It’s all about perspective.
Perpetuum mobile of the past and the future seems to form the present in which the thought of thoughts is formed. Hidden meanings in the past that are often keys that unlooked the doors of the future. And a lot questions take us through worlds from which we want to imagine the probable and improbable answer like Dr. Robert Ford from Westworld…
Superintelligence: Paths, Dangers, Strategies
Superintelligence: Paths, Dangers, Strategies is written by Nick Bostrom, in which a New York Times bestseller on Superintelligence asks the questions: What happens when machines surpass humans in general intelligence? Will artificial agents save or destroy us?
After a year on the Red Planet, what can Perseverance teach us about Mars’ watery past and our potential future? Tune in to find out!
Speakers:
–Jennifer Trosper, Mars 2020 Project Manager, NASA/JPL
–Dr. Katie Stack Morgan, Deputy Project Scientist, Mars 2020, NASA/JPL
Host: brian white, public services office, NASA/JPL
Co-host: nikki wyrick, public services office, NASA/JPL
Soul Machines, a New Zealand-based company that uses CGI, AI and natural language processing to create lifelike digital people who can interact with humans in real time, has raised $70 million in a Series B1 round, bringing its total funding to $135 million. The startup will put the funds toward enhancing its Digital Brain technology, which uses a technique called “cognitive modeling” to recreate things like the human brain’s emotional response system in order to construct autonomous animated characters.
The funding was led by new investor SoftBank Vision Fund 2, with additional participation from Cleveland Avenue, Liberty City Ventures and Solasta Ventures. Existing investors Temasek, Salesforce Ventures and Horizons Ventures also participated in the round.
While Soul Machines does envision its tech will be used for entertainment purposes, it’s mainly pursuing a B2B play that creates emotionally engaging brand and customer experiences. The basic problem the startup is trying to solve is how to create personal brand experiences in an increasingly digital world, especially when the main interaction most companies have with their customers is via apps and websites.