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‘Imagined Futures:’ Pivot Art + Culture’s Newest Exhibition | Vulcan Inc.

“Vulcan Inc. today announced a new exhibition of nearly 60 objects related to science fiction and the history of space exploration – Imagined Futures: Science Fiction, Art, and Artifacts from the Paul G. Allen Family Collection – that will be on view at its 3,000-square-foot flexible concept space, Pivot Art + Culture beginning April 7, 2016. The exhibition, curated by Ben Heywood, runs through July 10, 2016.”

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Challenge for Microsoft: Could we get more work done in our cars? (Should we?)

Does the connected self driving car, mean a connected work car as well?


SAN FRANCISCO — In the balancing act between business and pleasure, the modern connected car is mostly about pleasure. Drivers can easily stream music from the Internet and dictate text messages to friends, but staying connected to the office is still cumbersome, as anyone who has tried to join a teleconference while driving can attest.

People tired of checking corporate email around the clock may prefer it that way. After all, a request from the boss can still be reasonably deflected with a simple: “Sorry, I’m driving.”

Yet for Microsoft Corp., which dominates the workplace software market with its Office 365 suite, in-car productivity is a huge, untapped opportunity. Many people use cars as mobile offices, and as cars become more automated, putting together a slide deck behind the wheel may go from unsafe to commonplace.

Did You Know? The Future Is Better Than You Think!

A video about how fast technological progress is going, how much technology has improved the world and the potential for technology to solve our most pressing challenges. Inspired in part by the book Abundance by Peter Diamandis and Steven Kotler, and by the video “Shift Happens 3.0” (also known as “Did You Know”) by Karl Fisch and Scott McLeod: https://www.youtube.com/watch?v=cL9Wu2kWwSY

Among the things mentioned are developments and possibilities within information technology, biotechnology, nanotechnology and artificial intelligence. The video also touches upon how several of these developments are exponential, but it does not get into the realm of technological singularity and the thoughts of people such as Ray Kurzweil, which is the topic of some of my other videos.

The guy who is speaking at the end is Peter Diamandis. The whole talk can be seen here: https://www.youtube.com/watch?v=1KxckI8Ttpw

SOURCES AND JUSTIFICATION FOR CLAIMS
http://howisearth.wordpress.com/2012/08/12/did-you-know-the-…you-think/

MUSIC
“I can´t stop” (the title does not really come as a shock) by Flux Pavilion. Thank you Flux!

If you like it you could, if you want to, buy it here: http://itunes.apple.com/gb/album/i-cant-stop-single/id510073535 or some other place.

Will Robots Disrupt Live Music? How Artificial Intelligence, Algorithms Could Boost Ticket Sales

How could AI disrupt the music and commercial media industries?


1Artificial intelligence may be set to disrupt the world of live music. Using data driven algorithms, AI would be able to calculate when and where artists should play, as well as streamline the currently deeply flawed means through which fans discover concerts happening in their area.

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Guest Post by Cortney Harding on Medium

A few weeks ago, I posited that Artificial Intelligence could disrupt “background music”. While it wouldn’t replace pop stars (no robot could ever do what Beyonce did at the Super Bowl), it could replace the music we hear in ads, in stores, and while we’re doing other tasks. And while people will still flock to see live rock stars play in venues and arenas for years to come, AI will also have a huge impact on how we get to those shows, and how those shows are booked.

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Virtual Reality Visionary Jon NEVERDIE Jacobs Selected To Join Mobile World Congress ‘Entertainment Showcase’

Could VR give Hollywood a new boost? Looks like it. Imagine you can be part of the Bond or MI experience instead of sitting an watching it.


On Latest Stop in Global Campaign to Be Elected The World’s First “President of VR” Debuts “I AM MY AVATAR” Campaign Music Video

Honoring Late ‘Motorhead’ Founder Lemmy Kilmister on the Heels of Emotional Grammy© Awards Tribute

LOS ANGELES and BARCELONA, Spain, Feb. 19, 2016 /PRNewswire/ — Visionary entrepreneur Jon NEVERDIE Jacobs has been selected to represent the rapidly expanding Virtual Reality (VR) industry as the voice of ‘all things’ VR, as a speaker on the highly anticipated ‘Entertainment Showcase’ conference panel of the Mobile World Congress (MWC), the leading industry conference for mobile technology and related industries. The conference panel takes place on the GSMA Mobile World Showcase stage, on Tuesday, February 23, from 1 PM – 2 PM (CET)/12 PM – 1 PM (GMT), in Barcelona, Spain. A cyber-celebrity and global VR visionary, NEVERDIE Jacobs’ participation on the panel will accompany a headlining appearance at the MWC’s companion Gamelab Mobile confab where he will lead the industry-leading group’s discussion on ‘games skills as currency’ in the emerging VR world. The panel joins a slate of appearances with top technology executives which is the most recent stop on a global press tour to promote his campaign to become the first-ever ‘President of Virtual Reality.” (#voteNEVERDIE)

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Three-Armed Cyborg Drummer Is the Killer Beat Machine of the Future

Seeking to “push the limits of what humans can do,” researchers at Georgia Tech have developed a wearable robotic limb that transforms drummers into three-armed cyborgs.

The remarkable thing about this wearable arm, developed at GT’s Center for Music Technology, is that it’s doing a lot more than just mirroring the movements of the drummer. It’s a “smart arm” that’s actually responding to the music, and performing in a way that compliments what the human player is doing.

The two-foot long arm monitors the music in the room, so it can improvise based on the beat and rhythm. If the drummer is playing slowly, for example, the arm will mirror the tempo.

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Robot limb lets drummers play with three arms

How robotics is making live music a more enriching experience.


Scientists have developed a ‘smart’ wearable robotic limb that responds to human gestures and the music it hears, allowing drummers to play with three arms.

The two-foot long robotic arm can be attached to a musician’s shoulder, and knows what to play by listening to the music in the room. It improvises based on the beat and rhythm. For instance, if the musician plays slowly, the arm slows the tempo. If the drummer speeds up, it plays faster.

Another aspect of its intelligence is knowing where it is located at all times, where the drums are, and the direction and proximity of the human arms.

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