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Archive for the ‘augmented reality’ category: Page 56

Apr 26, 2016

Mars Comes to Earth: Scientists ‘Visit’ Red Planet with Augmented Reality

Posted by in categories: augmented reality, space travel

Nice


WASHINGTON — NASA is aiming to send astronauts to Mars sometime in the 2030s, but a new technology could help scientists explore the surface of the Red Planet — from its sprawling craters to its enormous volcanoes — from right here on Earth.

Researchers at NASA’s Jet Propulsion Laboratory (JPL) in Pasadena, California, partnered with Microsoft to develop software that uses the tech giant’s HoloLens headsets to allow scientists to virtually explore and conduct scientific research on Mars.

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Apr 26, 2016

Global Wearable Technologies: Devices, Applications, And Services Market 2016 — 2021

Posted by in categories: 3D printing, augmented reality, computing, drones, mobile phones, quantum physics, robotics/AI, singularity, space travel, virtual reality, wearables

We’re in an exploding evolution state for technology across all industry sectors and consumer markets.

3 to next 5 years — we see IoT, Smartphones, Wearables, AI (bots, drones, smart devices and machines), 3D printing, commercialization of space, CRISPR, Liq Biopsies, and VR & AR tech.

5 to next 8 years — we will see more BMI technology, smart body parts, QC & other Quantum Tech, Humanoid AI tech, bio-computing, early stage space colonization and mining expansion in space, smart medical tech., and an early convergence of human & animals with technology. 1st expansion of EPA in space exploration due to mining and over mining risks as well as space colonization. New laws around Humanoids and other technologies. Smartphones no longer is mass use due to AR and BMI technology and communications.

Continue reading “Global Wearable Technologies: Devices, Applications, And Services Market 2016 — 2021” »

Apr 26, 2016

Japan set to open ‘robot kingdom‘ that employees robots

Posted by in categories: augmented reality, robotics/AI, virtual reality

Now, that is a concept to consider. Could we see theme parks like Disney be completely operated by robots and leverage other AI technology as well as VR/ AR technology?


A Nagasaki amusement park is turning the fears of a robot-run world into a family friendly attraction. Huis Ten Bosch is set to feature more than 200 androids in its ‘robot kingdom’ to serve guests.

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Apr 26, 2016

Virtual Reality Projected To Lead Before Augmented Reality

Posted by in categories: augmented reality, biotech/medical, virtual reality

Cool


Shipments of augmented reality hardware, which combine real-world and virtual images in the user’s field of view, are forecast by market research firm IDC to ramp up over the next few years. Unlike virtual reality hardware, which tends to be more geared toward gaming, AR hardware is particularly suited for enterprise use, such as architecture, equipment repair and maintenance,

Product design and medical procedures, to name a few. IDC predicted that VR hardware will take off first, but AR will catch up, with combined devices markets seeing hardware shipments exceeding.

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Apr 25, 2016

New Funding Could Bring Google Glass To More Hospitals

Posted by in categories: augmented reality, biotech/medical, business, health, wearables

Nice


The consumer version of Google Glass smart wearable probably won’t be coming to the market anytime soon, but it seems like the project is far from dead. Namely, one of the startups which came to being after Google originally revealed its hi-tech headset several years ago is now raising new capital in order to bring Google’s optical head-mounted display into more hospitals and other health care facilities. The company in question is Augmedix, one of the ten official “Google Glass for Work” partners. Its main activity is developing software for wearable devices utilized in the medical industry, i.e. co-developing inventions which should make doctors’ lives easier. As Augmedix’s CEO Ian Shakil puts it, the doctors are “engaging with patients in front of them” while his company’s inventions are taking care of the “burdensome work in the background”.

Augmedix managed to raise $17 million of strategic investment capital from five institutions: TriHealth Inc., Sutter Health, Catholic Health Initiatives, Dignity Health, and a fifth, yet unnamed entity. This is the second round of funding the Silicon Valley company managed to secure in just over a year after raising $16 million in 2015. In total, the groups which financed Augmedix’s endeavors represent more than 100,000 health care providers. Naturally, the company can’t yet aim to deliver 100,000 of smart wearables designed for the medical industry, but it’s slowly getting there. Specifically, it’s currently providing equipment and services to hundreds of physicians and surgeons and is hoping to do the same with “thousands” more by 2017. No concrete figures have been provided by Augmedix, though the startup did confirm that it’s currently achieving a “multi-million dollar revenue” on a yearly basis.

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Apr 25, 2016

Nokia Shows How Network Field Engineers Can Use Augmented Reality

Posted by in category: augmented reality

Nokia OZO shows how augmented reality (AR) can help reduce field force errors significantly.

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Apr 21, 2016

Patents remind us that Magic Leap is powered by tiny projectors, not magic

Posted by in categories: augmented reality, computing, neuroscience

Over the past few days, Wired has published some articles that give us the closest look yet at the ambitious, enigmatic augmented reality company called Magic Leap. They’ve left us with both a lot of fascinating possibilities and a lot of questions, because most of Magic Leap’s technological explanations are couched in the language of either science fiction or, well, magic. As poetic as “[talking] to the GPU of the brain” and “dreaming with your eyes open” sounds, this is probably the clearest and most interesting description of Magic Leap’s work in the piece:

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Apr 19, 2016

Augmented-reality contact lenses to be human-ready at CES

Posted by in categories: augmented reality, wearables

While Google works to bring a polished Glass device to market, wearables startup Innovega is taking head-mounted displays a step further: contact lenses that interact with full HD glasses.

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Apr 19, 2016

Magic Leap’s Latest Demo is Like Tripping Balls

Posted by in categories: augmented reality, futurism

VERY nifty!


Wired just published a giant feature on Magic Leap, the lavishly-funded, and very secretive mixed reality startup that we know almost nothing about. Professional thoughtfluencer Kevin Kelly got impressive access to the startup and reveals some new details about what the hell they’re doing. There’s a headset! And it is capable of what you see in the video above, which is like tripping, if LSD made you hallucinate your calendar.

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Apr 11, 2016

Watch a live surgery take place in virtual reality on April 14th

Posted by in categories: 3D printing, augmented reality, biotech/medical, cyborgs, virtual reality

Hmmm; not sure if I can watch given my tolerance level of seeing blood.


Cutting-edge technology has a way of snaking itself into the medical field. Over the past few years, for example, we’ve seen 3D printers used to create prescription medication, prosthetic limbs, casts, replacement bones, homemade cosmetic braces and even cartilage implants.

Now, we’re beginning to see some of the ways that virtual reality will impact modern medicine with a company by the name of Medical Realities leading the way.

Continue reading “Watch a live surgery take place in virtual reality on April 14th” »

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