The YangDAO was created specifically to allow the Yang Gang community to coordinate and fund projects that we decide are in our shared interest, whether thatâs a Federal Meme Reserve đ, Freedom Dividend pilots đ°, or that new MATH blockbuster movie đŹ.
A classic short film has been upscaled to 4K and 60fps using neural networks. The results are very impressive. The upscaling makes the movie look like something that could have been filmed today.
Rid Paris of its Nazi problem together with a friend in Wolfenstein: Youngblood, the first co-op game in the seriesâs history. Set in a twisted 1980, step into the power armor of the âTerror Twins,â Jess and Soph Blazkowicz, on a mission to find your missing father BJ.
Clean up the Parisian streets with an arsenal of weapons and abilities in online co-op or with an AI companion. Wolfenstein: Youngblood is available July 26, 2019 for PC, PlayStation 4, Xbox One, and Nintendo Switch.
Pre-order the Deluxe Edition and invite a friend to play the full game FREE with the Buddy Pass! The Deluxe Edition includes the Cyborg Skin Pack to customize your power armor and weapons. As a bonus, players who pre-order will also receive the Legacy Pack, iconic skins inspired by BJâs earlier adventures!
Steamâs concurrent user count passed 18.8 million earlier today, peaking at 18,801,944 according to tracker SteamDB. The previous record was 18.5 million just about two years ago on January 6, 2018. As noted by SteamDB, this concurrent user record did not coincide with a record number of players in game, with only 5.8 million today against 7 million two years ago, about 1.2 million fewer. The previous record was boosted by the huge number of players in Playerunknownâs Battlegrounds. Itâs not known what caused the current peak, though the time of the peak coincides with peak playtimes for all of Steamâs top games.
.@Steam has broken its record for most concurrently online users that was held for two years. Previous record was 18,537,490 users. Itâs still increasing!But thereâs about 1 million less players actually in-game (â5.8mil vs â7mil two years ago). https://steamdb.info/app/753/graphs/February 2, 2020
Essentially you could at this point make a working protoss carrier o.o
Carriers are a late-game Protoss air unit that are the largest and most costly unit available for Protoss. Carriers are produced from the Stargate and requires a pre-existing Fleet Beacon. Carriers have the highest armor, health, and shields of the Protoss race. Their main advantages are their long range and mobility in combat; this potentially incredibly long range is especially notable as unique among Protoss units. On the other hand, their raw attack power is rather low for their price. Perhaps their greatest use is in extreme late-game where their supply efficiency for their staying power is usable, much like Battlecruisers; however, they are hard-countered by the latter since they make volleys of low-damage attacks and due to the Yamato Gun.
Carriers themselves do not, in fact, possess any attack, but like Reavers build and transport unique units âInterceptors in this case- to much the same effect. A Carrier does not come equipped with any Interceptors when first warped in, so it must construct them individually, adding quite a deal of cost and build time to the finished unit. Unlike the Reaverâs Scarabs, however, the units it builds do not immediately sacrifice themselves to attack but attack as would another unit stacking up on a target that it âfiresâ at until recalled at which point they may still be used again. While targetable, expensive and fairly weak individually Interceptors move quickly around targets, potentially out of range, and can recharge shields instantly upon being recalled meaning they can overwhelm targeted forces (although potentially very, very slowly). Interceptors are all destroyed if the Carrier itself is destroyed.
DETROIT â General Motors is resurrecting the Hummer, best known as a gas-guzzling, military-style SUV, as an all-electric âsuper truckâ with massive horsepower, acceleration and torque.
The Detroit automaker confirmed the plans Thursday and released three online teaser videos for the âGMC Hummer EVâ pickup ahead of a 30-second Super Bowl ad for the vehicle featuring NBA star LeBron James. The spot is scheduled to air during the second quarter of Sundayâs game.
The Hummer EV pickup, according to GM, will feature 1,000 horsepower; 0 to 60 mph acceleration of three seconds; and 11,500 pound feet of torque. It didnât announce a price.
Japan is constructing an 18-meter-tall, 25-ton Gundam robot powered by a combination of electric and hydraulic actuators.
Japan has had a robust robot culture for decades, thanks (at least in part) to the success of the Gundam series, which are bipedal humanoid robots controlled by a human who rides inside of them. I would tell you how many different TV series and video games and manga there are about Gundam, but Iâm certain I canât count that highâthereâs like seriously a lot of Gundam stuff out there. One of the most visible bits of Gundam stuff is a real life full-scale Gundam statue in Tokyo, but who really wants a statue, right? Câmon, Japan! Bring us the real thing!
Gundam Factory Yokohama, which is a Gundam Factory in Yokohama, is constructing an 18-meter-tall, 25-ton Gundam robot. The plan is for the robot to be fully actuated using a combination of electric and hydraulic actuators, achieving âGundam-like movementâ with its 24 degrees of freedom. This will include the ability to walk, which has already been simulated by the University of Tokyo JSK Lab:
As we all know, simulation is pretty much just as good as reality, which is good because so far simulation is all we have of this robot, including these 1/30 scale models of the robot and the docking and maintenance facility that will be built for it:
What defines the last decadeâs hard science-fiction is a tendency to use process-oriented survival dramas to gain a personal understanding of the role of scientific inquiry and the big picture questions it poses.
From The Martian to Interstellar to Gravity, the 2010s was a comeback era.
Fighting cancer can sometimes feel like a game of Whack-A-Mole â even after a primary tumor is removed the disease can crop up again in other organs. Now, researchers at the Harry Perkins Institute of Medical Research have developed a drug that can prevent cancer from spreading.
Previous research has shown that before tumors start to spread, they secrete substances that prepare new places for them to settle down. One way in which the disease does this is by making blood vessels in the area âleaky,â allowing the cancer to penetrate them easier. And itâs this process that the new drug, created by researchers at the Harry Perkins Institute, prevents.
âWhile this behavior of cancer was already known, what we have discovered is that we can interfere with this process because of the way this new drug affects blood vessels,â says Ruth Ganss, an author of the study. âWeâve discovered it restores the leaky vessels which results in the cancer cells flowing past and not setting up shop.â
Chess isnât an easy game, by human standards. But for an artificial intelligence powered by a formidable, almost alien mindset, the trivial diversion can be mastered in a few spare hours.
In a new paper, Google researchers detail how their latest AI evolution, AlphaZero, developed âsuperhuman performanceâ in chess, taking just four hours to learn the rules before obliterating the world champion chess program, Stockfish.
In other words, all of humanityâs chess knowledge â and beyond â was absorbed and surpassed by an AI in about as long as it takes to drive from New York City to Washington, DC.