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Mar 11, 2021

We Finally Know Why COVID-19 Damages The Heart

Posted by in categories: biotech/medical, particle physics

Many post COVID victims have heart issues. This is why:


A new study has discovered how the SARS-CoV-2 virus attacks and damages the heart, answering a long-standing question about mysterious heart conditions following COVID-19 infection. The results could have large implications on how to effectively treat severe infections and develop new therapies for preventing long-term damage.

Throughout the pandemic, people with severe COVID-19 infection have often displayed symptoms of heart distress. Those with underlying heart conditions are at a greater risk of severe illness if they catch it, and reports of abnormal heart rhythms (arrhythmia) in previously healthy patients with acute COVID-19 have been common.

Continue reading “We Finally Know Why COVID-19 Damages The Heart” »

Mar 11, 2021

Netflix considers crackdown on password sharing

Posted by in category: futurism

Some users have reported seeing a screen saying, “If you don’t live with the owner of this account, you need your own account to keep watching.”


The streaming platform is requiring some users to verify they’re authorised to access the account.

Mar 11, 2021

Explaining the Quirks of the Universe: “Search of a Lifetime” for Supersymmetric Particles at CERN

Posted by in categories: chemistry, particle physics

University of Chicago researchers hunt for proposed particles that could explain quirks of the universe.

A team of researchers at the University of Chicago recently embarked on the search of a lifetime—or rather, a search for the lifetime of long-lived supersymmetric particles.

Supersymmetry is a proposed theory to expand the Standard Model of particle physics. Akin to the periodic table of elements, the Standard Model is the best description we have for subatomic particles in nature and the forces acting on them.

Mar 11, 2021

Sushi-like rolled 2D heterostructures may lead to new miniaturized electronics

Posted by in categories: materials, particle physics

The recent synthesis of one-dimensional van der Waals heterostructures, a type of heterostructure made by layering two-dimensional materials that are one atom thick, may lead to new, miniaturized electronics that are currently not possible, according to a team of Penn State and University of Tokyo researchers.

Engineers commonly produce heterostructures to achieve new device properties that are not available in a . A van der Waals is one made of 2D materials that are stacked directly on top of each other like Lego-blocks or a sandwich. The van der Waals force, which is an attractive force between uncharged molecules or atoms, holds the materials together.

According to Slava V. Rotkin, Penn State Frontier Professor of Engineering Science and Mechanics, the one-dimensional van der Waals heterostructure produced by the researchers is different from the van der Waals heterostructures engineers have produced thus far.

Mar 11, 2021

Using softened wood to create electricity in homes

Posted by in category: energy

A multi-institutional team of researchers has found that it is possible to use a type of fungus to soften wood to the point that it could be used to generate electricity. In their paper published in the journal Science Advances, the group describes their process and how they tested it.

As the world works its way toward cleaner energy-producing systems, scientists seek novel approaches to producing . One possibility is the use of piezoelectric devices that generate electricity by harnessing movement such as footsteps. In this new effort, the researchers have noted that much energy is wasted when people walk around. And while some have attempted to harness some of that energy with devices designed for shoes or legs, the researchers with this new effort wondered if it might be possible to add piezoelectrics to the to make use of that energy.

In studying the kinds of that are used to make floors, particularly in homes, the researchers noted that they do not have much give—a necessary component of an -harvesting system. To solve that problem, they found that applying a type of white rot fungus to pieces of balsa wood for a few weeks sped up the decaying process in a useful way. It made the wood spongier, which translated to give. When stepping on the wood, the researchers could feel it depress. They also found that after the wood returned to its former shape when pressure was removed.

Mar 11, 2021

After cracking the ‘sum of cubes’ puzzle for 42, researchers discover a new solution for 3

Posted by in categories: alien life, information science, mathematics

What do you do after solving the answer to life, the universe, and everything? If you’re mathematicians Drew Sutherland and Andy Booker, you go for the harder problem.

In 2019, Booker, at the University of Bristol, and Sutherland, principal research scientist at MIT, were the first to find the answer to 42. The number has pop culture significance as the fictional answer to “the ultimate question of life, the universe, and everything,” as Douglas Adams famously penned in his novel “The Hitchhiker’s Guide to the Galaxy.” The question that begets 42, at least in the novel, is frustratingly, hilariously unknown.

In mathematics, entirely by coincidence, there exists a polynomial equation for which the answer, 42, had similarly eluded mathematicians for decades. The equation x3+y3+z3=k is known as the sum of cubes problem. While seemingly straightforward, the equation becomes exponentially difficult to solve when framed as a “Diophantine equation”—a problem that stipulates that, for any value of k, the values for x, y, and z must each be .

Mar 11, 2021

Seeing both sides of light collection

Posted by in categories: solar power, sustainability

Two types of materials are better than one when it comes to solar cells, as revealed by an international team that has tested a new combination of materials and architecture to improve solar-cell efficiency.

Silicon has long dominated as the premier material for , helped by its abundance as a raw material. However, perovskites, a class of hybrid organic-inorganic material, are a viable alternative due to their low-cost and large-scale manufacture and potentially higher performance. While still too unstable for full commercialization, they might become available to the market by 2022.

KAUST’s Michele De Bastiani and Stefaan De Wolf, working with colleagues in Canada, Germany and Italy, now show that a combination of the two is the best approach. By optimizing the and the architecture of a “tandem” , the team has achieved efficiencies beyond commercial silicon solar panels.

Mar 11, 2021

Nimble Robotics scores $50M for its fulfillment automation tech

Posted by in category: robotics/AI

Warehouse automation company Nimble Robotics today announced that it has raised a $50 million Series A. Led by DNS Capital and GSR Ventures and featuring Accel and Reinvent Capital, the round will go toward helping the company essentially double its headcount this year.

Founded by former Stanford PhD student Simon Kalouche, the system utilizes deep imitation learning – a popular concept in robotics research that helps systems map and improve through imitation.

“Instead of letting it sit in a lab for five years and creating this robotic application before it’s finally ready to deploy to the real world, we deployed it today,” says Kalouche. “It’s not fully autonomous – it’s autonomous maybe 90, 95% of the time. The other 5–10% is assisted by remote human operators, but it’s reliable on day one, and it’s reliable on day 10000.”

Mar 11, 2021

More human than human? How the future of video game AI will change the way that we play

Posted by in categories: information science, robotics/AI

EA, Ubisoft, Warner Bros, and more explore how artificial intelligence innovations will lead to more believable open worlds and personal adventures within them.


Most NPCs simply patrol a specific area until the player interacts with them, at which point they try to become a more challenging target to hit. That’s fine in confined spaces, but in big worlds where NPCs have the freedom to roam, it just doesn’t scale. More advanced AI techniques such as machine learning – which uses algorithms to study incoming data, interpret it, and decide on a course of action in real-time – give AI agents much more flexibility and freedom. But developing them is time-consuming, computationally expensive, and a risk because it makes NPCs less predictable – hence the Assassin’s Creed Valhalla stalking situation.

However, as open-world and narrative-based games become more complex, and as modern PCs and consoles display ever more authentic and detailed environments, the need for more advanced AI techniques is growing. It’s going to be weird and alienating to be thrust into an almost photorealistic world filled with intricate systems and narrative possibilities, only to discover that non-player characters still act like soulless robots.

Continue reading “More human than human? How the future of video game AI will change the way that we play” »

Mar 11, 2021

The ‘star-fiend’ who unlocked the Universe

Posted by in categories: law, space

We used to think the Milky Way was the only galaxy, but with one simple law, Henrietta Swan Leavitt changed that forever – and she didn’t even need a telescope.