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In the end, it wasn’t meant to be. Microsoft had pulled out all the stops for its Build 2019 developer conference keynote on Monday morning. The company had partnered with Epic Games and Industrial Light & Magic chief creative officer John Knoll for a hugely ambitious demo of its Hololens 2 headset that aimed to recreate the Apollo 11 moon landing, 50 years after the fact, in mixed reality.

All had worked out well during multiple rehearsals over the last few days. But when Knoll and science journalist and “Man on the Moon” author Andrew Chaikin were set to go on stage on Monday, the demo just didn’t run. Microsoft stalled by extending its pre-show ImagineCup competition until the show’s moderator couldn’t think of any more questions to ask. Then Knoll and Chaikin went on stage, giving it one more go — and the mixed-reality overlays simply refused to appear.

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Blue supergiants are the rock-and-roll stars of the universe. They are massive stars that live fast and die young which makes them rare and difficult to study, even with modern telescopes.

Before space telescopes, few blue supergiants had been observed, so our knowledge of these stars was limited.

Leading astrophysicist Dr. Tamara Rogers, from Newcastle University, UK, and her team have been working for the past five years to create simulations of stars like these to try to predict what it is that makes the surface appear the way it does.

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SpiNNaker was built under the leadership of Professor Steve Furber at The University of Manchester, a principal designer of two products that earned the Queen’s Award for Technology —the ARM 32-bit RISC microprocessor, and the BBC Microcomputer.

“The ultimate objective for the project has always been a million cores in a single computer for real time brain modelling applications, and we have now achieved it, which is fantastic.” — Professor Steve Furber, The University of Manchester

Inspired by the human brain, the SpiNNaker is capable of sending billions of small amounts of information simultaneously. The SpiNNaker has a staggering 1 million processors that are able to perform over 200 million actions per second.

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Spaceflight — in addition to being awesome — causes significant changes in the human immune system. We are careful with our astronauts so they don’t get sick during spaceflight, but we need to ensure their immune systems are strong when they start embarking on longer trips. Learn about the latest International Space Station research: https://www.nasa.gov/mission_pages/station/research/news/rr-…y-in-space

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