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Archive for the ‘augmented reality’ category: Page 47

Jan 17, 2016

Microsoft’s HoloLens will be ‘totally wireless’ with up to 5.5 hours of battery life

Posted by in categories: augmented reality, energy, internet

Microsoft technical evangelist Bruce Harris has unveiled new details for Microsoft’s augmented reality headset, HoloLens. At an event in Tel Aviv, Harris was recorded (via Petri) saying that that any universal Windows 10 app will run natively on the device, as we’ve already heard, and that developers will naturally need to create 3D apps to realize the HoloLens’ full potential.

But Harris also talked about how the device features Bluetooth and Wi-Fi, describing it as “totally wireless.” In fact, he said a wired version of the HoloLens would not be available.

Continue reading “Microsoft’s HoloLens will be ‘totally wireless’ with up to 5.5 hours of battery life” »

Jan 6, 2016

Osterhout Design Group unveils high-end enterprise augmented reality glasses

Posted by in categories: augmented reality, energy, health, transportation

The Osterhout Design Group, which has been making high-end night-vision goggles for years, has begun shipping its R-7 augmented reality glasses for enterprise applications. The $2,750 smartglasses are a sign of things to come, as the company eventually hopes to bring the technology to the masses at consumer prices.

Augmented reality is expected to become a $150 billion market by 2020, according to tech advisor Digi-Capital. But first, it has to become cheaper, lighter, and otherwise more practical. The R-7 represents ODG’s best trade-off between capability and cost. The company is showing the R-7 at the 2016 International CES, the big tech trade show in Las Vegas this week.

The ODG R-7 shows heads-up display images on the inside of the lenses, so you can see stereoscopic 3D or other animated imagery on top of objects in the real world. The company is targeting applications in health care, energy, transportation, warehouse, logistics, and government.

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Dec 17, 2015

Microsoft’s Latest HoloLens Is Here, and It’s Amazing

Posted by in categories: augmented reality, computing

Of all the recent advances in computing and consumer technology, This is BY FAR the one I’m most fascinated! Amazing tech.


The HoloLens headset from Microsoft is the world’s first untethered wearable that generates holograms before your eyes. It’s been nearly a year since we first strapped on a prototype, and as the tech goliath prepares to unleash a first batch of units to developers in the coming months, I was invited to check out just how far the technology has come.

Continue reading “Microsoft’s Latest HoloLens Is Here, and It’s Amazing” »

Dec 17, 2015

B-roll: HoloLens (Channel 9)

Posted by in categories: augmented reality, computing

Intended for broadcast journalists, this broadcast-quality footage highlights Microsoft HoloLens. Microsoft HoloLens is the world’s first fully untethered holographic computer, powered by Windows 10, enabling high-definition holograms to integrate with your world.

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Dec 12, 2015

Technology Will Save Our Future, According To Japanese SF Author Taiyo Fujii

Posted by in categories: augmented reality, engineering, genetics, security

I’ve been increasingly interested in translated science fiction novels, and one of the best ones that I picked up this year was Taiyo Fujii’s debut Gene Mapper.

Gene Mapper takes place in a future where augmented reality and genetic engineering is commonplace. When a freelance gene mapper named Hayashida finds that a project that he had worked on is collapsing, he believes that it’s being sabotaged. Determined to fix it, he travels to Vietnam where he finds that there’s more behind the problem than he initially thought.

You can read a tie-in story over on Lightspeed Magazine, ‘Violation of the TrueNet Security Act’.

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Dec 5, 2015

Autodesk will bring digital designs into the real world with Microsoft’s HoloLens

Posted by in category: augmented reality

Autodesk and Microsoft have teamed up to bring virtual product designs into the real world using augmented reality. The two companies announced on Monday that Autodesk Fusion 360 — software that lets users design, test, and ultimately manufacture physical objects — will connect with Microsoft’s HoloLens headset.

Right now, details about the final product are scarce, but the two companies have spent time working together over the past year on bringing 3D models from a screen to the real world by displaying them to users wearing the HoloLens. The collaboration could make it possible for designers working in Fusion to work together on digital models in the physical world, if everyone involved is wearing one of Microsoft’s augmented reality headsets.

Doing that has the potential to be a boon for product designers, since they wouldn’t have to spend as much time manufacturing physical prototypes to be able to see how a product could look in real life. The HoloLens likely won’t replace physical prototyping entirely, though: the device’s field of view is fairly limited at this point, which means that it could be hard for designers to get a full feeling of what an some objects would look like, especially if they’re particularly large.

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Dec 3, 2015

Amazon wants augmented reality to be headset-free

Posted by in category: augmented reality

Augmented reality (AR) isn’t all headsets and funny glasses. Amazon wants to turn it into something that you can interact with in your living room, judging by a couple of the company’s recently approved patents. The “object tracking” patent shows how a system of projectors and cameras could beam virtual images onto real objects, and track your hand while you interact with them. The other, called “reflector-based depth mapping,” would use a projector to transform your room into a kind of holodeck, mapping the depth of objects and bodies in a room.

If all of this sounds familiar, it certainly is — Microsoft has a very similar concept called “RoomAlive” (originally “IllumiRoom”) that used a combination of projectors and Kinect depth sensors to turn your room into a virtual environment (below). In demos, Microsoft showed how the system could generate a virtual room that would enhance videos and even let you interact with /shoot at game objects projected on your walls. Microsoft appears to have put the RoomAlive concept on the backburner for now (though you can try to hack one together yourself) while it focuses on its Hololens headset-based AR concept.

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Nov 30, 2015

How Microsoft’s HoloLens May Change Everything For Industrial And Mechanical Designers

Posted by in category: augmented reality

By integrating Microsoft’s “mixed reality” system and Autodesk’s Fusion 360 design software, designers can see 3D holograms of their work.

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Nov 23, 2015

Google Glass Successor Dumps Some Glass — By Jessica E. Lessin | The Information

Posted by in categories: augmented reality, business, wearables

Tony Fadell, founder and chief executive officer of Nest Labs Inc., speaks during a Bloomberg Studio 1.0 interview in San Francisco, California, U.S., on Wednesday, July 29, 2015. Nest Labs Inc. designs and manufactures wifi enabled learning and programmable devices such as thermostats, smoke detectors and security cameras for the home. Photographer: David Paul Morris/Bloomberg  *** Local Caption *** Tony Fadell

“We’ve learned that Google’s revamped Google Glass project, dubbed Project Aura, is working on a wearable with a screen—and at least one without.”

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Nov 20, 2015

Volvo teams with Microsoft HoloLens for virtual car buying

Posted by in categories: augmented reality, transportation

In the near future, car buyers may find themselves putting on Microsoft’s HoloLens augmented reality headset in order to check out a Volvo in a kind of virtual showroom. The car manufacturer has announced a partnership with Microsoft to incorporate the HoloLens into the car buying experience. The concept they debuted today images a customer and car dealer putting on the headset and interacting with a holographic car.

The HoloLens would allow users to do the typical things one would expect when shopping for a car, like comparing colors and wheel rims, as well as much more, like inspecting a projection of the engine from any angle, getting a view of what it’s like to sit inside, or experience demonstrations of a car’s unique features.

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