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3D bioprinting continues to diversify as more and more companies and research organizations join the field, each bringing their own take on the technology to the table. French collaborative platform 3D.fab has an intriguing approach towards bioprinting that involves a freeform robot capable of directly printing on a part of the body. In the video below, the BioAssemblyBot prints what appears to be a bandage directly on an arm:

The “bandage” is actually a bio-ink made from the skin cells of a patient. When applied to the patient’s skin, it forms an autograft that will, within a couple of weeks, create new skin. The BioAssemblyBot is capable of both additive and contour 3D printing, as well as pick and place and assembly thanks to its interchangeable tools. It’s only one of 3D.fab’s bioprinting technologies; the platform has a few other bioprinters in development as well, including another skin printer.

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Ever since 2014, Italy-based Youbionic, which was founded by Federico Ciccarese and specializes in robotics and bionics, has been working on its 3D printed, robot-controlled, bionic prosthetic hand. The company started taking pre-orders for the bionic prosthetic two years ago, and has since been making improvements and updates to the original model, even coming out with a 3D printed double hand device for the augmented human. Now, Youbionic has released its latest bionic product – the Youbionic One.

“We believe that technology at our disposal today can be used for the increase in human capabilities and intervention in the replacement of parts of our body which are not working properly,” Ciccarese wrote in an email.

“Youbionic is committed every day to create technologies that can elevate mankind to a higher level.”

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All of today’s computing takes its root from the world of “bits”, where a transistor bit, which lies at the heart of any computing chip, can only be in one of two electrical states: on or off. When on, the bit takes on a value of “1” and when off, it takes on a value of “0”, constraining the bit to only one of two (binary) values. All tasks performed by a computer-like device, whether a simple calculator or a sophisticated computer, are constrained by this binary rule.

Eight bits make up what is called a “byte”. Today, our computing is based on increasing the number of bytes into kilobytes, megabytes, gigabytes and so on. All computing advances we have had thus far, including artificially intelligent programmes, and driverless cars are ultimately reduced to the binary world of the bit.

This is a natural extension of western thought; for centuries, western philosophy has followed the principles of Aristotelian logic, which is based on the law of identity (A is A), the law of contradiction (A is not non-A), and the law of the excluded middle (A cannot be both A and non-A at the same time, just as non-A cannot be both non-A and A at the same time).

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