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Graph representations can solve complex problems in natural science, as patterns of connectivity can give rise to a magnitude of emergent phenomena. Graph-based approaches are specifically important during quantum communication, alongside quantum search algorithms in highly branched quantum networks. In a new report now published on Science Advances, Max Ehrhardt and a team of scientists in physics, experimental physics and quantum science in Germany introduced a hitherto unidentified paradigm to directly realize excitation dynamics associated with three-dimensional networks. To accomplish this, they explored the hybrid action of space and polarization degrees of freedom of photon pairs inside complex waveguide circuits. The team experimentally explored multiparticle quantum walks on complex and highly connected graphs as testbeds to pave the way to explore the potential applications of fermionic dynamics in integrated photonics.

Complex networks

Complex networks can occur across diverse fields of science, ranging from biological signaling pathways and biochemical molecules to exhibit efficient energy transport to neuromorphic circuits across to social interactions across the internet. Such structures are typically modeled using graphs whose complexity relies on the number of nodes and linkage patterns between them. The physical representation of a graph is limited by their requirement for arrangement in three-dimensional (3D) space. The human brain is a marked example of scaling behavior that is unfavorable for physical simulation due to its staggering number of 80 billion neurons, dwarfed by 100 trillion synapses that allow the flow of signals between them. Despite the number of comparably miniscule volume of nodes, discrete quantum systems faced a number of challenges owing to complex network topologies, efficient multipartite quantum communications and search algorithms.

Researchers at the quantum computing firm D-Wave Systems have shown that their quantum processor can simulate the behaviour of an “untwisting” quantum magnet much faster than a classical machine. Led by D-Wave’s director of performance research Andrew King, the team used the new low-noise quantum processor to show that the quantum speed-up increases for harder simulations. The result shows that even near-term quantum simulators could have a significant advantage over classical methods for practical problems such as designing new materials.

The D-Wave simulators are specialized quantum computers known as quantum annealers. To perform a simulation, the quantum bits, or qubits, in the annealer are initialized in a classical ground state and allowed to interact and evolve under conditions programmed to mimic a particular system. The final state of the qubits is then measured to reveal the desired information.

King explains that the quantum magnet they simulated experiences both quantum fluctuations (which lead to entanglement and tunnelling) and thermal fluctuations. These competing effects create exotic topological phase transitions in materials, which were the subject of the 2016 Nobel Prize in Physics.

In my last post, I talked about the idea of warp drive and whether it might one day be possible. Today I’ll talk about another faster-than-light trick: wormholes.

Wormholes are an old idea in general relativity. It’s based on work by Albert Einstein and Nathan Rosen, who tried to figure out how elementary particles might behave in curved spacetime. Their idea treated particle-antiparticle pairs as two ends of a spacetime tube.

This Einstein-Rosen Bridge would look like a black hole on one end, and an anti-black hole, or white hole, on the other end.

Facial tracker for your virtual avatar. 🙂


Wow! I just tried out the facial tracker from HTC Vive in Neos VR and I have to say it is next level! Can’t wait to see this become the standard in virtual real… See More.

The menagerie of bacterial and fungal species living among us is ever growing — and this is no exception in low-gravity environments, such as the International Space Station (ISS).

Researchers from the United States and India working with NASA have now discovered four strains of bacteria living in different places in the ISS – three of which were, until now, completely unknown to science.

Three of the four strains were isolated back in 2015 and 2016 – one was found on an overhead panel of the ISS research stations, the second was found in the Cupola, the third was found on the surface of the dining table; the fourth was found in an old HEPA filter returned to Earth in 2011.