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Interstellar object ‘Oumuamua — that strange, cigar-shaped chunk of rock from somewhere a vast distance beyond the Solar System — is, new research has concluded, absolutely, positively not an alien spaceship.

OK, well, probably not. We can’t tell for sure without closely examining the thing, and it’s passed beyond our reach now. But, after carefully reviewing all our observations of the object, the international team of ‘Oumuamua scientists has concluded that everything we know about it is consistent with a natural origin.

We already mostly knew this. But a paper last year from Harvard astrophysics enfant terrible Avi Loeb briefly suggested the possibility that the rock was an alien probe. It was like a spark to dry tinder, honestly, and other scientists have been running around with buckets ever since.

Quantum supremacy sounds like something out of a Marvel movie. But for scientists working at the forefront of quantum computing, the hope—and hype—of this fundamentally different method of processing information is very real. Thanks to the quirky properties of quantum mechanics (here’s a nifty primer), quantum computers have the potential to massively speed up certain types of problems, particularly those that simulate nature.

Scientists are especially enthralled with the idea of marrying the quantum world with machine learning. Despite all their achievements, our silicon learning buddies remain handicapped: machine learning algorithms and traditional CPUs don’t play well, partly because the greedy algorithms tax classical computing hardware.

Add in a dose of quantum computing, however, and machine learning could potentially process complex problems beyond current abilities at a fraction of the time.

Where reality is still lagging considerably is in recreating the physical experience of VR. In the movie, the haptic gloves OASIS players wear make them virtual objects almost indistinguishable from real ones. Other characters have even more advanced set-ups, like full-body haptic suits that simulate both pleasure and pain, complicated harnesses and treadmills that allow users to run around and move their bodies just like they would in real life, and even “smell towers.”

But a report released by analysts IDTechX to coincide with the movie’s release suggests the first step towards most of these technologies has already been taken. VR handsets already feature the same kind of rumble packs found in computer game controllers that provide simple haptic feedback in the form of vibrations.

These same vibration motors have also been integrated into VR gloves like Gloveone and Manus, where they can recreate textures. Go Touch VR’s haptic rings use a small motor to vary the pressure of a piece of plastic against your fingertips to mimic the force felt when touching objects, while Ultrahaptics beams ultrasound onto your hands to give the sensation of pressure and texture.

“claims to compress any input data by at least one bit”

“Now, suppose I compress 10 different files in this way — each of them compresses to a single ‘1’ or ‘0’ (a single bit).”

Why stop at a single bit? If it can compress any input by at least one bit, then it can compress an input of one bit into 0 bits. Infinite compression!