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An app called Poe will now let users make their own chatbot using prompts combined with an existing bot, like ChatGPT, as the base. First launched publicly in February, Poe is the latest product from the Q&A site Quora, which has long provided web searchers with answers to the most Googled questions. With chatbots now potentially powering the future of web search and Q&A, the company chose to expand into this market by allowing consumers to play with the latest AI technologies from companies like OpenAI and Anthropic via a simple mobile interface.

Initially, Poe debuted with support for a handful of general knowledge chatbots including Sage and Dragonfly, powered by OpenAI technology, and Claude, powered by Anthropic. Last month, Poe rolled out subscriptions that allow users to pay to access the more powerful bots based on new language models, including GPT-4 from OpenAI and Claude+ from Anthropic. Poe is also the only consumer-facing internet product with access to either Claude or Claude+, the company noted at the time.

Now, Poe will offer the ability for users to create their own bots using prompts — that is, ways of directing a chatbot to perform highly specific tasks.

People around the globe are so dependent on the internet to exercise socioeconomic human rights such as education, health care, work, and housing that online access must now be considered a basic human right, a new study reveals.

Particularly in , can make the difference between people receiving an education, staying healthy, finding a home, and securing employment—or not.

Even if people have offline opportunities, such as accessing schemes or finding housing, they are at a comparative disadvantage to those with Internet access.

Facebook Gaming, a division of Meta, has announced that you can now play games during video calls on Messenger. At launch, there are 14 free-to-play game available in Messenger video calls on iOS, Android and the web. The games include popular titles like Words With Friends, Card Wars, Exploding Kittens and Mini Gold FRVR.

To access the games, you need to start a video call on Messenger and tap the group mode button in the center, then tap on the “Play” icon. From there, you can browse through the games library. The company notes that there must be two or more people in your call to play games.

“Facebook Gaming is excited to announce that you can now play your favorite games during video calls on Messenger,” the company wrote in a blog post. “This new, shared experience in Messenger makes it easy to play games with friends and family while in a video call, allowing you to deepen connections with friends and family by engaging in conversations and gameplay at the same time.”

As deepfake videos become more widespread, counter programs that could make the internet a safer place are in development, too.

Greg Tarr, a 17-year-old student at Bandon Grammar School in County Cork, Ireland, has been declared the winner of the 2021 BT Young Scientist & Technologist of the Year (BTYSTE) award for his project “Towards Deepfake Detection”, per a press release.

It is interesting to watch SpaceX continue to massively expand, with the goal of going from 61 launches last year to 100 launches this year.

SpaceX’s old record for a month was 7 launches, but in March they completed 8 launches, and almost did 9 but their latest launch had technical difficulties, and the closest they got to launch during the past two days was an abort with 2 seconds to go. They will try a 3rd time to launch this rocket tomorrow.

If SpaceX could do 9 launches/month, that would be 9 12 = 108 launches/year, or enough to meet their goal of 100 launches.

With Starlink now being profitable, they have a big incentive to launch as often as possible. The more they launch, the more they make!


SpaceX is now scheduled to launch a batch of 10 communications and missile tracking satellites on the Tranche 0 Flight 1 mission for the Space Development Agency (SDA) on Saturday, April 1, 2023. A first attempt on Thursday was aborted at T-3 seconds.

Threat actors used a well-liked piece of corporate communication software from 3CX, according to security experts. In particular, reports state that a desktop client for the 3CX VoIP (Voice over Internet Protocol) service was used to specifically target 3CX’s clients.

It is believed that the attack is a multi-part process, with the first stage using a hacked version of the 3CX desktop application. Although the.exe file and the MSI package have the same name, preliminary research indicates that the MSI package is the one that may include DLLs that have been maliciously modified.

The beginning of the infection process occurs when 3CXDesktopApp.exe loads the ffmpeg.dll file. After that, ffmpeg.dll will read the encrypted code from d3dcompiler_47.dll and then decode it. It seems that the decrypted code is the backdoor payload that attempts to visit the IconStorage GiHub page in order to access an ICO file that contains the encrypted C&C server that the backdoor connects to in order to acquire the probable ultimate payload.

Cybersecurity researchers have discovered a fundamental security flaw in the design of the IEEE 802.11 WiFi protocol standard, allowing attackers to trick access points into leaking network frames in plaintext form.

WiFi frames are data containers consisting of a header, data payload, and trailer, which include information such as the source and destination MAC address, control, and management data.

These frames are ordered in queues and transmitted in a controlled matter to avoid collisions and to maximize data exchange performance by monitoring the busy/idle states of the receiving points.

Researchers have discovered a way to “translate” quantum information between different kinds of quantum technologies, with significant implications for quantum computing, communication, and networking.

The research was published in the journal Nature on Wednesday. It represents a new way to convert from the format used by quantum computers to the format needed for quantum communication.

Photons—particles of light—are essential for , but different technologies use them at different frequencies. For example, some of the most common technology is based on , such as those used by tech giants Google and IBM; these qubits store quantum information in that move at microwave frequencies.