In the modern world, there is currently a loneliness epidemic. However, recently, nations like Japan have made *cough* advances with technologies such as the Gatebox that provide companion AIs. In this video, I will dive deeper into the concept and practicality of such companion AIs.
An online app called Amica is now using artificial intelligence to help separating couples make parenting arrangements and divide their assets.
For many people, the coronavirus pandemic has put even the strongest of relationships to the test. A May survey conducted by Relationships Australia found 42% of 739 respondents experienced a negative change in their relationship with their partner under lockdown restrictions.
There has also been a surge in the number of couples seeking separation advice. The Australian government has backed the use of Amica for those in such circumstances. The chatbot uses artificial intelligence (AI) to make suggestions for how splitting couples can divide their money and property based on their circumstances.
In this talk, professor Bell breaks down the very foundations of AI –viewed as an inescapable and univocal technology- and opens up a space for other truths and possibilities by visiting AI’s alternative stories in the past, present and future. By doing so, she claims, we might make room for a more sustainable, safe and responsible AI, and ultimately a more human-centric one.
Genevieve Bell is a cultural anthropologist and technologist who has spent her career at the intersection between places, people and things. From growing up in indigenous communities in Australia’s outback to Silicon Valley, from Stanford University and Intel Corporation back to Australia’s only national university, she has always questioned what it means to be human in an increasingly digital world. This talk was given at a TEDx event using the TED conference format but independently organized by a local community.
Last year I did a VR experience meant to simulate what it’s like to be at the US-Mexico border wall. The tall, foreboding wall towered above me, and as I turned from side to side there were fields of grass with some wildlife and a deceivingly harmless-looking border patrol station. I wanted to explore more, so I took a few steps toward the wall, hoping to catch a glimpse of the Mexico side through its tall metal slats.
“Oops!” a voice called out. A hand landed lightly on my arm. “Look out, you’re about to run into the wall.” The “wall” was in fact a curtain—the experience took place in a six-foot-by-eight-foot booth alongside dozens of similar VR booths—and I had, in fact, just about walked through it.
Virtual reality is slowly getting better, but there are all kinds of improvements that could make it feel more lifelike. More detailed graphics and higher screen resolution can make the visual aspect (which is, of course, most important) more captivating, and haptic gloves or full haptic suits can lend a sense of touch to the experience.
OSAKA — Kubota has partnered with U.S. chipmaker Nvidia to develop highly sophisticated self-driving farm tractors, the Japanese machinery maker said Tuesday.
The tractors will be equipped with Nvidia graphics processing units and artificial intelligence, coupled with cameras to instantly process collected data.
The farming technology is expected to provide a labor-saving solution that will help address the shortage of workers in Japan’s agricultural industry.