“…consider Robert Nozick’s thought-experiment in conjunction with Felipe De Brigard’s inverse experience machine argument: “If you like it, does it matter if it’s real?”
Does Nozick’s experience machine prove anything?
Perhaps consider Robert Nozick’s thought-experiment in conjunction with Felipe De Brigard’s inverse experience machine argument: “If you like it, does it matter if it’s real?”
For sure, many subjects say they wouldn’t plug into Nozick’s Experience Machine; but conversely, many of these same respondents claim they wouldn’t want to unplug from an Experience Machine if told their existing lives were based on a lie. In short, maybe what is really being measured is not simply our (lack of) commitment to hedonism or realism, but rather status quo bias.
Even self-avowed classical utilitarians may balk on realising what their own ethics entails.
By contemplating the full spectrum of scenarios of the coming technological singularity many can place their bets in favor of the Cybernetic Singularity which is a sure path to digital immortality and godhood as opposed to the AI Singularity when Homo sapiens is retired as a senescent parent. This meta-system transition from the networked Global Brain to the Gaian Mind is all about evolution of our own individual minds, it’s all about our own Self-Transcendence. https://www.ecstadelic.net/top-stories/the-ouroboros-code-br…etaphysics #OuroborosCode
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Virtual- and augmented-reality tools allow researchers to view and share data as never before. But so far, they remain largely the tools of early adopters.
Something called the fast Fourier transform is running on your cell phone right now. The FFT, as it is known, is a signal-processing algorithm that you use more than you realize. It is, according to the title of one research paper, “an algorithm the whole family can use.”
Alexander Stoytchev – an associate professor of electrical and computer engineering at Iowa State University who’s also affiliated with the university’s Virtual Reality Applications Center, its Human Computer Interaction graduate program and the department of computer science – says the FFT algorithm and its inverse (known as the IFFT) are at the heart of signal processing.
And, as such, “These are algorithms that made the digital revolution possible,” he said.
Something called the fast Fourier transform is running on your cell phone right now. The FFT, as it is known, is a signal-processing algorithm that you use more than you realize. It is, according to the title of one research paper, “an algorithm the whole family can use.”
Alexander Stoytchev—an associate professor of electrical and computer engineering at Iowa State University who’s also affiliated with the university’s Virtual Reality Applications Center, its Human Computer Interaction graduate program and the department of computer science—says the FFT algorithm and its inverse (known as the IFFT) are at the heart of signal processing.
And, as such, “These are algorithms that made the digital revolution possible,” he said.
By this time, we can all conclude that Facebook is really ambitious when it comes to the production of high-end gadgets. This when you consider the Oculus line of devices, a VR wristband and RayBan AR glasses. And if that wasn’t enough, a new device is up for development.
The company has now revealed plans to build a mind-reading wristband letting people control devices without touching them. This is after the company finally acquired CTRL-Labs, a startup that is currently venturing into brain-computer interfaces. The deal has been reported to value at $1 billion.
The deal was then announced by Andrew Bosworth, Vice President of AR and VR at Facebook. “We spend a lot of time trying to get our technology to do what we want rather than enjoying the people around us,” he said.
Nearly one in 30 Americans over the age of 40 experience low vision—significant visual impairment that can’t be corrected with glasses, contact lenses, medication or surgery.
In a new study of patients with retinitis pigmentosa, an inherited degenerative eye disease that results in poor vision, Keck School of Medicine of USC researchers found that adapted augmented reality (AR) glasses can improve patients’ mobility by 50% and grasp performance by 70%.
“Current wearable low vision technologies using virtual reality are limited and can be difficult to use or require patients to undergo extensive training,” said Mark Humayun, MD, Ph.D., director of the USC Dr. Allen and Charlotte Ginsburg Institute for Biomedical Therapeutics, codirector of the USC Roski Eye Institute and University Professor of Ophthalmology at the Keck School.
People say, well, but we’re going to stop being human if we merge with machines. No, that is what it means to be human.
Dr. Kurtzweil, I would like to ask you. You have made hundreds of predictions out of which many already have come true, and with no doubt many more will come through. But if you would have to single out your three most important predictions for the upcoming decade, what would they be?
Well, one is health and medicine. We talked about our bodies and our bodies are basically actually information because it’s governed by our genes. They are information processes. We didn’t used to treat it that way. It was basically hit or miss. We’d find something. Oh, here’s something that lowers blood pressure. Here’s something that kills HIV. And we would find these things accidentally, so progress was linear. Still valuable. I gave a speech to 12 and 13 year old science winners recently and I said you all would be senior citizens if it hadn’t been for this progress because life expectancy was 19 a thousand years ago. But this is going to go into high gear now. The enabling factor for health and medicine to become an information technology was the genome project. That itself is a perfect exponential and we now have the software of life and we’re also making exponential progress in being able to model it, simulate it, understand it and reprogram it.
And I could speak at great length about examples of how we’re doing that. You can for example now fix a broken heart. Not yet from romance, that’ll take a few more developments in virtual reality, but from a heart attack. My father had a heart attack in the 60s, nothing you could do about it, he could hardly walk. But I’ve talked to people now who could hardly walk and are now rejuvenated. You actually have to be a medical tourist and go to a place like Israel. But that’s just one example of many and what is now a sort of a trickle of these developments, is going to be a flood ten years from now. These technologies will be a thousand times more powerful than they are today because they’re doubling in power every year. They’ll be a million times more powerful in 20 years.
Twenty years ago, entertainment was dominated by a handful of producers and monolithic broadcasters, a near-impossible market to break into.
And now, over 50 years later, AI is bringing stories to life like we’ve never seen before.
Converging with the rise of virtual reality and colossal virtual worlds, AI has begun to create vastly detailed renderings of dead stars, generate complex supporting characters with intricate story arcs, and even bring your favorite stars—whether Marlon Brando or Amy Winehouse—back to the big screen and into a built environment.
While still in its nascent stages, AI has already been used to embody virtual avatars that you can converse with in VR, soon to be customized to your individual preferences.