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We’d already heard rumors that James Cameron had found three sequels a little limiting for his Avatar follow-ups, and on stage at CinemaCon today he made it official. The filmmaker announced that no less than four new sequels to his 3D epic are in the works, with the first hitting theaters in 2018.

The filmmaker discussed the many ways in which he is expanding the world — a theme park with Disney in in the works, and his company has signed a deal with Dark Horse Comics for graphic novel spin-offs — but the movies themselves are obviously the biggest component. The Avatar sequels have been a moving target since he first announced he was working on them, and Cameron has since assembled what amounts to a screenwriting superteam to break the story for the various films. As it stands, the second film in the series will be coming out in the holiday season of 2018, with the subsequent films arriving in 2020, 2022, and 2023.

“It’s going to be a true epic saga that’s told in this rich and complex world,” Cameron assured the theater owners, while also taking the moment on stage to voice his support for exclusive theatrical windows for movie releases — a hot topic at this year’s show thanks to the recent emergence of Sean Parker’s The Screening Room initiative, which would allow audiences to rent first-run movies from their living room. As Cameron framed it, technology threatening movie theaters was nothing new. “There’s always been some kind of threat to the theater-going experience,” he said, “but we’ve always answered that threat in the same way. By being great, and showmanship.”

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While she’s still in the thick of her publicity tour for Captain America: Winter Soldier, Scarlett Johansson’s next big genre project is getting underway.

Today, Paramount Pictures announced that The Ghost in the Shell has started filming, providing fans with their first look at the anticipated adaptation.

The film is based onShirowMasamune’s cyberpunkmanga of the same name.

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And at its core are two divergent hypotheses.

On the one hand, it could be that consciousness exists as a constant, uninterrupted stream of perception, like how it feels to watch a movie. You sit down with your popcorn and experience a film from beginning to end in one continuous flow, unaware of any segmentation or breakup as you go.

But another hypothesis of consciousness reflects what a film technically is: a series of individual frames of time stitched together into a reel that – when played back – appear seamless. So which is it? Is consciousness a seamless film, or is it a reel composed of discrete moments?

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The question of how exactly we experience the world through our perception of consciousness is one that’s long intrigued scientists and philosophers. And at its core are two divergent hypotheses.

On the one hand, it could be that consciousness exists as a constant, uninterrupted stream of perception, like how it feels to watch a movie. You sit down with your popcorn and experience a film from beginning to end in one continuous flow, unaware of any segmentation or breakup as you go.

But another hypothesis of consciousness reflects what a film technically is: a series of individual frames of time stitched together into a reel that – when played back – appear seamless. So which is it? Is consciousness a seamless film, or is it a reel composed of discrete moments?

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Creative approach and I like it. I advise IT leaders, developers, architects, etc. to start learning as much as they can about Quantum Technology because technology in the next 6 to 7 years will begin the accelerated adoption of this technology and at that point it will be too late for folks in tech to catch up. Now is the time to learn and keep track of the progression of this technology as well as understand where and how this technology can be leveraged earlier in various areas of the infrastructure, devices, and even in industry.


Researchers gave internet users games that simulate quantum physics experiments, and internet users gave the researchers more elegant solutions.

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WebTorrent is best described as a BitTorrent client for the web. It allows people to share files directly from their browser, without having to configure or install any additional software. Now WebTorrent Desktop has arrived, offering a lightweight yet feature-rich streaming and castable experience on Windows, Linux and Mac.

wtd-logoEvery day millions of Internet users fire up a desktop-based BitTorrent client to download and share everything from movies, TV shows and music, to the latest Linux distros.

Sharing of multimedia content is mostly achieved by use of a desktop client such as uTorrent, Vuze, qBitTorrent or Transmission, but thanks to Stanford University graduate Feross Aboukhadijeh, there is another way.

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Overwatch launches May 24, 2016 on PS4. Pre-order now to unlock early access to the Overwatch Open Beta for you and a friend starting May 3: http://bit.ly/1qlCYVO

“Alive” weaves a tale of Widowmaker, the peerless Talon assassin who stalks her prey with deadly efficiency. In this episode, we spend a fateful night in London’s King’s Row — where you’ll discover how one death can change everything.

Set your sights on the second animated short in our four-part series: Alive! Then play FREE during the Open Beta May 5–9: http://blizz.ly/1U5gi77

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It’s not often you come across a real-life mad scientist. They’re usually just over-the-top antagonists in comic books, but Colin Furze is the real thing. He has a penchant for building things that often blow up—on purpose—like this impossibly dangerous-looking thermite cannon.

Not familiar with thermite? It’s an especially nasty chemical composition made of metal power and oxide that burns as hot as 2,500 degrees celsius. If it ignites, you don’t want to be anywhere near it, which is why a cannon that puts a lot of distance between you and a flaming thermite grenade isn’t the world’s worst idea.

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