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In a world where a $500 price point qualifies as cheap, Meta continues to be the best solution for casual extended reality.

Having spoken to most of the major vendors over the past year, it seemed like everyone relished the arrival of the 500-pound gorilla. They would, they reckoned, be ships among a rising tide. Even more to the point,… More.


However this all plays out, 2023 will almost certainly be regarded as a pivotal year for AR and VR. After years of waiting for the category to have its iPhone moment, Apple finally unveiled the Vision Pro during WWDC back in June. It was everything we’ve come to expect from the company: big, boisterous and polished, with lofty promises and a price tag to match.

Certainly the forthcoming Vision Pro has amped up both the attention and the pressure the competition is facing. I would venture a guess that Magic Leap received more press coverage in Apple’s wake than it had since the days it was a mysterious white-hot early-stage startup. I also assume that more people than ever were following Meta’s recent Connect event to see how the company would respond.

A first-of-its-kind football helmet will allow coaches at Gallaudet University, the school for deaf and hard of hearing students in Washington, D.C., to transmit plays to their quarterback via an augmented reality screen.

Players on Gallaudet’s football team, which competes in NCAA’s Division III, have long faced challenges against teams with hearing athletes, such as an inability to hear referees’ whistles that signal the end of a play.


The helmet, developed by AT&T and Gallaudet University, will debut at the school’s Saturday game. When a coach chooses a play on a tablet, it will then display on a small lens on the player’s helmet.

From attending a meeting to enjoying a live performance or, perhaps, taking a class at the University of Tokyo’s Metaverse School of Engineering, the application of virtual reality is expanding in our daily lives. Earlier this year, virtual reality technologies garnered attention as tech giants, including Meta and Apple, unveiled new VR/AR (virtual reality/augmented reality) headsets. We spoke with VR and AR specialist Takuji Narumi, an associate professor at the Graduate School of Information Science and Technology, to learn about his latest research and what VR’s future has to offer.

At the Avatar Robot Café DAWN ver. β, employees serve customers via a digital screen and engage in conversation using avatars of their choice, such as an alpaca and a man with blue hair.

People will laugh and dismiss it and make comparisons to googles clown glasses. But around 2030 Augmented Reality glasses will come out. Basically, it will be a pair of normal looking sunglasses w/ smart phone type features, Ai, AND… VR stuff.


Meta chief Mark Zuckerberg on Wednesday said the tech giant is putting artificial intelligence into digital assistants and smart glasses as it seeks to gain lost ground in the AI race.

Zuckerberg made his announcements at the Connect developers conference at Meta’s headquarters in Silicon Valley, the company’s main annual product event.

“Advances in AI allow us to create different (applications) and personas that help us accomplish different things,” Zuckerberg said as he kicked off the gathering.

Augmented reality (AR) technology has long fascinated both the scientific community and the general public, remaining a staple of modern science fiction for decades.

In the pursuit of advanced AR assistants—ones that can guide people through intricate surgeries or everyday food preparation, for example—a research team from NYU Tandon School of Engineering has introduced Augmented Reality Guidance and User-Modeling System, or ARGUS.

An interactive visual analytics tool, ARGUS is engineered to support the development of intelligent AR assistants that can run on devices like Microsoft HoloLens 2 or MagicLeap. It enables developers to collect and analyze data, model how people perform tasks, and find and fix problems in the AR assistants they are building.

Pediatric specialists at Lucile Packard Children’s Hospital Stanford are implementing innovative uses for immersive virtual reality (VR) and augmented reality (AR) technologies to advance patient care and improve the patient experience.

Through the hospital’s CHARIOT program, Packard Children’s is one of the only hospitals in the world to have VR available on every unit to help engage and distract patients undergoing a range of hospital procedures. Within the Betty Irene Moore Children’s Heart Center, three unique VR projects are influencing medical education for congenital heart defects, preparing patients for procedures and aiding surgeons in the operating room. And for patients and providers looking to learn more about some of the therapies offered within our Fetal and Pregnancy Health Program, a new VR simulation helps them understand the treatments at a much closer level.

Fascinating… when can we expect this to be invented?


A short film set in the near future, where augmented reality has become so ubiquitous that the line between the real and virtual worlds have become blurred. When a new, dangerous technology is created that can manipulate the perception of this brave new world, who will exploit it? Who will monetize it? Who will become twisted by it?

“Augmented” by Ross Peacock.

More About “Augmented”:
Augmented is directed by Ross Peacock and produced by Ben Mortimer of Black Arrow Pictures, and executive produced by Tim Clayton of Sweet Potato Productions. Starring Sabine Crossen, Brett Fancy and Camilla Roholm.

#DUST #scifi #shortfilm.

The Department of Defense has teamed up with Google to build an AI-powered microscope that can help doctors identify cancer.

The tool is called an Augmented Reality Microscope, and it will usually cost health systems between $90,000 to $100,000.

Experts believe the ARM will help support doctors in smaller labs as they battle with workforce shortages and mounting caseloads.


The pair ran the case through the special microscope, and Zafar was right. In seconds, the AI flagged the exact part of the tumor that Zafar believed was more aggressive. After the machine backed him up, Zafar said his colleague was convinced.

“He had a smile on his face, and he agreed with that,” Zafar told CNBC in an interview. “This is the beauty of this technology, it’s kind of an arbitrator of sorts.”

The AI-powered tool is called an Augmented Reality Microscope, or ARM, and Google and the Department of Defense have been quietly working on it for years. The technology is still in its early days and is not actively being used to help diagnose patients yet, but initial research is promising, and officials say it could prove to be a useful tool for pathologists without easy access to a second opinion.

In recent years, there has been a growing trend in higher education to incorporate modern technologies and practices in order to improve the overall educational experience. Learning management systems, gamification, video assisted learning, virtual and augmented reality, are some examples of how technology has improved student engagement and education planning. Let’s talk about AI in education. The classroom response system allowed students to answer multiple-choice questions and engage in real-time discussions instantly.

Despite the many benefits that technology has brought to education, there are also concerns about its impact on higher education institutions. With the rise of online education and the growing availability of educational resources on the internet, many traditional universities and colleges are worried about the future of their institutions. As a result, many higher education institutions need help to keep pace with the rapid technological changes and are looking for ways to adapt and stay relevant in the digital age.

By now, you’ve probably heard about ChatGPT, the AI chatbot developed by OpenAI, that has been taking social media by storm. But what exactly is ChatGPT, and why is everyone talking about it? We asked it directly, and here is a comprehensible answer for non-tech people: