Archive for the ‘augmented reality’ category: Page 42
May 27, 2017
Microsoft reveals prototype augmented reality glasses that don’t look wacky
Posted by Shailesh Prasad in category: augmented reality
Microsoft on Friday unceremoniously revealed new prototype augmented-reality (AR) glasses that look like a normal pair of thick-framed glasses. The emergence of the technology indicates Microsoft has been thinking ways to go beyond the bulky and costly HoloLens headset it unveiled two years ago.
“There’s still a lot of work to be done,” Microsoft researchers Andrew Maimone, Andreas Georgiou, and Joel Kollin wrote in a paper describing the glasses containing holographic display prototypes, which employ a technique called digital holography. The researchers will talk about their work at the Siggraph conference in Los Angeles in August.
The paper comes a few weeks after Facebook talked about building AR glasses. Snap, which sells camera sunglasses for its Snapchat messaging app, has introduced AR software features, although it has not yet indicated it’s working on proper AR glasses. Apple is also thought to be developing AR technology.
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May 27, 2017
Hololens ultrasound
Posted by Nancie Hunter in categories: augmented reality, biotech/medical
May 27, 2017
Apple Developing ‘Apple Neural Engine’ Chip to Power AI in iOS Devices
Posted by Klaus Baldauf in categories: augmented reality, robotics/AI, transportation
Apple is developing a dedicated processor that will be used to handle AI-related tasks like facial and speech recognition in its products, reports Bloomberg. Citing a source with knowledge of Apple’s plans, the site says the chip is known internally as the “Apple Neural Engine.”
Apple plans to use the chip, which would work alongside the standard processor and the graphics chip, to add more advanced artificial intelligence capabilities into its devices and to offload demanding AI processing tasks that can impact battery life.
An AI-enabled processor would help Cupertino, California-based Apple integrate more advanced capabilities into devices, particularly cars that drive themselves and gadgets that run augmented reality, the technology that superimposes graphics and other information onto a person’s view of the world.
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May 21, 2017
The Next Great Computer Interface Is Emerging—But It Doesn’t Have a Name Yet
Posted by Klaus Baldauf in categories: augmented reality, computing, mobile phones, singularity
Not long ago, your parents might’ve noticed a kid staring at a smartphone in their front yard. There wasn’t anything there. The kid was just…hanging out. What they didn’t know? Said kid was gazing through a digital window and seeing a mythical beast in their well-manicured roses.
This youngster was playing an augmented reality smartphone sensation called Pokémon Go that swept the online masses before fading back. But don’t confuse ephemerality for significance. Pokémon Go’s simple yet viral appeal suggests AR is going to be huge.
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May 10, 2017
Precision typing on a smartwatch with finger gestures
Posted by Shailesh Prasad in categories: augmented reality, media & arts, mobile phones, virtual reality, wearables
If you wear a smartwatch, you know how limiting it is to type it on or otherwise operate it. Now European researchers have developed an input method that uses a depth camera (similar to the Kinect game controller) to track fingertip touch and location on the back of the hand or in mid-air, allowing for precision control.
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May 8, 2017
Cybersecurity Pros Will Soon Patrol Computer Networks Like Agents in ‘The Matrix’
Posted by Klaus Baldauf in categories: augmented reality, cybercrime/malcode, virtual reality
Security analysts could soon become the first employees asked to show up to work inside virtual reality.
Thanks to a new virtual reality tool built by the Colorado-based startup ProtectWise, cybersecurity professionals may soon be patrolling computer networks — like real world beat cops — inside a three-dimensional video game world.