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Archive for the ‘transhumanism’ category: Page 31

Mar 3, 2021

Kernel the most powerful neural interface in the world

Posted by in categories: biotech/medical, media & arts, neuroscience, singularity, transhumanism

Flux is unmatched in the quality, speed and quantity of neural activity that can record non-invasively and in real time.
So far, all types of data that could be acquired directly from the human brain had serious limitations. To get the best hemodynamic or electric data, for example, the person and their brain needed to be almost perfectly immovable, usually by confinement in noisy and claustrophobic environments. And if the person was able to move freely and, of course, data quality quickly dropped until it was pointless.
With the Flux, you will be able to:
Step into a natural environment, put a helmet on your head and observe the real-time brain activity at the top speed your neurons are shooting;
Talk, gesture and move naturally;
Participate in a video conference, daydream, listen to music or read a book;
Access your brain activity from the most electrophysiological sensor channels from all regions of the cortex.
These capabilities open up new stimulating opportunities for understanding how and why the brain functions.
In October 2020, Flow was announced, a full-coverage TD-FNIRS system, which is the first high-quality scalable brain imaging system of its kind and analyses the hemodynamic signs generated by the use of oxygen in the brain, a good proxy for neural activity Together, Flow and Flux capture two signs of the highest quality and most significant one can capture on the brain in a non-invasive way: blood oxygenation and direct neural activity. There are advantages and disadvantages to what each of these technologies reveals about the mysteries of the brain — together, however, Kernel Flux and Flow combine into the richest neural data sets in history, collected at a record speed.
A new era is here. One where we will be reintroduced ourselves and each other in unique ways. With powers to advance to a new border.

#transhumanismo #singularity #singularidade #BCI #kernel

Feb 24, 2021

BionicHIVE SqUID warehouse logistics robot

Posted by in categories: cyborgs, robotics/AI, transhumanism

This robot turns a traditional warehouse into an automated one.

Feb 22, 2021

BionicHIVE SqUID

Posted by in categories: cyborgs, robotics/AI, transhumanism

😃


This robot turns a traditional warehouse into an automated one. via: Myshify.

Feb 16, 2021

Philosophy and the Future: A Transhumanist Examination of Where We’re GoingKindle Edition

Posted by in categories: computing, mobile phones, transhumanism

Today I’m excited to announce my new book called And TODAY it’s FREE on Amazon (instead of $7.99). So please download a free copy! And share with a friend!


Enter your mobile number or email address below and we’ll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer — no Kindle device required.

Feb 15, 2021

I’m excited to announce feature documentary IMMORTALITY OR BUST on my # transhumanism work has won Best Biohacker Awareness documentary at the GeekFestToronto

Posted by in categories: education, life extension, transhumanism

Congratulations Director Daniel Sollinger! You can watch the film in the US on Amazon Prime now!

Feb 7, 2021

USTP Virtual Enlightenment Salon: Debate on Artificial General Intelligence and Existential Risk

Posted by in categories: existential risks, geopolitics, robotics/AI, transhumanism

On Sunday, February 72021, at 1 p.m. U.S. Pacific Time, the U.S. Transhumanist Party will host a Debate on Artificial General Intelligence (AGI) and Existe…Debate on Artificial General Intelligence and Existential Risk: David J. Kelley and Connor Leahy.


Interested.

Jan 25, 2021

Slowing Ageing — Joao Pedro Magalhaes- Prof University of Liverpool & Founder Magellan Science Ltd

Posted by in categories: engineering, genetics, life extension, nanotechnology, science, transhumanism

Forever we have held a view that AGING, DISEASE & DEATH is an un-alterable eventuality, those who dared question were ostracised for playing God.

If you choose to look deeper you will surely be amazed. Bowhead whales live for over 200 yrs “Turriptosis Dohnri” is a Jellyfish that lives forever. Can these #genetics traits be replicated in humans? Could the removal of #senescence #cells that accelerates aging be the answer Is it even possible to control or reverse aging? Can we grow old healthily? 150000 die every day & over 100000 of them are caused by aging.

Continue reading “Slowing Ageing — Joao Pedro Magalhaes- Prof University of Liverpool & Founder Magellan Science Ltd” »

Jan 22, 2021

Impulse neuro controller reduces PC gaming reaction times

Posted by in categories: cyborgs, entertainment, robotics/AI, transhumanism

Brink Bionics completed a very successful [Indiegogo](https://www.indiegogo.com/projects/impulse-neuro-controller-for-pc-gaming#/) crowdfunding campaign in 2020 and gained the confidence to [take part in the CES](

Continue reading “Impulse neuro controller reduces PC gaming reaction times” »

Jan 19, 2021

Is resurrection possible? Researchers catalogue the ways science may achieve it

Posted by in categories: cryonics, life extension, science, time travel, transhumanism

From cryonics to time travel, here are some of the (highly speculative) methods that might someday be used to bring people back to life.

Jan 14, 2021

Impulse Neuro-Controller executes game moves with thoughts instead of mouse clicks

Posted by in categories: cyborgs, entertainment, transhumanism

George Will, a political commentator for nearly half a century at The Washington Post, is known to also enjoy weighing in on sports on occasion, most notably baseball. He is fond of repeating the simple but critical observation that these games are a matter of “seconds and inches.”

In digital games, the same maxim applies, but even more so. Fractions of inches matter when targeting the enemy. And critical time is not measured in seconds but in thousandths of seconds.

With that in mind, developers at Canadian startup Brink Bionics have developed a device that promises to boost gamer proficiency by slashing the delay time between an intent to act and execution of the actual action.

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