mobile phones and the Samsung Note 4 or 5 — coupled with the Samsung Gear VR unit — will be able to shake their head in disgust watching Black Friday fight videos and scan for offensive tweets on Twitter from the glorious world of virtual reality. The app will support HTML5 based videos, as well as 3D streaming and 360-degree content.

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Nov 29, 2015

The VOID VR park experience

Posted by in category: virtual reality

We entered THE VOID, the world’s very first virtual reality theme park.

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Nov 26, 2015

Apple Confirms Faceshift Acquisition

Posted by in category: virtual reality

A spokesperson from Apple (NASDAQ:AAPL) has confirmed that Apple has acquired face motion capture software developer Faceshift, TechCrunch reports. Though Apple hasn’t disclosed its strategic objectives, it seems likely that Faceshift’s technology can enhance several Apple products.

“Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plans,” was Apple’s stock comment. However, the previously rumored acquisition has been confirmed, and it appears that several Faceshift employees are now working for Apple.

Note: You might be interested in ‘10 reasons why Apple stock is underpriced

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Nov 23, 2015

This is the first commercial for a mainstream virtual reality headset

Posted by in category: virtual reality

https://youtube.com/watch?v=CjpGnh2PDoU

“Virtual reality just got real.”

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Nov 21, 2015

Why it matters that you realize you’re in a computer simulation

Posted by in categories: entertainment, futurism, philosophy, virtual reality

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What if our universe is something like a computer simulation, or a virtual reality, or a video game? The proposition that the universe is actually a computer simulation was furthered in a big way during the 1970s, when John Conway famously proved that if you take a binary system, and subject that system to only a few rules (in the case of Conway’s experiment, four); then that system creates something rather peculiar.

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Nov 20, 2015

A Virtual Reality Revolution, Coming to a Headset Near You — By Lorne Manly | The New York Times

Posted by in categories: business, hardware, innovation, journalism, media & arts, virtual reality, wearables

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Nov 16, 2015

#24 AVATAR TECHNOLOGY DIGEST / Get a Virtual-Reality Punch

Posted by in categories: 3D printing, biotech/medical, mobile phones, robotics/AI, virtual reality

Welcome to #24 Avatar Technology Digest! We provide you with the latest news on Technology, Medical Cybernetics and Artificial Intelligence the best way we can. Here are the top stories of the last week!

1) Did you know that Disney does more than shoot box office hits and sell toys to your kids? They also have a very active Research Department that specializes in a variety of applications that can be used throughout the Disney empire. And now another interesting innovation has come out of the Research Department, as they have developed a method for generating those 3D printable robots without the need for time and energy-consuming work at all.

2) Being able to identify problems with a person’s body without subjecting them to invasive procedures is the fantasy of all Star Trek doctors. There’s even a prize offering a fortune to anyone who can effectively recreate the tricorder technology out in the real world. Now, Stanford scientists think that they’ve developed a system that, in time, could be used to spot cancerous tumors from a foot away.

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