Menu

Blog

Archive for the ‘mobile phones’ category: Page 110

Jun 5, 2020

Taiwan Draws Up Plan to Woo $1.3 Billion of Annual Tech Research

Posted by in categories: computing, government, internet, mobile phones

The endeavor escalates global competition for much-sought-after semiconductor technology and is intended to build on the island’s technology industry, led by major players such as key Apple Inc. suppliers Taiwan Semiconductor Manufacturing Co. and Hon Hai Precision Industry Co. Taiwan has been caught in the middle of a clash between the U.S. and China over the development of chip technology that powers everything from smartphones to 5G base stations.


Taiwan is dangling incentives to attract more than NT$40 billion ($1.3 billion) of annual investments in research and technology, creating a seven-year blueprint to safeguard the island’s lead in semiconductors and other cutting-edge fields.

As part of the initiative, the cabinet plans to allocate more than NT$10 billion to entice foreign chipmakers to set up R&D facilities locally, confirming an earlier Bloomberg News report. The government said Thursday it aims to subsidize as much as half of all research and development costs incurred by global chip companies that build centers on the island.

Continue reading “Taiwan Draws Up Plan to Woo $1.3 Billion of Annual Tech Research” »

Jun 4, 2020

Butterfly-inspired nanotech makes natural-looking pictures on digital screens

Posted by in categories: computing, mobile phones, nanotechnology

Taking inspiration from nature’s nanotech that creates the stunning color of butterfly wings, a University of Central Florida researcher is creating technology to make extremely low-power, ultra-high-definition displays and screens that are easier on the eyes.

The new technology creates digital displays that are lit by surrounding and are more natural looking than current display technologies that rely on energy-intensive bright lights hidden behind screens. The findings were published Wednesday in the journal Proceedings of the National Academy of Sciences.

“This display is more of a natural look than your current computer or smartphone screens,” said Debashis Chanda, an associate professor in UCF’s NanoScience Technology Center and principal investigator of the research. “It is like seeing a portrait on the wall at your house. It doesn’t have that glare or extra light. It is more like looking at the .”

Jun 4, 2020

Scientists Create an AI From a Sheet of Glass

Posted by in categories: mobile phones, robotics/AI

It turns out that you don’t need a computer to create an artificial intelligence. In fact, you don’t even need electricity.

In an extraordinary bit of left-field research, scientists from the University of Wisconsin–Madison have found a way to create artificially intelligent glass that can recognize images without any need for sensors, circuits, or even a power source — and it could one day save your phone’s battery life.

Continue reading “Scientists Create an AI From a Sheet of Glass” »

Jun 4, 2020

Graphene and 2-D materials could move electronics beyond ‘Moore’s law’

Posted by in categories: computing, mobile phones, nanotechnology, particle physics

A team of researchers based in Manchester, the Netherlands, Singapore, Spain, Switzerland and the U.S. has published a new review on a field of computer device development known as spintronics, which could see graphene used as building block for next-generation electronics.

Recent theoretical and experimental advances and phenomena in studies of electronic spin transport in and related two-dimensional (2-D) materials have emerged as a fascinating area of research and development.

Spintronics is the combination of electronics and magnetism, at the nanoscale and could lead to next generation high-speed electronics. Spintronic devices are a viable alternative for nanoelectronics beyond Moore’s law, offering higher energy efficiency and lower dissipation as compared to conventional electronics, which relies on charge currents. In principle we could have phones and tablets operating with spin-based transistors and memories.

Jun 3, 2020

Handheld UV Light Devices That Kill COVID-19, Other Viruses May Soon Be As Common As Phone, Keys

Posted by in categories: biotech/medical, chemistry, mobile phones

UNIVERSITY PARK, Pa. — Phone, keys, wallet…ultraviolet light device. Just in case you wanted yet another item to carry around all day, researchers say that portable, handheld COVID-19 killing ultraviolet light devices may be a reality in the future. These gadgets would emit high-intensity ultraviolet light and quickly disinfect targeted areas.

There are two main ways to clean and remove bacteria and viruses from a given surface: chemicals and ultraviolet (UV) radiation exposure. UV radiation between 200 and 300 nanometers can effectively kill a virus and stop it from replicating itself. Obviously, devices emitting UV rays would come in handy these days due to COVID-19, but as of now such devices require an expensive, bulky mercury-containing gas discharge lamp with a short battery life.

The study’s authors, however, believe that much more portable, longer lasting, energy efficient, and environmentally friendly UV light emitting diodes can be developed. The necessary LEDs already exist, but the process has been complicated by the fact that electrode materials must also be transparent.

Jun 2, 2020

Automatic and scalable fault detection for mobile applications

Posted by in categories: electronics, mobile phones, robotics/AI

This paper describes the design, implementation, and evaluation of VanarSena, an automated fault finder for mobile applications (“apps’‘). The techniques in VanarSena are driven by a study of 25 million real-world crash reports of Windows Phone apps reported in 2012. Our analysis indicates that a modest number of root causes are responsible for many observed failures, but that they occur in a wide range of places in an app, requiring a wide coverage of possible execution paths. VanarSena adopts a “greybox’’ testing method, instrumenting the app binary to achieve both coverage and speed. VanarSena runs on cloud servers: the developer uploads the app binary; VanarSena then runs several app “monkeys’’ in parallel to emulate user, network, and sensor data behavior, returning a detailed report of crashes and failures. We have tested VanarSena with 3000 apps from the Windows Phone store, finding that 1108 of them had failures; VanarSena uncovered 2969 distinct bugs in existing apps, including 1227 that were not previously reported. Because we anticipate VanarSena being used in regular regression tests, testing speed is important. VanarSena uses two techniques to improve speed. First, it uses a “hit testing’’ method to quickly emulate an app by identifying which user interface controls map to the same execution handlers in the code. Second, it generates a ProcessingCompleted event to accurately determine when to start the next interaction. These features are key benefits of VanarSena’s greybox philosophy.

2014-06

http://hdl.handle.net/1721.1/110759

Jun 2, 2020

Wallpaper image crashing Android phones

Posted by in category: mobile phones

A picture may be worth a thousand words, but apparently one image is worth potentially thousands of headaches for Android users recently.

The noted tech information leaker Ice Universe this weekend posted a warning about an image that if set as wallpaper will soft-brick Samsung and Google Pixel phones. Soft-bricking triggers Android devices to continuously loop an action or freeze the unit. This generally requires a factory reset.

The image, a seemingly innocuous sunset (or dawn) sky above placid waters, may be viewed without harm. But if loaded as wallpaper, the phone will crash.

May 31, 2020

Night Vision uses the ToF camera on the Samsung Galaxy S20+, Note 10+, and S10 5G to let you see in the dark

Posted by in categories: internet, mobile phones

Turn the ToF camera on the Samsung Galaxy S20+, Galaxy Note 10+, and Galaxy S10 5G to a night vision that lets you see in the dark with this app.

May 31, 2020

‘One-way’ electronic devices enter the mainstream

Posted by in categories: computing, internet, military, mobile phones, quantum physics, virtual reality

Waves, whether they are light waves, sound waves, or any other kind, travel in the same manner in forward and reverse directions—this is known as the principle of reciprocity. If we could route waves in one direction only—breaking reciprocity—we could transform a number of applications important in our daily lives. Breaking reciprocity would allow us to build novel “one-way” components such as circulators and isolators that enable two-way communication, which could double the data capacity of today’s wireless networks. These components are essential to quantum computers, where one wants to read a qubit without disturbing it. They are also critical to radar systems, whether in self-driving cars or those used by the military.

A team led by Harish Krishnaswamy, professor of electrical engineering, is the first to build a high-performance non-reciprocal on a compact chip with a performance 25 times better than previous work. Power handling is one of the most important metrics for these circulators and Krishnaswamy’s new chip can handle several watts of power, enough for cellphone transmitters that put out a watt or so of power. The new chip was the leading performer in a DARPA SPAR (Signal Processing at RF) program to miniaturize these devices and improve performance metrics. Krishnaswamy’s group was the only one to integrate these non-reciprocal devices on a compact chip and also demonstrate performance metrics that were orders of magnitude superior to prior work. The study was presented in a paper at the IEEE International Solid-State Circuits Conference in February 2020, and published May 4, 2020, in Nature Electronics.

“For these circulators to be used in practical applications, they need to be able to handle watts of power without breaking a sweat,” says Krishnaswamy, whose research focuses on developing integrated electronic technologies for new high-frequency wireless applications. “Our earlier work performed at a rate 25 times lower than this new one—our 2017 device was an exciting scientific curiosity but it was not ready for prime time. Now we’ve figured out how to build these one-way devices in a compact chip, thus enabling them to become small, low cost, and widespread. This will transform all kinds of electronic applications, from VR headsets to 5G cellular networks to quantum computers.”

May 30, 2020

The story of cheaper batteries, from smartphones to Teslas

Posted by in categories: economics, mobile phones, sustainability, transportation

In 2010, a lithium-ion battery pack with 1 kWh of capacity—enough to power an electric car for three or four miles—cost more than $1,000. By 2019, the figure had fallen to $156, according to data compiled by BloombergNEF. That’s a massive drop, and experts expect continued—though perhaps not as rapid—progress in the coming decade. Several forecasters project the average cost of a kilowatt-hour of lithium-ion battery capacity to fall below $100 by the mid-2020s.

That’s the result of a virtuous circle where better, cheaper batteries expand the market, which in turn drives investments that produce further improvements in cost and performance. The trend is hugely significant because cheap batteries will be essential to shifting the world economy away from carbon-intensive energy sources like coal and gasoline.

Batteries and electric motors have emerged as the most promising technology for replacing cars powered by internal combustion engines. The high cost of batteries has historically made electric cars much more expensive than conventional cars. But once battery packs get cheap enough—again, experts estimate around $100 per kWh for non-luxury vehicles—electric cars should actually become cheaper than equivalent gas-powered cars. The cost advantage will be even bigger once you factor in the low cost of charging an electric car, so we can expect falling battery costs to accelerate the adoption of electric vehicles.