đ§ Imagine youâre in a hurry and need to type formal email quickly. With VoiceGPT, you can instantly summon the voice prompt with a single click and receive the answer spoken back to you, and have it directly copied to your clipboard to paste it into email. No need to type out your question or even look at your screen. Or imagine youâre in a meeting and someone writes some important information on a whiteboard. With VoiceGPTâs OCR technology, you can take a photo of the whiteboard, extract the text and have ChatGPT process it.
A new AI-assisted chatbot that can generate eerily fluent prose is only the latest in a long series of useful tech accessories.
As students of the Fresconean way of thinking, Theofilos Chaldezos breaks down Jacque Frescoâs lecture in this video on âExpectations, Predictability, and Subjective Behaviorâ with Matthew Kahn. These discussions could aid in the way of thinking that helps people live lives with less frustration, stress, and anxiety.
Chapters.
00:00 â Introduction.
2:27 â Expectations.
3:00 â Subjectivity Influencing Expectation.
6:15 â Thalamic vs. Cortical Behavior.
7:20 â Compromise.
8:11 â Take Action without Subjectivity.
10:43 â Alternative Plans.
12:57 â Insufficient Tools.
14:18 â Incremental Changes.
14:58 â Accelerating Change.
21:58 â Neural Lag.
25:02 â Simulating Values.
27:09 â Reason vs. Neural Lag.
27:54 â Convenient Alternatives.
30:09 â Competition.
30:56 â Rationality.
33:05 â One-upmanship.
34:05 â Summary from Matthew.
35:20 â Belief vs. Predictability and Expectations.
42:52 â Summary from Jacque Fresco.
The Sociocyberneering Education Project is a project which Theofilos Chaldezos developed to build enhanced skills through education. The Sociocyberneering Education Project uses a systems approach to education to allow The Venus Project to experiment and develop courses that can be used internally and externally to educate volunteers and the general public. The course offered builds a solid knowledge base that would help individuals handle teaching, present the history and the aims and proposals, and manage change towards the direction proposed by The Venus Project.
The Venus Project proposes an alternative vision of what the future can be if we apply what we already know in order to achieve a sustainable new world civilization. It calls for a straightforward redesign of our culture in which the age-old inadequacies of war, poverty, hunger, debt, and unnecessary human suffering are viewed not only as avoidable but as totally unacceptable. Anything less will result in a continuation of the same catalog of problems inherent in todayâs world.
We flew to the UK to learn more about the designer 3D-printing third thumbs. Is this the dawn of human body augmentation?
Watch the Hard Reset series âș https://www.youtube.com/playlist?list=PLXthoedLVIdLvnNgiCshQvqKdS7T_qeGY
Motorized prosthetics are nothing new. But what about artificial body parts that donât replace missing ones, but instead provide us with extended capabilities, while also revealing insights into the relationship between brain and body?
Thatâs the main research focus of augmentation designer Dani Clode, who developed the Third Thumb, a 3D-printed extension for your hand that is controlled by your toes.
Through collaborative neuroscientific research with The Plasticity Lab at University College London & Cambridge University, Clode and her colleagues hope to better understand how the brain adapts to augmentation, learn more about the limits of neuroplasticity, and explore how to best utilize it to improve the control and usability of prosthetics and augmentative devices.
Watch on Freethink.com âș https://www.freethink.com/series/hard-reset/bionic-third-thumb.
The Memo: https://lifearchitect.ai/memo/
Read the paper: https://arxiv.org/abs/2212.08073
GitHub repo: https://github.com/anthropics/ConstitutionalHarmlessnessPaper/tree/main/samples.
Chapters:
0:00 Opening.
3:59 Demonstration.
11:26 Explanation.
Dr Alan D. Thompson is a world expert in artificial intelligence (AI), specialising in the augmentation of human intelligence, and advancing the evolution of âintegrated AIâ. Alanâs applied AI research and visualisations are featured across major international media, including citations in the University of Oxfordâs debate on AI Ethics in December 2021.
Music:
Under licence.
Liborio Conti â Looking Forward (The Memo outro)
What is ChatGPT Professional?
Posted in robotics/AI
â€ïž Check out Lambda here and sign up for their GPU Cloud: https://lambdalabs.com/papers.
đ The paper âImproving Multimodal Interactive Agents with Reinforcement Learning from Human Feedbackâ is available here:
https://www.deepmind.com/blog/building-interactive-agents-in-video-game-worlds.
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Scientists at the University of Cambridge have successfully trialed an artificial pancreas for use by patients living with type 2 diabetes. The device â powered by an algorithm developed at the University of Cambridge â doubled the amount of time patients were in the target range for glucose compared to standard treatment and halved the time spent experiencing high glucose levels.
Around 415 million people worldwide are estimated to be living with type 2 diabetes, which costs around $760 billion in annual global health expenditure. According to Diabetes UK, more than 4.9 million people have diabetes in the UK alone, of whom 90% have type 2 diabetes, and this is estimated to cost the NHS ÂŁ10 billion per year.
âMany people with type 2 diabetes struggle to manage their blood sugar levels using the currently available treatments, such as insulin injections. The artificial pancreas can provide a safe and effective approach to help them, and the technology is simple to use and can be implemented safely at home.â â
San Diego-based biotech startup Rejuvenate Bio is making a major claim thatâll likely draw heated scrutiny from the scientific community: that its technology was able to significantly extend the lives of elderly mice.
According to a yet-to-be-peer-reviewed paper, scientists at the company say an injection that reprograms genes in the bodies of senior mice effectively doubled their remaining life span, MIT Technology Review reports.
In tests, the company found that treated mice lived on for another 18 weeks on average. Those who were not treated in a control group only lived for another nine weeks. Overall, they say, the gene hacked mice lived roughly seven percent longer overall.