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Big improvements to brain-computer interface

When people suffer spinal cord injuries and lose mobility in their limbs, it’s a neural signal processing problem. The brain can still send clear electrical impulses and the limbs can still receive them, but the signal gets lost in the damaged spinal cord.

The Center for Sensorimotor Neural Engineering (CSNE)—a collaboration of San Diego State University with the University of Washington (UW) and the Massachusetts Institute of Technology (MIT)—is working on an implantable brain chip that can record neural electrical signals and transmit them to receivers in the limb, bypassing the damage and restoring movement. Recently, these researchers described in a study published in the journal Nature Scientific Reports a critical improvement to the technology that could make it more durable, last longer in the body and transmit clearer, stronger signals.

The technology, known as a brain-computer interface, records and transmits signals through electrodes, which are tiny pieces of material that read signals from brain chemicals known as neurotransmitters. By recording brain signals at the moment a person intends to make some movement, the interface learns the relevant electrical signal pattern and can transmit that pattern to the limb’s nerves, or even to a prosthetic limb, restoring mobility and motor function.

Graphene and gold make a better brain probe

A team from Korea created more flexible neural electrodes that minimize tissue damage and still transmit clear brain signals.

Electrodes placed in the record neural activity, and can help treat neural diseases like Parkinson’s and epilepsy. Interest is also growing in developing better brain-machine interfaces, in which electrodes can help control prosthetic limbs. Progress in these fields is hindered by limitations in electrodes, which are relatively stiff and can damage soft brain tissue.

Designing smaller, gentler electrodes that still pick up brain signals is a challenge because brain signals are so weak. Typically, the smaller the electrode, the harder it is to detect a signal. However, a team from the Daegu Gyeongbuk Institute of Science & Technology in Korea developed new probes that are small, flexible and read brain signals clearly.

The Six Million Dollar Man Opening and Closing Theme (With Intro) HD Surround

Loads more TV Themes at: http://teeveesgreatest.webs.com/

The Six Million Dollar Man is an American science fiction and action television series about a former astronaut, Colonel Steve Austin, portrayed by American actor Lee Majors. Austin has superhuman strength due to bionic implants and is employed as a secret agent by a fictional U.S. government office named OSI The series was based on the Martin Caidin novel Cyborg, which. was the working title of the series during pre-production.

Following three television pilot movies, which all aired in 1973, the The Six Million Dollar Man aired on the ABC network as a regular episodic series for five seasons from 1974 to 1978. Steve Austin became a pop culture icon of the 1970s. A spin-off television series, The Bionic Woman, featuring the lead female character Jaime Sommers, ran from 1976 to 1978 (and was the subject of a remake in 2007). Three television movies featuring both bionic characters were also produced from 1987 to 1994.

When NASA astronaut Steve Austin is severely injured in the crash of an experimental lifting body aircraft, he is “rebuilt” in an operation that costs six million dollars. His right arm, both legs and the left eye are replaced with “bionic” implants that enhance his strength, speed and vision far above human norms: he can run at speeds of 60 mph (97 km/h), and his eye has a 20:1 zoom lens and infrared capabilities, while his bionic limbs all have the equivalent power of a bulldozer. He uses his enhanced abilities to work for the OSI (Office of Scientific Intelligence) as a secret agent.

Cyborg Futures: Born in Fiction

We had a wonderful group of international and interdisciplinary speakers at Saint Mary’s University on March 31 to April 1, 2017. They all took time out from their very busy schedules to come to Halifax to discuss robots and artificial intelligence at the Cyborg Futures Workshop. Academics from literary theory, digital culture, anthropology, sociology, environmental studies, robotics, and evolutionary biology, along with students and the public, convened for a lively discussion about technologies that are impacting us all.

This workshop is part of a larger SSHRC-funded project–Where Science Meets Fiction: Social Robots and the Ethical Imagination–that is about shifting the conversation about robots and AI, which has been animated by fiction but dominated in the real world by the military and industry. Opening the discussion up to wider social and cultural contexts–from the impact of technology on human relations; to non-human animals, the environment and trash; to racism, imperialism and misogyny; to automation, labour and capitalism; to killer robots and the military; to the problematic collapse of science and fiction—this workshop considered both the infrastructure currently being laid that is forcing us down a troubling path and imaginative alternatives to it. What follows cannot possibly do justice to the richness and complexity of the talks, so please click on the hyperlinks to listen to them.

Human Cyborg | Documentary | Transhumanism | Neuroscience

Human Cyborg — We’ve all seen Cyborgs in Hollywood blockbusters. But it turns out these fictional beings aren’t so far-fetched.

Human Cyborg (2020)
Director: Jacquelyn Marker.
Writers: Kyle McCabe, Christopher Webb Young.
Stars: Justin Abernethy, Robert Armiger, John Donoghue.
Genre: Documentary.
Country: United States.
Language: English.
Also Known As: Cyborg Revolution.
Release Date: 2020 (United States)

Synopsis:
We’ve all seen Cyborgs in Hollywood blockbusters. But it turns out these fictional beings aren’t so far-fetched. In fact, this episode features a true-to-life cyborg, who at four months of age, was the youngest American to be outfitted with a myoelectric hand. And at one ground-breaking engineering facility, engineers are developing biotechnologies that can even further enhance high-tech like this by giving mechanical prosthetics something incredible: the physical sensation of touch!

Other engineering firms are gearing up powerful exoskeletons that both rehabilitate and enhance the power of the human body… improving the lives of those with paralysis and transforming the work force.

But the real pivot is getting machines inside the body. An out-of-the-box ‘transhumanist’ featured in the episode installs a chip inside a person’s hand. It works as a key that unlocks doors, literally and figuratively.

However, brain-machine integration poses the biggest challenges, and the biggest rewards. Cutting-edge neuroscientists and technologists reveal how computer chips can directly interface with the human brain in ways that not only rehabilitate, but which can also ‘read thoughts’ in real-time.

Humans in 2100 could be ageless bionic hybrids & Elon Musk-style ‘cyborgs’

HUMANS in the next 100 years could be part-machine, part-flesh creatures with brain chips and bionic limbs and organs in a vision of “cyborgs” once described by Elon Musk.

Men and women born around 2100 could live in a world very different to ours as humans may be totally connected to the internet and meshed together with artificial intelligence.

Mobile phones would no longer be needed — as everything you now do with your smartphone will now be done with a chip in your brain.

Ultrathin, wireless palm patch brings touch to virtual reality

The sense of touch may soon be added to the virtual gaming experience, thanks to an ultrathin wireless patch that sticks to the palm of the hand. The patch simulates tactile sensations by delivering electronic stimuli to different parts of the hand in a way that is individualized to each person’s skin.

Developed by researchers at City University of Hong Kong (CityU) with collaborators and described in the journal Nature Machine Intelligence (“Encoding of tactile information in hand via skin-integrated wireless haptic interface”), the patch has implications beyond virtual gaming, as it could also be used for robotics surgery and in prosthetic sensing and control.

‘Haptic’ gloves, that simulate the sense of touch, already exist but are bulky and wired, hindering the immersive experience in virtual and augmented reality settings. To improve the experience, researchers led by CityU biomedical engineer Yu Xinge developed an advanced, wireless, haptic interface system called ‘WeTac’.

Multimodal locomotion and cargo transportation of magnetically actuated quadruped soft microrobots

Recently, a research team from Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences, proposed a bionic quadruped soft thin-film microrobot actuated by magnetic fields with a mass of only 41 mg, which promises to be applied to stomach examination and treatment. Researchers realized the multimodal locomotion control of the soft microrobot in magnetic fields and the grasping and transportation of micro-objects by the soft microrobot.

The new paper, published in Cyborg and Bionic Systems, details the process of making the and the magnetization process, presents the mechanism of microrobot’s locomotion and cargo transportation, and demonstrates the microrobot transporting multiple microbeads from different locations to the target position.

Untethered microrobots have received much attention for their potential in and small-scale micromanipulation. “Due to the fact that magnetic fields are harmless to biological cells and tissues, magnetic fields are widely used to actuate microrobots for biomedical applications,” explained study author Tiantian Xu, a professor at the Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences.

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