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Modern life can be full of baffling encounters with artificial intelligence—think misunderstandings with customer service chatbots or algorithmically misplaced hair metal in your Spotify playlist. These AI systems can’t effectively work with people because they have no idea that humans can behave in seemingly irrational ways, says Mustafa Mert Çelikok. He’s a Ph.D. student studying human-AI interaction, with the idea of taking the strengths and weaknesses of both sides and blending them into a superior decision-maker.

In the AI world, one example of such a hybrid is a “centaur.” It’s not a mythological horse–, but a human-AI team. Centaurs appeared in chess in the late 1990s, when systems became advanced enough to beat human champions. In place of a “human versus machine” matchup, centaur or cyborg chess involves one or more computer chess programs and human players on each side.

“This is the Formula 1 of chess,” says Çelikok. “Grandmasters have been defeated. Super AIs have been defeated. And grandmasters playing with powerful AIs have also lost.” As it turns out, novice players paired with AIs are the most successful. “Novices don’t have strong opinions” and can form effective decision-making partnerships with their AI teammates, while “grandmasters think they know better than AIs and override them when they disagree—that’s their downfall,” observes Çelikok.

But the bizarre invention could soon become a reality, as scientists have taken a major step forward in the development of electronic skin with integrated artificial hairs.

Hairs allow for ‘natural touch’ and let us detect different sensations such as rough and smooth, as well as the direction the touch is coming from.

Researchers from Chemnitz University of Technology say the ‘e-skin’ could have a range of uses in the future, including skin replacement for humans and artificial skin for humanoid robots.

The Force was strong in him. One of Enzo Romero’s favorite activities is playing the guitar, which he effortlessly does with his bright blue hand. Initially, it used to hurt, as he used his handless right arm to press down on chords. But now, with fingers on the end, he can play music painlessly.


Star Wars: Episode V The Empire Strikes Back, marketed as simply The Empire Strikes Back, is a 1980 film directed by Irvin Kershner and written by Leigh Brackett and Lawrence Kasdan from a story by George Lucas. It is the second part of the Star Wars original trilogy.

The film concerns the continuing struggles of the Rebel Alliance against the Galactic Empire. During the film, Han Solo, Chewbacca, and Princess Leia Organa are being pursued across space by Darth Vader and his elite forces. Meanwhile, Luke Skywalker begins his major Jedi training with Yoda, after an instruction from Obi-Wan Kenobi’s spirit. In an emotional and near-fatal confrontation with Vader, Luke is presented with a horrific revelation and must face his destiny.

The researchers were inspired by actual skin. Researchers have been working on robot dexterity for several years now trying to give the machines human-like sensitivity. This has been no easy task as even the most advanced machines struggle with this concept.


Now the team is working on making the artificial fingertip as sensitive to fine detail as the real thing. Currently, the 3D-printed skin is thicker than real skin which may be hindering this process. As such, Lepora’s team is now working on 3D-printing structures on the microscopic scale of human skin.

“Our aim is to make artificial skin as good – or even better — than real skin,” concluded Professor Lepora. The end result could have many applications in soft robotics including in the Metaverse.

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An advanced bionic arm can be life-changing for a person with an upper limb amputation. But in India, with a population of nearly 1.4 billion and average income of just $2,000 a year, advanced prosthetics are financially out of reach for many amputees.

So the Indian startup Makers Hive developed one that’s not only 90% cheaper, but also more functional.

Advanced prosthetics: A bionic arm contains sensors that press against the skin of the wearer’s residual limb to detect electrical signals from their nerves.

The 3D-printed, lightweight KalArm is the result of those efforts. It features 16 grips, customizable panels, and a companion app, which can be used to monitor the arm’s performance, as well as install firmware updates.