“Pillars of light” appeared again in the province of Sulu this year, and were captured in several photos shared by netizens. Current latest trending Philippine headlines on science, technology breakthroughs, hardware devices, geeks, gaming, web/desktop applications, mobile apps, social media buzz and gadget reviews.
Category: entertainment – Page 79
You know that spherical ship from 2001: A Space Odyssey that generated its own gravity by spinning around in the cosmic void? We’re not there yet, but we’re getting closer.
Microgravity can be detrimental for the human body, because our species just wasn’t made to survive in space without high-tech help. Now aerospace engineer Torin Clark and his team from CU Boulder are turning the artificial gravity tech from movies like 2001 and The Martian into a reality. While an entire ship that makes its own gravity is still light-years away, the team has managed to design a revolving contraption that could save astronauts from too much zero-G exposure.
On future space stations, these revolving machines designed by Clark and his team could occupy their own rooms, which would be ideal for astronaut time-outs. It’s kind of like a space spa — astronauts could spend several hours in these rooms recharging from the effects of microgravity. If these machines can eventually prove that they hold up somewhere like the ISS, they could be the answer to deep space missions that take us to Mars and beyond.
Researchers at the Paul Scherrer Institute PSI have used the Swiss Light Source SLS to record a molecular energy machine in action and thus to reveal how energy production at cell membranes works. For this purpose they developed a new investigative method that could make the analysis of cellular processes significantly more effective than before. They have now published their results in the journal Science.
A new system called BrainNet lets three people play a Tetris-like game using a brain-to-brain interface.
This is the first demonstration of two things: a brain-to-brain network of more than two people, and a person being able to both receive and send information to others using only their brain.
“Humans are social beings who communicate with each other to cooperate and solve problems that none of us can solve on our own,” says corresponding author Rajesh Rao, a professor in the Paul G. Allen School of Computer Science & Engineering and a co-director of the Center for Neurotechnology at the University of Washington.
University of Washington researchers created a method for two people help a third person solve a task using only their minds. Heather Wessel, a recent UW graduate with a bachelor’s degree in psychology (left), and Savannah Cassis, a UW undergraduate in psychology (right) sent information about a Tetris-like game from their brains over the internet to UW psychology graduate student Theodros Haile’s brain. Haile could then manipulate the game with his mind. Mark Stone/University of Washington.
Telepathic communication might be one step closer to reality thanks to new research from the University of Washington. A team created a method that allows three people to work together to solve a problem using only their minds.
In BrainNet, three people play a Tetris-like game using a brain-to-brain interface. This is the first demonstration of two things: a brain-to-brain network of more than two people, and a person being able to both receive and send information to others using only their brain. The team published its results April 16 in the Nature journal Scientific Reports, though this research previously attracted media attention after the researchers posted it September to the preprint site arXiv.
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Watch enough movies in which aliens contact humans, and you’ll notice a trend: the people deciding how Earth should respond to the extraterrestrial communications are usually politicians or scientists.
But the UK Seti Research Network (UKSRN) thinks the average person should have a say in how Earth responds if aliens ever decide to say “hello” to humanity.
Hollywood once said that a film based on the graphic novel Watchmen could never be made—in large part because the technology to create Dr. Manhattan, the blue, glowing, matter-manipulating superhero, simply didn’t exist. The hotly anticipated film, directed by Zach Snyder, hit theaters yesterday, glowing blue man and all. Here’s how filmmakers used Frankenstein and DIY sensibilities to create a photo-real, all CG superhero.
Recently, we have started to hear the concept of artificial intelligence as often as we have never met. This technology, which is no longer a fantastic science fiction element but is included in our lives, is ranked first among the technology trends that will shape the years to come.
Artificial intelligence, which can be explained by the fact that computers can make use of human thinking, reasoning, perception, comprehension, judgment and inference abilities, is the understanding of information about the environment of a machine in practice.
In this way, an artificial intelligence system optimizes the acquired data and becomes usable in daily life. We can say that many studies have been done about artificial intelligence from past to present, some of them being shelved and some of them pioneering today’s technology.
DeepNude already put on its clothes.
WASHINGTON, United States—The creators of an application allowing users to virtually “undress” women using artificial intelligence have shut it down after a social media uproar over its potential for abuse.
The creators of “DeepNude” said the software was launched several months ago for “entertainment” and that they “greatly underestimated” demand for the app.
“We never thought it would be viral and (that) we would not be able to control the traffic,” the DeepNude creators, who listed their location as Estonia, said on Twitter.