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Forgotten FPS sequel Heretic 2 gets a ‘reverse-engineered sourceport’ that fixes bugs, improves the framerate and adds ‘lots of cosmetic improvements’

Dubbed Heretic2R, the sourceport introduces a bunch of new technical features to the elf wizard Corvus’ second adventure. For starters, it adds widescreen support with automatic HUD scaling, and unlocks the framerate to a theoretical maximum of 1,000 FPS.

On top of this, Heretic 2R ensures that in-game special effects update at the appropriate rendering framerate, improves map loading times, and makes “lots of cosmetic improvements” so that “the game plays as you remember it, not as it actually played”. Which sounds very remaster-y to me.

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