Archive for the ‘robotics/AI’ category: Page 2338
Mar 13, 2016
Artificial intelligence: Go master Lee Se-dol wins against AlphaGo program
Posted by Aleksandar Vukovic in categories: computing, entertainment, robotics/AI
A master player of the game Go has won his first match against a Google computer program, after losing three in a row in a best-of-five competition.
Lee Se-dol, one of the world’s top players, said his win against AlphaGo was “invaluable”.
The Chinese board game is considered to be a much more complex challenge for a computer than chess, and AlphaGo’s wins were seen as a landmark moment for artificial intelligence.
Mar 13, 2016
Our tech future: the rich own the robots while the poor have ‘job mortgages’
Posted by Julius Garcia in categories: employment, robotics/AI
Artificial intelligence expert Jerry Kaplan says those whose jobs involve ‘a narrow set of duties’ are most likely to see their work replaced by automation.
Mar 13, 2016
This Week’s Awesome Stories From Around the Web (Through March 12)
Posted by Klaus Baldauf in categories: internet, robotics/AI
“Deep learning enables the robot to perceive its immediate environment, including the location and movement of its limbs. Reinforcement learning means improving at a task by trial and error. A robot with these two skills could refine its performance based on real-time feedback.”
ARTIFICIAL INTELLIGENCE: Google and Facebook Team Up to Open Source the Gear Behind Their Empires.
Mar 13, 2016
Google’s AlphaGo Beats World Champion In Third Match To Win Entire Series
Posted by Gerard Bain in category: robotics/AI
Mar 12, 2016
Google’s AI Takes Historic Match Against Go Champ With Third Straight Win
Posted by Sean Cusack in category: robotics/AI
This is the first time an artificially intelligent system has topped one of the best at Go. Its victory shows how quickly AI will progress in years to come.
Mar 12, 2016
Evolution of Video Game Graphics 1952 — 2015
Posted by Shailesh Prasad in categories: computing, entertainment, military, robotics/AI, space
This is all the best games from every year 1952–2015.
Here is the list:
1952: Nimrod Computer Game
1958: Tennis For Two
1971: Computer Space
1972: Pong
1973: Space Race
1974: Clean Sweep
1975: Anti-Ai
1976: Blockade
1977: Indy 500
1978: Sea Wolf 2
1979: Crash
1980: Pac-Man
1981: Ms. Pacman
1982: Paratrooper
1983: Super Gridder
1983: Hunchback
1984: Sokoban
1985: Super Mario Bros
1986: Outrun
1987: Leisure Suit Larry in the Land of the Lounge Lizards.
1988: Super Mario Bros 3
1989: Xenon 2
1990: Prince Of Persia
1991: Prehistorik
1992: Wolfenstein 3D
1993: Day of the Tentacle
1994: The Lion King
1995: Command & Conquer
1996: Tomb Raider
1997: Gta
1998: Half Life
1999: Quake 3
2000: Max Payne
2001: Gta 3
2002: Serious Sam: The First Encounter
2003: Medal Of Honor Allied Assault
2004: Half Life 2
2005: World Of Warcraft
2006: Need For Speed Most Wanted
2007: Crysis
2008: Assassin’s Creed
2009: Call Of Duty Modern Warfare 2
2010: Red Dead Redemption
2011: World Of Tanks
2012: Battlefield 3
2013: Gta 5
2014: Wolfenstein The New Order
2015: Tom Clancy’s The Division
Mar 11, 2016
Google Translate could become more accurate soon thanks to deep learning
Posted by Shailesh Prasad in categories: information science, mobile phones, robotics/AI
Google has smartened up several of its products with a type of artificial intelligence called deep learning, which involves training neural networks on lots of data and then having them make predictions about new data. Google Maps, Google Photos, and Gmail, for example, have been enhanced with this type of technology. The next service that could see gains is Google Translate.
Well, let me back up. Part of Google Translate actually already uses deep learning. That would be the instant visual translations you can get on a mobile device when you hold up your smartphone camera to the words you want to translate. But if you use Google Translate to just translate text, you know that the service isn’t always 100 percent accurate.
In an interview at the Structure Data conference in San Francisco today, Jeff Dean, a Google senior fellow who worked on some of Google’s core search and advertising technology and is now the head of the Google Brain team that works on deep learning, said that his team has been working with Google’s translation team to scale out experiments with translation based on deep learning. Specifically, the work is based on the technology depicted in a 2014 paper entitled “Sequence to Sequence Learning with Neural Networks.”
Continue reading “Google Translate could become more accurate soon thanks to deep learning” »
Mar 11, 2016
The Sadness and Beauty of Watching Google’s AI Play Go
Posted by Sean Brazell in category: robotics/AI
Mar 11, 2016
AI is closer than we know
Posted by Karen Hurst in categories: Elon Musk, information science, quantum physics, robotics/AI
Google, AI, and Quantum — Google believes deep learning is not suitable on Quantum. Not so sure that I agree with this position because deep learning in principle is “a series of complex algorithms that attempt to model high-level abstractions in data by using multiple processing layers with complex structures” — the beauty around quantum is it’s performance in processing of vast sets of information and complex algorithms. Maybe they meant to say at this point they have not resolved that piece for AI.
Artificial intelligence is one of the hottest subjects these days, and recent advances in technology make AI even closer to reality than most of us can imagine.
The subject really got traction when Stephen Hawking, Elon Musk and more than 1,000 AI and robotics researchers signed an open letter issuing a warning regarding the use of AI in weapons development last year. The following month, BAE Systems unveiled Taranis, the most advanced autonomous UAV ever created; there are currently 40 countries working on the deployment of AI in weapons development.