Deepseek-ai/TileKernels: A kernel library written in tilelang
A kernel library written in tilelang. Contribute to deepseek-ai/TileKernels development by creating an account on GitHub.
2 Comments so far
This is a really clear and useful overview of Dicero, A focused Dicero guide for dice roguelite players. Track confirmed skill archetypes, weapon categories, redeem code updates and beginner FAQ., here: https://dicero.app
Interesting to see tilelang being used for kernel libraries like this. I’ve been exploring similar approaches for GPU optimization, and having a dedicated library like TileKernels could save a lot of boilerplate work. How does the performance compare to handwritten CUDA kernels for common operations?
This is a really clear and useful overview of Dicero, A focused Dicero guide for dice roguelite players. Track confirmed skill archetypes, weapon categories, redeem code updates and beginner FAQ., here: https://dicero.app
Interesting to see tilelang being used for kernel libraries like this. I’ve been exploring similar approaches for GPU optimization, and having a dedicated library like TileKernels could save a lot of boilerplate work. How does the performance compare to handwritten CUDA kernels for common operations?