Genie 3 is a world builder powered by generative AI. It appears that it could in principle be built into a game engine.
One thing I’d like to do is have procedural generation as the backbone, and have generative AI modify things further that regular proc-gen textures just are not able to accomplish.
Introducing Genie 3, a general purpose world model that can generate an unprecedented diversity of interactive environments. Given a text prompt, Genie 3 can generate dynamic worlds that you can navigate in real time at 24 frames per second, retaining consistency for a few minutes at a resolution of 720p.
Watch the Google DeepMind episode on Genie 3 with Hannah Fry here: • Genie 3: An infinite world model | Shlomi…
Our team has been pioneering research in simulated environments for over a decade, from training agents to master real-time strategy games to developing simulated environments for open-ended learning and robotics. This work motivated our development of world models, which are AI systems that can use their understanding of the world to simulate aspects of it, enabling agents to predict both how an environment will evolve and how their actions will affect it.
World models are a key stepping stone on the path to AGI, since they make it possible to train AI agents in an unlimited curriculum of rich simulation environments.
Interested in learning more? Head over to our blog: https://deepmind.google/discover/blog… stay tuned for an upcoming episode of the Google DeepMind podcast on the topic.
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